Eyes Slot Magic Items: Difference between revisions

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[[Category:Epic Path]]
[[Category:Epic Path]][[Category:Magic Items]]
[[Category:Magic Items]]
These are small, usually transparent but not always, items of clothing that are worn tight to the head and face, over the eyes.  They are beneath headbands, which are very similar but above the eyes, and worn under head slot items.
<small>[[Epic Path]] \ [[Wondrous Magic Items]] \ {{PAGENAME}}</small>


{|  {{MagicItemTableHeader}}
{{Magic-Item-Table-Aid|Deathwatch Monocle +1}}
{{Magic-Item-Table-Aid|Deathwatch Monocle +2}}
{{Magic-Item-Table-Aid|Deathwatch Monocle +3}}
{{Magic-Item-Table-Aid|Deathwatch Monocle +4}}
{{Magic-Item-Table-Aid|Deathwatch Monocle +5}}
{{Magic-Item-Table-Aid|Deathwatch Monocle +6}}
{{Magic-Item-Table-Aid|Deathwatch Monocle +7}}
{{Magic-Item-Table-Aid|Deathwatch Monocle +8}}
{{Magic-Item-Table-Aid|Deathwatch Monocle +9}}


{| class="ep-default sortable" style="text-align:left" width="90%"
{{Magic-Item-Table-Aid|Goggles of Night +1}}
|- style="Background:#DEB887; Color:#000;"
{{Magic-Item-Table-Aid|Goggles of Night +2}}
! width="200" | Magic Item Name || width="100" | Cost || width="100" | Slot || Description
{{Magic-Item-Table-Aid|Goggles of Night +3}}
|-
{{Magic-Item-Table-Aid|Goggles of Night +4}}
| [[Deathwatch Eyes (Magic Item)|Deathwatch Eyes]] || 2,000 gp || Eyes || Allows wearer to see how injured or healthy nearby creatures are, as well as determine whether they are undead or non-living (such as constructs)
{{Magic-Item-Table-Aid|Goggles of Night +5}}
|-
{{Magic-Item-Table-Aid|Goggles of Night +6}}
| [[Eyes of the Eagle (Magic Item)|Eyes of the Eagle]] || 2,500 gp || Eyes || grants the wearer a +5 competence bonus on Perception checks
{{Magic-Item-Table-Aid|Goggles of Night +7}}
|-
{{Magic-Item-Table-Aid|Goggles of Night +8}}
| [[Goggles of Minute Seeing (Magic Item)|Goggles of Minute Seeing]] || 2,500 gp || Eyes || grants the wearer a +5 competence bonus on Disable Device checks
{{Magic-Item-Table-Aid|Goggles of Night +9}}
|-
 
| [[Pirate's Eye Patch (Magic Item)|Pirate's Eye Patch]] || 2,600 gp || Eyes || grants the wearer a +2 competence bonus to Swim and Climb checks, and can cast either Touch of the Sea or Expeditious Retreat once per day.
{{Magic-Item-Table-Aid|Pirate's Eyepatch +1}}
|-
{{Magic-Item-Table-Aid|Pirate's Eyepatch +2}}
| [[Spectacles of Understanding (Magic Item)|Spectacles of Understanding]] || 3,000 gp || Eyes || translates written words to a language known to the wearer, and grants a +5 competence bonus to Linguistics for purposes of identifying forgeries.
{{Magic-Item-Table-Aid|Pirate's Eyepatch +3}}
|-
{{Magic-Item-Table-Aid|Pirate's Eyepatch +4}}
| [[Lenses of Detection (Magic Item)|Lenses of Detection]] || 3,500 gp || Eyes || grants the wearer a +5 competence bonus on Perception checks, as well as a +5 competence bonus on Survival checks when tracking.
{{Magic-Item-Table-Aid|Pirate's Eyepatch +5}}
|-
{{Magic-Item-Table-Aid|Pirate's Eyepatch +6}}
| [[Eyes of the Owl (Magic Item)|Eyes of the Owl]] || 4,000 gp || Eyes || the wearer gains low-light vision
{{Magic-Item-Table-Aid|Pirate's Eyepatch +7}}
|-
{{Magic-Item-Table-Aid|Pirate's Eyepatch +8}}
| [[Eyes of Keen Sight (Magic Item)|Eyes of Keen Sight]] || 6,000 gp || Eyes || grants the wearer a +2 competence bonus to Perception, and low-light vision. If wearer already has low-light vision, it doubles the distance of that vision.
{{Magic-Item-Table-Aid|Pirate's Eyepatch +9}}
|-
 
| [[Treasure Hunter's Goggles (Magic Item)|Treasure Hunter's Goggles]] || 6,400 gp || Eyes || wearer can cast detect secret doors at will, cast identify 3 times per day, and cast locate object to detect nearby coins once per day
{{Magic-Item-Table-Aid|Spectacles of Winsomeness +2}}
|-
{{Magic-Item-Table-Aid|Spectacles of Winsomeness +4}}
| [[Inquisitor's Monocle (Magic Item)|Inquisitor's Monocle]] || 6,800 gp || Eyes || grants the wearer a +5 competence bonus on Sense Motive checks, and, twice per day, the wearer can create a zone of truth, as per the spell
{{Magic-Item-Table-Aid|Spectacles of Winsomeness +6}}
|-
{{Magic-Item-Table-Aid|Spectacles of Winsomeness +8}}
| [[Kinsight Goggles (Magic Item)|Kinsight Goggles]] || 7,500 gp || Eyes || the left and right halves of these goggles may be separated and worn individually, allowing two people to see through one another's eyes.
{{Magic-Item-Table-Aid|Spectacles of Winsomeness +10}}
|-
{{Magic-Item-Table-Aid|Spectacles of Winsomeness +12}}
| [[Goggles of Elvenkind (Magic Item)|Goggles of Elvenkind]] || 8,500 gp || Eyes || grants the wearer a +5 competence bonus to Spellcraft, and low-light vision. If wearer already has low-light vision, it doubles the distance of that vision.
{{Magic-Item-Table-Aid|Spectacles of Winsomeness +14}}
|-
{{Magic-Item-Table-Aid|Spectacles of Winsomeness +16}}
| [[Goggles of Brilliant Light (Magic Item)|Goggles of Brilliant Light]] || 8,800 gp || Eyes || twice per day, can emit a bright light in a 30 foot radius, blinding nearby creatures. It also grants a +2 resistance bonus to saves versus visual effects.
{{Magic-Item-Table-Aid|Spectacles of Winsomeness +18}}
|-
 
| [[Blind Man's Fold (Magic Item)|Blind Man's Fold]] || 12,000 gp || Eyes || grants the wearer the effects of the Improved Blind-Fight feat, but obscures the wearer's normal vision while worn.
{{Magic-Item-Table-Aid|Spectacles of Facility +2}}
|-
{{Magic-Item-Table-Aid|Spectacles of Facility +4}}
| [[Goggles of Night (Magic Item)|Goggles of Night]] || 12,000 gp || Eyes || grants the wearer darkvision to a distance of 60 feet.
{{Magic-Item-Table-Aid|Spectacles of Facility +6}}
|-
{{Magic-Item-Table-Aid|Spectacles of Facility +8}}
| [[Lenses of Figment Piercing (Magic Item)|Lenses of Figment Piercing]] || 12,000 gp || Eyes || allows the wearer to make a save against a figment-type illusion before even interacting with it
{{Magic-Item-Table-Aid|Spectacles of Facility +10}}
|-
{{Magic-Item-Table-Aid|Spectacles of Facility +12}}
| [[Arachnid Goggles (Magic Item)|Arachnid Goggles]] || 15,000 gp || Eyes || grants the wearer all-around vision, preventing flanks
{{Magic-Item-Table-Aid|Spectacles of Facility +14}}
|-
{{Magic-Item-Table-Aid|Spectacles of Facility +16}}
| [[Darksight Goggles (Magic Item)|Darksight Goggles]] || 20,000 gp || Eyes || grants the wearer darkvision 120 ft., as well as a +4 competence bonus on Perception checks and Survival checks made to track while underground
{{Magic-Item-Table-Aid|Spectacles of Facility +18}}
|-
 
| [[Sniper Goggles (Magic Item)|Sniper Goggles]] || 20,000 gp || Eyes || allows ranged sneak attacks from any range (instead of 30 feet), and ranged sneak attacks inside 30 feet get a +2 damage bonus per die of sneak attack
{{Magic-Item-Table-Aid|Spectacles of Perspicacity +2}}
|-
{{Magic-Item-Table-Aid|Spectacles of Perspicacity +4}}
| [[Rainbow Lenses (Magic Item)|Rainbow Lenses]] || 21,000 gp || Eyes || once per day, the wearer can use color spray, hypnotic pattern, and rainbow pattern as the spells
{{Magic-Item-Table-Aid|Spectacles of Perspicacity +6}}
|-
{{Magic-Item-Table-Aid|Spectacles of Perspicacity +8}}
| [[Annihilation Spectacles (Magic Item)|Annihilation Spectacles]] || 25,000 gp || Eyes || a wizard wearing these spectacles can swap a memorized transmutation spell for another known transmutation spell of the same or lower level.
{{Magic-Item-Table-Aid|Spectacles of Perspicacity +10}}
|-
{{Magic-Item-Table-Aid|Spectacles of Perspicacity +12}}
| [[Eyes of Doom (Magic Item)|Eyes of Doom]] || 25,000 gp || Eyes || wearer can cast Doom on a single target once per round as a standard action, and fear (as the spell) once per week as a gaze attack
{{Magic-Item-Table-Aid|Spectacles of Perspicacity +14}}
|-
{{Magic-Item-Table-Aid|Spectacles of Perspicacity +16}}
| [[Eyes of Eyebite (Magic Item)|Eyes of Eyebite]] || 30,000 gp || Eyes || wearer can cast Eyebite on a single target once per round as a standard action
{{Magic-Item-Table-Aid|Spectacles of Perspicacity +18}}
|-
 
| [[Sniper Goggles, Greater (Magic Item)|Sniper Goggles, Greater]] || 50,000 gp || Eyes || allows ranged sneak attacks from any range (instead of 30 feet), and all ranged sneak attacks get a +2 damage bonus per die of sneak attack
{{Magic-Item-Table-Aid|Spectacles of Wisdom +2}}
|-
{{Magic-Item-Table-Aid|Spectacles of Wisdom +4}}
| [[Eyes of Charming (Magic Item)|Eyes of Charming]] || 56,000 gp || Eyes || wearer can cast Charm Person on a single target once per round as a standard action
{{Magic-Item-Table-Aid|Spectacles of Wisdom +6}}
|-
{{Magic-Item-Table-Aid|Spectacles of Wisdom +8}}
| [[Monocle of the Investigator (Magic Item)|Monocle of the Investigator]] || 66,000 gp || Eyes || once per day, the wearer is able to gaze at a 10 x 10 ft area and see exactly what occurred in that area during the past 24 hours
{{Magic-Item-Table-Aid|Spectacles of Wisdom +10}}
|-
{{Magic-Item-Table-Aid|Spectacles of Wisdom +12}}
| [[Sea Tyrant's Patch (Magic Item)|Sea Tyrant's Patch]] || 70,000 gp || Eyes || the wearer is constantly under the effects of Touch of the Sea and Water Breathing, and can cast Mass Charm Monster once per day, as per the spell
{{Magic-Item-Table-Aid|Spectacles of Wisdom +14}}
|-
{{Magic-Item-Table-Aid|Spectacles of Wisdom +16}}
| [[Swordmaster's Blindfold (Magic Item)|Swordmaster's Blindfold]] || 80,000 gp || Eyes || the wearer is blind but gains blindsight to the reach of his weapon, and is under the effect of Locate Weakness
{{Magic-Item-Table-Aid|Spectacles of Wisdom +18}}
|-
 
| [[Mindmaster's Eyes (Magic Item)|Mindmaster's Eyes]] || 95,000 gp || Eyes || once per day, the wearer can cast either Charm Monster or Dominate Person
{{Magic-Item-Table-Aid|Spectacles of Wits +2}}
|-
{{Magic-Item-Table-Aid|Spectacles of Wits +4}}
| [[Eyes of the Dragon (Magic Item)|Eyes of the Dragon]] || 110,000 gp || Eyes || grants the wearer darkvision 120 ft. and blindsense 60 ft. and the ability to see four times as well as a human in dim light and twice as well in normal light.
{{Magic-Item-Table-Aid|Spectacles of Wits +6}}
|-
{{Magic-Item-Table-Aid|Spectacles of Wits +8}}
| [[Truesight Goggles (Magic Item)|Truesight Goggles]] || 184,800 gp || Eyes || grants the wearer True Seeing continuously, and the ability to cast Analyze Dweomer once per day on command
{{Magic-Item-Table-Aid|Spectacles of Wits +10}}
{{Magic-Item-Table-Aid|Spectacles of Wits +12}}
{{Magic-Item-Table-Aid|Spectacles of Wits +14}}
{{Magic-Item-Table-Aid|Spectacles of Wits +16}}
{{Magic-Item-Table-Aid|Spectacles of Wits +18}}
|}
|}

Latest revision as of 01:31, 25 August 2020

These are small, usually transparent but not always, items of clothing that are worn tight to the head and face, over the eyes. They are beneath headbands, which are very similar but above the eyes, and worn under head slot items.

Magic Item Name Description Cost
Deathwatch Monocle +1 Learn the current hit points of one creature as a move action. 900 gp
Deathwatch Monocle +2 Learn the current hit points of a creature as part of a move action. If the target is an illusion, gain a save against that illusion. 6,000 gp
Deathwatch Monocle +3 Learn a creature's current hit points, sense if target is illusory, and gain Blindsense against them. 15,000 gp
Deathwatch Monocle +4 Learn a creature's current hit points, sense if target is illusory, gain Blindsense against them, and maximize critical damage once per encounter. 33,600 gp
Deathwatch Monocle +5 Learn a creature's current hit points, sense if target is illusory, gain Blindsense against them, maximize crit damage once per encounter, and gain Deathgaze attack. 144,000 gp
Deathwatch Monocle +6 Learn a creature's current hit points, sense if target is illusory, gain Blindsense against them, maximize crit damage once per encounter, and gain Deathgaze attack. 570,000 gp
Deathwatch Monocle +7 Learn a creature's current hit points, sense if target is illusory, gain Blindsense against them, maximize crit damage once per encounter, and gain Deathgaze attack. 2,275,000 gp
Deathwatch Monocle +8 Learn a creature's current hit points, sense if target is illusory, gain Blindsense against them, maximize crit damage once per encounter, and gain Deathgaze attack. 7,630,000 gp
Deathwatch Monocle +9 Learn a creature's current hit points, sense if target is illusory, gain Blindsense against them, maximize crit damage once per encounter, and gain Deathgaze attack. 24,825,000 gp
Goggles of Night +1 Grants 10 feet of Darkvision. 1,875 gp
Goggles of Night +2 Grants 20 feet of Darkvision. 6,250 gp
Goggles of Night +3 Grants 30 feet of Darkvision. 15,500 gp
Goggles of Night +4 Grants 40 feet of Darkvision. 35,500 gp
Goggles of Night +5 Grants 50 feet of Darkvision. 120,000 gp
Goggles of Night +6 Grants 80 feet of Darkvision. 377,500 gp
Goggles of Night +7 Grants 120 feet of Darkvision. 1,150,000 gp
Goggles of Night +8 Grants 200 feet of Darkvision. 3,600,000 gp
Goggles of Night +9 Grants 300 feet of Darkvision. 11,025,000 gp
Pirate's Eyepatch +1 Grants the wearer many small piratical martial abilities. 1,875 gp
Pirate's Eyepatch +2 Grants the wearer many somewhat improved piratical martial abilities. 6,250 gp
Pirate's Eyepatch +3 Grants the wearer many moderately improved piratical martial abilities. 15,500 gp
Pirate's Eyepatch +4 Grants the wearer many considerably improved piratical martial abilities. 35,500 gp
Pirate's Eyepatch +5 Grants the wearer many greatly improved piratical martial abilities. 120,000 gp
Pirate's Eyepatch +6 Grants the wearer many amazing piratical martial abilities. 377,500 gp
Pirate's Eyepatch +7 Grants the wearer many wonderful piratical martial abilities. 1,150,000 gp
Pirate's Eyepatch +8 Grants the wearer many impressive piratical martial abilities. 3,600,000 gp
Pirate's Eyepatch +9 Grants the wearer many epic piratical martial abilities. 11,025,000 gp
Spectacles of Winsomeness +2 Grants wearer a +2 enhancement bonus to their Charisma score. 6,000 gp
Spectacles of Winsomeness +4 Grants wearer a +4 enhancement bonus to their Charisma score. 15,000 gp
Spectacles of Winsomeness +6 Grants wearer a +6 enhancement bonus to their Charisma score. 27,300 gp
Spectacles of Winsomeness +8 Grants wearer a +8 enhancement bonus to their Charisma score. 78,000 gp
Spectacles of Winsomeness +10 Grants wearer a +10 enhancement bonus to their Charisma score. 192,000 gp
Spectacles of Winsomeness +12 Grants wearer a +12 enhancement bonus to their Charisma score. 600,000 gp
Spectacles of Winsomeness +14 Grants wearer a +14 enhancement bonus to their Charisma score. 1,860,000 gp
Spectacles of Winsomeness +16 Grants wearer a +16 enhancement bonus to their Charisma score. 5,670,000 gp
Spectacles of Winsomeness +18 Grants wearer a +18 enhancement bonus to their Charisma score. 13,230,000 gp
Spectacles of Facility +2 Grants wearer a +2 enhancement bonus to their Charisma, Intelligence, and Wisdom scores. 24,000 gp
Spectacles of Facility +4 Grants wearer a +4 enhancement bonus to their Intelligence, Wisdom, and Charisma scores. 60,000 gp
Spectacles of Facility +6 Grants wearer a +6 enhancement bonus to their Intelligence, Wisdom, and Charisma scores. 109,200 gp
Spectacles of Facility +8 Grants wearer a +8 enhancement bonus to their Intelligence, Wisdom, and Charisma scores. 312,000 gp
Spectacles of Facility +10 Grants wearer a +10 enhancement bonus to their Intelligence, Wisdom, and Charisma scores. 768,000 gp
Spectacles of Facility +12 Grants wearer a +12 enhancement bonus to their Intelligence, Wisdom, and Charisma scores. 2,400,000 gp
Spectacles of Facility +14 Grants wearer a +14 enhancement bonus to their Intelligence, Wisdom, and Charisma scores. 11,160,000 gp
Spectacles of Facility +16 Grants wearer a +16 enhancement bonus to their Intelligence, Wisdom, and Charisma scores. 45,360,000 gp
Spectacles of Facility +18 Grants wearer a +18 enhancement bonus to their Intelligence, Wisdom, and Charisma scores. 132,300,000 gp
Spectacles of Perspicacity +2 Grants wearer a +2 enhancement bonus to two of their mental ability scores (Intelligence, Wisdom, or Charisma). 15,840 gp
Spectacles of Perspicacity +4 Grants wearer a +4 enhancement bonus to two of their mental ability scores (Intelligence, Wisdom, or Charisma). 39,600 gp
Spectacles of Perspicacity +6 Grants wearer a +6 enhancement bonus to two of their mental ability scores (Intelligence, Wisdom, or Charisma). 72,072 gp
Spectacles of Perspicacity +8 Grants wearer a +8 enhancement bonus to two of their mental ability scores (Intelligence, Wisdom, or Charisma). 205,920 gp
Spectacles of Perspicacity +10 Grants wearer a +10 enhancement bonus to two of their mental ability scores (Intelligence, Wisdom, or Charisma). 506,880 gp
Spectacles of Perspicacity +12 Grants wearer a +12 enhancement bonus to two of their mental ability scores (Intelligence, Wisdom, or Charisma). 1,584,000 gp
Spectacles of Perspicacity +14 Grants wearer a +14 enhancement bonus to two of their mental ability scores (Intelligence, Wisdom, or Charisma). 7,440,000 gp
Spectacles of Perspicacity +16 Grants wearer a +16 enhancement bonus to two of their mental ability scores (Intelligence, Wisdom, or Charisma). 31,752,000 gp
Spectacles of Perspicacity +18 Grants wearer a +18 enhancement bonus to two of their mental ability scores (Intelligence, Wisdom, or Charisma). 92,610,000 gp
Spectacles of Wisdom +2 Grants wearer a +2 enhancement bonus to their Wisdom score. 6,000 gp
Spectacles of Wisdom +4 Grants wearer a +4 enhancement bonus to their Wisdom score. 15,000 gp
Spectacles of Wisdom +6 Grants wearer a +6 enhancement bonus to their Wisdom score. 27,300 gp
Spectacles of Wisdom +8 Grants wearer a +8 enhancement bonus to their Wisdom score. 78,000 gp
Spectacles of Wisdom +10 Grants wearer a +10 enhancement bonus to their Wisdom score. 192,000 gp
Spectacles of Wisdom +12 Grants wearer a +12 enhancement bonus to their Wisdom score. 600,000 gp
Spectacles of Wisdom +14 Grants wearer a +14 enhancement bonus to their Wisdom score. 1,860,000 gp
Spectacles of Wisdom +16 Grants wearer a +16 enhancement bonus to their Wisdom score. 5,670,000 gp
Spectacles of Wisdom +18 Grants wearer a +18 enhancement bonus to their Wisdom score. 13,230,000 gp
Spectacles of Wits +2 Grants wearer a +2 enhancement bonus to their Intelligence score. 6,000 gp
Spectacles of Wits +4 Grants wearer a +4 enhancement bonus to their Intelligence score. 15,000 gp
Spectacles of Wits +6 Grants wearer a +6 enhancement bonus to their Intelligence score. 27,300 gp
Spectacles of Wits +8 Grants wearer a +8 enhancement bonus to their Intelligence score. 78,000 gp
Spectacles of Wits +10 Grants wearer a +10 enhancement bonus to their Intelligence score. 192,000 gp
Spectacles of Wits +12 Grants wearer a +12 enhancement bonus to their Intelligence score. 600,000 gp
Spectacles of Wits +14 Grants wearer a +14 enhancement bonus to their Intelligence score. 1,860,000 gp
Spectacles of Wits +16 Grants wearer a +16 enhancement bonus to their Intelligence score. 5,670,000 gp
Spectacles of Wits +18 Grants wearer a +18 enhancement bonus to their Intelligence score. 13,230,000 gp