Falling: Difference between revisions
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| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}} | | Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}} | ||
| Description|Falling damage is similar to, but distinct from, bludgeoning damage. While falling damage is extremely common in the grand scheme of things, the ability to shrug it off is notably uncommon. Falling damage occurs when you smack into a solid surface after falling or jumping from a height of at least 10 feet. | | Description|Falling damage is similar to, but distinct from, bludgeoning damage. While falling damage is extremely common in the grand scheme of things, the ability to shrug it off is notably uncommon. Falling damage occurs when you smack into a solid surface after falling or jumping from a height of at least 10 feet. See [[Falling_Down]] for details. | ||
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Revision as of 18:31, 26 May 2021
- physical, uncommon
Falling damage is similar to, but distinct from, bludgeoning damage. While falling damage is extremely common in the grand scheme of things, the ability to shrug it off is notably uncommon. Falling damage occurs when you smack into a solid surface after falling or jumping from a height of at least 10 feet. See Falling_Down for details.