Fascinated: Difference between revisions

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| Severity = Strong
| Severity = Strong


| Effects = A fascinated creature is entranced by a supernatural or spell effect. The creature stands or sits quietly, taking no actions other than to pay attention to the fascinating effect, for as long as the effect lasts. It takes a -4 penalty on skill checks made as reactions, such as Perception checks. Any potential threat, such as a hostile creature approaching, allows the fascinated creature a new saving throw against the fascinating effect. Any obvious threat, such as someone drawing a weapon, casting a spell, or aiming a ranged weapon at the fascinated creature, automatically breaks the effect. A fascinated creature's ally may shake it free of the spell as a standard action.
| Flavor = You stand entranced, unable to do anything but devote your attention to the thing which Fascinates you.
 
| Effects = You cannot take any actions except some free actions (such as saving throws), though some free actions are simply not possible (such as speaking).
:* You take a -4 penalty to skill checks made as reactions, such as Perception checks.
 
| Ended-By = If anything potentially threatens you, such as a hostile creature approaching or the sounds of nearby combat, you may make a new saving throw at the same DC as the original effect.
:* If you are threatened by something obvious, such as someone drawing a weapon, casting a spell or aiming a ranged weapon at you, the Fascinated condition immediately ends.
:* Alternatively, an adjacent ally may spend a standard action to shake you free of the effect, immediately ending the Fascinated condition.


| Strong=<onlyinclude>{{#ifeq:{{{transcludesection|Strong}}}
| Strong=<onlyinclude>{{#ifeq:{{{transcludesection|Strong}}}
| Strong|Fascinated
| Strong|Fascinated
}}</onlyinclude>
}}</onlyinclude>


| Moderate=<onlyinclude>{{#ifeq:{{{transcludesection|Moderate}}}
| Moderate=<onlyinclude>{{#ifeq:{{{transcludesection|Moderate}}}
| Moderate|Blind
| Moderate|Mesmerized
}}</onlyinclude>
}}</onlyinclude>


| Weak=<onlyinclude>{{#ifeq:{{{transcludesection|Weak}}}
| Weak=<onlyinclude>{{#ifeq:{{{transcludesection|Weak}}}
| Weak|Deafened
| Weak|Distracted
}}</onlyinclude>
 
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Target stares off into space and takes no actions.
}}</onlyinclude>
}}</onlyinclude>


}}
}}

Latest revision as of 22:27, 10 October 2016


Condition Severity: Strong


   You stand entranced, unable to do anything but devote your attention to the thing which Fascinates you.

Effects

  • You cannot take any actions except some free actions (such as saving throws), though some free actions are simply not possible (such as speaking).
  • You take a -4 penalty to skill checks made as reactions, such as Perception checks.

Ended By

If the ability, trap, or effect description includes specific directions for how the condition is ended, then that is the primary means of ending this condition. In many cases, it is the only way to end the condition. If nothing is specifically listed for ending the condition, then the following methods can be used to end it, instead:

  • If anything potentially threatens you, such as a hostile creature approaching or the sounds of nearby combat, you may make a new saving throw at the same DC as the original effect.
  • If you are threatened by something obvious, such as someone drawing a weapon, casting a spell or aiming a ranged weapon at you, the Fascinated condition immediately ends.
  • Alternatively, an adjacent ally may spend a standard action to shake you free of the effect, immediately ending the Fascinated condition.

Array

DistractedMesmerizedFascinated