Fear (Sorcerer/Wizard Spell): Difference between revisions

From Epic Path
Jump to navigation Jump to search
(Created page with "{{Template:Spell <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) --> | Alchemist = | Bard = 4 | Cleric...")
 
No edit summary
Line 14: Line 14:


| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School|necromancy [emotion, fear, mind-affecting]
| School|[[necromancy]] [[Spells#.5BDescriptor.5D|[emotion, fear, mind-affecting]]]
:::'''''Subdomain:''''' fear 4
}}</onlyinclude>
}}</onlyinclude>
:::'''''Subdomain:''''' [[Fear Subdomain|fear]] 4


| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}}
| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}}
| CastTime|1 standard action
| CastTime|1 [[standard action]]
}}</onlyinclude>
}}</onlyinclude>


Line 39: Line 39:


| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}}
| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}}
| Save|WILL partial
| Save|[[WILL]] partial
}}</onlyinclude>
}}</onlyinclude>


Line 46: Line 46:
}}</onlyinclude>
}}</onlyinclude>


| Description = An invisible cone of terror causes each living creature in the area to become [[panicked]] unless it succeeds on a WILL save. If cornered, a [[panicked]] creature begins [[cowering]]. If the WILL save succeeds, the creature is [[shaken]] for 1 round.
| Description = An [[invisible]] cone of terror causes each living creature in the area to become [[panicked]] unless it succeeds on a [[WILL]] save. If cornered, a [[panicked]] creature begins [[cowering]]. If the [[WILL]] save succeeds, the creature is [[shaken]] for 1 round.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}

Revision as of 12:46, 26 June 2017

Level: Bard 4Sorcerer/Wizard 4
School: necromancy [emotion, fear, mind-affecting]
Subdomain: fear 4

Casting

Casting Time: 1 standard action
Components: V, S, M (the heart of a hen or a white feather)

Effect

Range: 30 ft.
Target or Area: cone-shaped burst
Duration: 1 round/level or 1 round; see text
Saving Throw: WILL partial
Save DC: -
Spell Resistance: Yes

Description

An invisible cone of terror causes each living creature in the area to become panicked unless it succeeds on a WILL save. If cornered, a panicked creature begins cowering. If the WILL save succeeds, the creature is shaken for 1 round.



Mana Burn Circle Damage

Spell Circle Burn Cost Req'd Char Level Base Dice Max Dice
0 N/A N/A 1d4 per 2 character levels max of 4d4 at character level 8
1 N/A 1st 1d6 per character level max of 4d6 at character level 4
2 +1 3rd 1d6 per character level max of 6d6 at character level 6
3 +1 5th 1d6 per character level max of 10d6 at character level 10
4 +1 7th 1d6+1 per character level max of 12d6+12 at character level 12
5 +1 9th 1d6+1 per character level max of 15d6+15 at character level 15
6 +1 11th 1d6+2 per character level max of 16d6+32 at character level 16
7 +1 13th 1d6+2 per character level max of 20d6+40 at character level 20
8 +1 15th 1d6+3 per character level max of 21d6+63 at character level 21
9 +1 17th 1d6+3 per character level max of 25d6+75 at character level 25
10 +1 19th 1d6+4 per character level max of 25d6+100 at character level 25
11 +1 21st 1d6+5 per character level max of 25d6+125 at character level 25
12 +1 23rd 1d6+6 per character level max of 27d6+162 at character level 27
13 +1 25th 1d6+7 per character level max of 27d6+189 at character level 27
14 +1 27th 1d6+8 per character level max of 29d6+232 at character level 29
15 +1 29th 1d6+9 per character level max of 29d6+261 at character level 29
16 +1 31st 1d6+10 per character level max of 30d6+300 at character level 30
17 +1 33rd 1d6+11 per character level max of 30d6+330 at character level 30
18 +1 35th 1d6+12 per character level max of 30d6+360 at character level 30