Fighter Tactics: Difference between revisions

From Epic Path
Jump to navigation Jump to search
Line 240: Line 240:
===Call to Arms (Ex) ===
===Call to Arms (Ex) ===
: '''Requires:''' Fighter 11
: '''Requires:''' Fighter 11
Up to once per round, if the Fighter with this Tactic reduces a non-minion enemy to 0 or fewer hit points through any direct action, (weapon attacks count, combat maneuver damage counts, poison damage might not, damage inflicted through a magic item might or might not, splash damage from alchemical fire does not count, falling or collision damage does not count, etc. The GM adjudicates all unusual cases.) the fighter can then immediately grant a move action to one ally who can see the fighter. This move action must be taken at that time as a free action, but can be used for any purpose a move action can be used for.
Up to once per round, if the Fighter with this Tactic reduces a non-minion enemy to 0 or fewer hit points through damage they directly caused (damage from weapon attacks or combat maneuvers counts, but damage from poisons or bleeds do not (for example); the GM adjudicates all unusual cases), the fighter can then immediately grant a [[move action]] to one ally who can see the fighter. This move action must be taken at that time as a [[free action]], but can be used for any purpose a move action can be used for.


===Cold-Eyed Killer (Ex) ===
===Cold-Eyed Killer (Ex) ===

Revision as of 19:25, 25 April 2020