Fighter Tactics: Difference between revisions

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: Requires: [[#Vigilance (Ex)|Vigilance]]
: Requires: [[#Vigilance (Ex)|Vigilance]]


: The Fighter adds his Combat Edge modifier to his Perception checks a second time (the first is from Vigilance) for visual-based detection attempts, and invisibility grants no perception modifiers against him.  He also takes no perception check penalties for the first "Combat Edge bonus times ten feet" of range for visual checks.  He can issue a Fighters Challenge to a range of sixty feet when using ranged or thrown weapons.  Lastly, he ignores the first two range increment penalties for ranged or thrown weapons.
: The Fighter adds his Challenge modifier to his Perception checks in addition to his Combat Edge modifier (that comes from Vigilance) for visual-based detection attempts, and invisibility grants no perception modifiers against him.  He also takes no perception check penalties for the first "Combat Edge bonus times ten feet" of range for visual checks.  He can issue a Fighters Challenge to a range of sixty feet when using ranged or thrown weapons.  Lastly, he ignores the first two range increment penalties for ranged or thrown weapons.


====Improved Armor Mastery (Ex)====
====Improved Armor Mastery (Ex)====

Revision as of 04:12, 16 April 2016