Fighter Tactics: Difference between revisions

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: The fighters carrying capacity doubles, and he gains a permanent +2 Str, +2 Dex and +2 Con.  
: The fighters carrying capacity doubles, and he gains a permanent +2 Str, +2 Dex and +2 Con.  


===Resilience (Su)===
===Rapid Healer (Su)===
: The fighter gains Fast Healing equal to his Combat Edge bonus. This ability ceases if the fighter is knocked unconscious.
: The fighter gains Fast Healing equal to his Combat Edge bonus. This ability ceases if the fighter is knocked unconscious.


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===Extraordinary Durability (Ex)===
===Extraordinary Durability (Ex)===
: Requires: [[#Tough Hide (Ex)|Tough Hide]], [[#Resilience (Su)|Resilience]], [[#Stonebelly (Ex)|Stonebelly]]
: Requires: [[#Tough Hide (Ex)|Tough Hide]], [[#Rapid Healer (Su)|Rapid Healer]], [[#Stonebelly (Ex)|Stonebelly]]


: The ER/- granted by Stonebelly is increased by the Fighter's Con modifier.
: The ER/- granted by Stonebelly is increased by the Fighter's Con modifier.
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===Stonebelly (Ex)===
===Stonebelly (Ex)===
: Requires: [[#Resilience (Su)|Resilience]], [[#Tough Hide (Ex)|Tough Hide]]
: Requires: [[#Rapid Healer (Su)|Rapid Healer]], [[#Tough Hide (Ex)|Tough Hide]]


: The Fighter gains Energy Resistance versus all types of energy damage (ER/-) equal to her Combat Edge modifier.
: The Fighter gains Energy Resistance versus all types of energy damage (ER/-) equal to her Combat Edge modifier.

Revision as of 20:59, 11 March 2017