Fighter Tactics: Difference between revisions

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===Immovable (Ex)===
===Immovable (Ex)===
: If the fighter is subject to any [[Types_of_Movement#Forced_Movement|forced movement]], he can reduce the amount of forced move by a number of squares equal to half his combat edge bonus (round down). This also reduces the distance of forced movement caused by any successful maneuver check used against the fighter (e.g. [[Reposition]], [[Bull Rush]], [[Drag]], etc.).  Forced movement reductions stack, so if the fighter has a means of reducing forced movement from another source, such as a racial trait or magic item, the fighter uses the sum of the reductions offered.
: If the fighter is subject to any [[Types_of_Movement#Forced_Movement|forced movement]], he can reduce the amount of forced move by a number of squares equal to half his combat edge bonus (round down). This also reduces the distance of forced movement caused by any successful Maneuver Offense check used against the fighter (e.g. [[Reposition]], [[Bull Rush]], [[Drag]], etc.).  Forced movement reductions stack, so if the fighter has a means of reducing forced movement from another source, such as a racial trait or magic item, the fighter uses the sum of the reductions offered.


===Juggernaut (Ex)===
===Juggernaut (Ex)===

Revision as of 01:36, 16 March 2017