Fire Beetle

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Fire Beetle (Summoned) (CR 1/2)

Fire beetles are deadly threats. If one of them manages to get into your house, they cause fires. As a result, most places have bounties on them. Exterminating them is generally considered a high priority in civilized areas. They are given far more attention than their low CR might otherwise indicate.


GENERAL

CR 1/2 Hit Dice 1

XP 200

N small vermin

Init +1; Senses Perception +4


DEFENSE

AC 13, touch 10, flat-footed 13 (+0 dex, +3 armor)

hp 14

Fort +3, Ref +0, Will +0

Special Defenses ER 10/fire, immune to Mind-Affecting effects


OFFENSE

Speed 30 ft., Climb 20 ft.

Single Melee Bite +3 (1d6/19-20x2)

Full Melee Bite +3 (1d6/19-20x2)

Ranged none, but see Fire Spray

Special Attacks Fire Spray

Action Points 0


STATISTICS

Str 14, Dex 12, Con 12, Int 1, Wis 10, Cha 8

Base Atk +0; CMB +4; CMD 14

Feats -

Skills -

Languages none


SPECIAL ABILITIES

Fire Spray

Once per encounter as a standard action, the fire beetle can spray fire in a 15 foot cone. This deals 1d6 fire damage, with a Reflex save DC 10 for half damage.


TREASURE

Sell value of approximately 106 gp.


COMBAT TACTICS

Fire beetles are the very definition of stupid. They will run up to you and try to eat you, though they prefer their food cooked (mmm, caramelized), so they will always use Fire Spray early in a fight.

Note that Fire Beetles are immune to their own Fire Spray attacks, so they will use them with wild abandon. Which is lucky, since they're vastly stupid.

Out of combat, fire beetles can use Fire Spray once per minute.