Flashing Astral Construct: Revision history

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16 February 2021

  • curprev 02:5102:51, 16 February 2021Reese talk contribsm 64,055 bytes +311 Text replacement - " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Role-Only--Replace-Minion-Power--Concentration" to " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or...
  • curprev 00:4500:45, 16 February 2021Reese talk contribsm 63,744 bytes +311 Text replacement - " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Role-Only--Replace-Legend-Power--Concentration" to " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or...

15 February 2021

  • curprev 21:4821:48, 15 February 2021Reese talk contribsm 63,433 bytes +311 Text replacement - " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Role-Only--Replace-Leader-Power--Concentration" to " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or...
  • curprev 19:5519:55, 15 February 2021Reese talk contribsm 63,122 bytes +307 Text replacement - " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Role-Only--Add-Killer-Power--Concentration" to " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stan...
  • curprev 16:3716:37, 15 February 2021Reese talk contribsm 62,815 bytes +308 Text replacement - " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Role-Only--Replace-Rez-Power--Concentration" to " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "s...
  • curprev 04:1904:19, 15 February 2021Reese talk contribsm 62,507 bytes +288 Text replacement - " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-9-Concentration" to " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-9-Actio...
  • curprev 02:0302:03, 15 February 2021Reese talk contribsm 62,219 bytes +288 Text replacement - " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-8-Concentration" to " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-8-Actio...

14 February 2021

  • curprev 22:2822:28, 14 February 2021Reese talk contribsm 61,931 bytes +288 Text replacement - " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-7-Concentration" to " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-7-Actio...
  • curprev 21:1221:12, 14 February 2021Reese talk contribsm 61,643 bytes +288 Text replacement - " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-6-Concentration" to " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-6-Actio...
  • curprev 19:4419:44, 14 February 2021Reese talk contribsm 61,355 bytes +288 Text replacement - " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-5-Concentration" to " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-5-Actio...
  • curprev 15:1215:12, 14 February 2021Reese talk contribsm 61,067 bytes +288 Text replacement - " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-4-Concentration" to " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-4-Actio...
  • curprev 04:3704:37, 14 February 2021Reese talk contribsm 60,779 bytes +288 Text replacement - " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-3-Concentration" to " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-3-Actio...
  • curprev 02:1802:18, 14 February 2021Reese talk contribsm 60,491 bytes +288 Text replacement - " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-2-Concentration" to " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-2-Actio...

13 February 2021

  • curprev 21:0621:06, 13 February 2021Reese talk contribsm 60,203 bytes +288 Text replacement - " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Ability-1-Concentration" to " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Ability-1-A...

4 February 2021

  • curprev 14:1514:15, 4 February 2021Reese talk contribsm 59,915 bytes +6,029 Text replacement - "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Frequency = | Effect = | Fruition = | F-Duration = }} --> <!-- COMBAT TACTICS -->" to "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Freque...
  • curprev 02:2302:23, 4 February 2021Reese talk contribsm 53,886 bytes +6,137 Text replacement - "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Frequency = | Effect = | Fruition = | F-Duration = }} --> <!-- COMBAT TACTICS -->" to "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Freque...

3 February 2021

  • curprev 23:1123:11, 3 February 2021Reese talk contribsm 47,749 bytes +3,787 Text replacement - "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Frequency = | Effect = | Fruition = | F-Duration = }} --> <!-- COMBAT TACTICS -->" to "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Freque...

24 January 2021

  • curprev 04:5004:50, 24 January 2021Reese talk contribsm 43,962 bytes +424 Text replacement - " <!-- Values: Y or leave blank --> | Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}" to " <!-- Values: Y or leave blank --> | Pattern1=<onlyinclude>{{#ifeq:{{{transcludesection|Pattern1}}} | Pattern1 |...

23 January 2021

  • curprev 21:1821:18, 23 January 2021Reese talk contribsm 43,538 bytes +264 Text replacement - " <!-- Values: vhi (+4 CR's), hi (+2 CR's), lo (-2 CR's), vlo (-4 CR's), or leave blank -->" to " <!-- Values: any positive or negative number, or leave blank. Changes the base CR of the monster's value. Max recommended is +/-4 -->"

20 January 2021

  • curprev 20:1820:18, 20 January 2021Reese talk contribsm 43,274 bytes −28 Text replacement - "| Restrict-Role-Henchman = " to ""
  • curprev 18:1018:10, 20 January 2021Reese talk contribsm 43,302 bytes +21 Text replacement - " <!-- Values: Heavy, Killer, Leader, Minion, Shooter, Sneak, Tank, Threat, Villain, or leave blank -->" to " <!-- Values: Heavy, Killer, Leader, Legend, Minion, Shooter, Skirmisher, Sneak, Tank, Threat, Villain, or leave blank -...

13 January 2021

10 January 2021

  • curprev 04:2704:27, 10 January 2021Reese talk contribsm 44,389 bytes +119 Text replacement - "| Sense-Watersense-Range = " to "| Sense-Watersense-Range = <!-- If you want custom text in the 'Senses' field, use the field below, or leave blank --> | Senses-Custom-Text = "

9 January 2021

  • curprev 23:3923:39, 9 January 2021Reese talk contribsm 44,270 bytes +125 Text replacement - "| Move-Type-Greater-Teleport-Speed = " to "| Move-Type-Greater-Teleport-Speed = <!-- If you want custom text in the 'Move Type' field, use the field below, or leave blank --> | Move-Type-Custom-Text = "
  • curprev 19:2019:20, 9 January 2021Reese talk contribsm 44,145 bytes 0 Text replacement - "| Move-Type-Lesser Flight-Speed = | Move-Type-Greater Flight-Speed = " to "| Move-Type-Lesser-Flight-Speed = | Move-Type-Greater-Flight-Speed = "
  • curprev 17:1917:19, 9 January 2021Reese talk contribsm 44,145 bytes +50 Text replacement - " <!-- SENSES --> <!-- These senses have no ranges; the monster either has them (Value: "Y") or doesn't (leave blank) --> | Sense-Has-Standard-Senses = Y | Sense-Is-Blind-to-Vision = | Sense-Is-Blind-to-Sound = | Sense-Is-Blin...

3 January 2021

  • curprev 22:5622:56, 3 January 2021Reese talk contribsm 44,095 bytes +735 Text replacement - "| NudgeSpace" to " <!-- MOVE TYPES --> <!-- If the monster has a given movement type, list the speed, in feet (just the number only), below; if they don't have that movement type, leave it blank -->...
  • curprev 17:4217:42, 3 January 2021Reese talk contribsm 43,360 bytes +826 Text replacement - "| NudgePerception" to " <!-- SENSES --> <!-- These senses have no ranges; the monster either has them (Value: "Y") or doesn't (leave blank) --> | Sense-Has-Standard-Senses = Y | Sense-Is-Blind-to-Vision = | Sense-Is-Blind-to-S...

2 January 2021

28 November 2019

27 November 2019

13 August 2019

1 August 2019

31 July 2019

  • curprev 19:2019:20, 31 July 2019Reese talk contribsm 42,014 bytes −3 Text replacement - "| TerAtkVSTouchAC = <!-- If to-hit goes against touch AC; Values: Y (for yes), or leave blank (for no) -->" to "| Ter-Atk-Is-Touch = <!-- If attack is a touch attack; Values: Y (for yes), or leave blank (for no) -->"
  • curprev 17:4217:42, 31 July 2019Reese talk contribsm 42,017 bytes −3 Text replacement - "| SecAtkVSTouchAC = <!-- If to-hit goes against touch AC; Values: Y (for yes), or leave blank (for no) -->" to "| Sec-Atk-Is-Touch = <!-- If attack is a touch attack; Values: Y (for yes), or leave blank (for no) -->"

30 July 2019

  • curprev 23:3423:34, 30 July 2019Reese talk contribsm 42,020 bytes −3 Text replacement - " | PriAtkVSTouchAC = <!-- If to-hit goes against touch AC; Values: Y (for yes), or leave blank (for no) -->" to " | Pri-Atk-Is-Touch = <!-- If attack is a touch attack; Values: Y (for yes), or leave blank (for no) -->"
  • curprev 14:5114:51, 30 July 2019Reese talk contribsm 42,023 bytes −112 Text replacement - " | NudgeTouchAC = <!-- Values: any positive or negative number, or leave blank. Max recommended is +/-4 --> " to ""

12 July 2019

  • curprev 19:5619:56, 12 July 2019Reese talk contribsm 42,135 bytes −1,245 Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special91ToHit}} To-Hit {{#var:Special...
  • curprev 19:0719:07, 12 July 2019Reese talk contribsm 43,380 bytes −1,244 Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special8ToHit}} To-Hit {{#var:Special8...
  • curprev 18:0318:03, 12 July 2019Reese talk contribsm 44,624 bytes −1,244 Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special7ToHit}} To-Hit {{#var:Special7...
  • curprev 16:1316:13, 12 July 2019Reese talk contribsm 45,868 bytes −1,244 Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special6ToHit}} To-Hit {{#var:Special6...
  • curprev 15:4215:42, 12 July 2019Reese talk contribs 47,112 bytes 0 No edit summary
  • curprev 15:3315:33, 12 July 2019Reese talk contribsm 47,112 bytes −1,244 Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special5ToHit}} To-Hit {{#var:Special5...
  • curprev 14:4714:47, 12 July 2019Reese talk contribsm 48,356 bytes −1,244 Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special4ToHit}} To-Hit {{#var:Special4...

11 July 2019

  • curprev 21:1021:10, 11 July 2019Reese talk contribsm 49,600 bytes −1,244 Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special3ToHit}} To-Hit {{#var:Special3...
  • curprev 19:5719:57, 11 July 2019Reese talk contribsm 50,844 bytes −1,244 Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special2ToHit}} To-Hit {{#var:Special2...
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