Flat-Footed

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Revision as of 03:30, 15 March 2017 by Tbolling (talk | contribs) (Text replacement - "Maneuver Check" to "Maneuver Offense")
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Condition Severity: Weak


   You have been caught off-guard, exposing you to attack.

Effects

  • You lose your Dexterity bonus to AC (if any)
  • You lose your Dexterity bonus to Maneuver Offense and Maneuver Defense (if any)
  • You cannot make attacks of opportunity, unless you have Combat Reflexes (Feat)
  • You are susceptible to abilities which require a flat-footed target to activate, such as a rogue's sneak attack.
  • Characters which have not yet acted in the first round of combat are (typically) flat-footed, unable to react normally until their initiative comes up.
  • Note that characters with Uncanny Dodge are immune to the Flat-Footed status condition.

Ended By

If the ability, trap, or effect description includes specific directions for how the condition is ended, then that is the primary means of ending this condition. In many cases, it is the only way to end the condition. If nothing is specifically listed for ending the condition, then the following methods can be used to end it, instead:

  • The Flat-Footed condition automatically ends at the start of your next turn.

Array

Flat-FootedWobblyHelpless