Flesh or Bones (Feat): Difference between revisions

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Benefit: When you channel energy—regardless of positive or negative—you can affect both  the living and undead with the same burst, healing one and harming the other simultaneously depending on the type of energy you are currently channeling.  Namely: Channel positive to heal the living and harm the dead at the same time, or Channel negative to harm the living and heal the dead at the same time.
Benefit: When you channel energy-regardless of positive or negative-you can affect both  the living and undead with the same burst, healing one and harming the other simultaneously depending on the type of energy you are currently channeling.  Namely: Channel positive to heal the living and harm the dead at the same time, or Channel negative to harm the living and heal the dead at the same time.




Normal: When you channel divinity, you must choose to heal or harm, and you only affect the living or the dead, not both.
Normal: When you channel divinity, you must choose to heal or harm, and you only affect the living or the dead, not both.

Revision as of 02:27, 31 December 2015

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Flesh or Bones [Epic]

Your divine power is now of such fine sensitivity you may both heal and harm at the same time.


Prerequisites: Cleric 21, Wis 23, ability to channel energy


Benefit: When you channel energy-regardless of positive or negative-you can affect both the living and undead with the same burst, healing one and harming the other simultaneously depending on the type of energy you are currently channeling. Namely: Channel positive to heal the living and harm the dead at the same time, or Channel negative to harm the living and heal the dead at the same time.


Normal: When you channel divinity, you must choose to heal or harm, and you only affect the living or the dead, not both.