Flesh or Bones (Feat): Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
m (Text replacement - " " to " ")
Line 2: Line 2:
[[Category:Epic Feats]]
[[Category:Epic Feats]]
[[Category:Cleric]]
[[Category:Cleric]]


==Flesh or Bones==
==Flesh or Bones==
Line 8: Line 7:


'''Prerequisites:''' Level 21, Wis 23, Channel Divinity class feature
'''Prerequisites:''' Level 21, Wis 23, Channel Divinity class feature


'''Benefit:''' When you channel energy-regardless of positive or negative-you can affect both the living and undead with the same burst, healing one and harming the other simultaneously depending on the type of energy you are currently channeling.  Namely: Channel positive to heal the living and harm the dead at the same time, or Channel negative to harm the living and heal the dead at the same time.
'''Benefit:''' When you channel energy-regardless of positive or negative-you can affect both the living and undead with the same burst, healing one and harming the other simultaneously depending on the type of energy you are currently channeling.  Namely: Channel positive to heal the living and harm the dead at the same time, or Channel negative to harm the living and heal the dead at the same time.


'''Normal:''' When you channel divinity, you must choose to heal or harm, and you only affect the living or the dead, not both.
'''Normal:''' When you channel divinity, you must choose to heal or harm, and you only affect the living or the dead, not both.

Revision as of 22:19, 11 March 2016


Flesh or Bones

Your divine power is now of such fine sensitivity you may both heal and harm at the same time.

Prerequisites: Level 21, Wis 23, Channel Divinity class feature

Benefit: When you channel energy-regardless of positive or negative-you can affect both the living and undead with the same burst, healing one and harming the other simultaneously depending on the type of energy you are currently channeling. Namely: Channel positive to heal the living and harm the dead at the same time, or Channel negative to harm the living and heal the dead at the same time.

Normal: When you channel divinity, you must choose to heal or harm, and you only affect the living or the dead, not both.