Focused Inspiration (Feat): Difference between revisions

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| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Warlord 6, Inspiration class ability
| Prerequisites|[[Warlord]] 6, Inspiration class ability
}}</onlyinclude>
 


| Benefit=The Warlord expends a daily use of their Inspiration power, but instead of affecting all allies in an area, the Warlord chooses a single ally.  That ally gains the temporary hit points granted by inspiration, but the value of all the dice are maximized.  I.e., if the Warlord would roll 7d6 for Inspiration normally, the single ally chosen receives 42 temporary hit points, the maximized value of 7d6.
| Benefit=The Warlord expends a daily use of their Inspiration power, but instead of affecting all allies in an area, the Warlord chooses a single ally.  That ally gains the temporary hit points granted by inspiration, but the value of all the dice are maximized.  I.e., if the Warlord would roll 7d6 for Inspiration normally, the single ally chosen receives 42 temporary hit points, the maximized value of 7d6.
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Use inspiration on a single target, maximizing dice results
}}</onlyinclude>


}}
}}

Revision as of 13:42, 15 April 2016



Prerequisites: Warlord 6, Inspiration class ability

Benefit: The Warlord expends a daily use of their Inspiration power, but instead of affecting all allies in an area, the Warlord chooses a single ally. That ally gains the temporary hit points granted by inspiration, but the value of all the dice are maximized. I.e., if the Warlord would roll 7d6 for Inspiration normally, the single ally chosen receives 42 temporary hit points, the maximized value of 7d6.