Forbiddance (Spell)

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Level: Cleric 6
School: abjuration

Casting

Casting Time: 6 rounds
Components: V, S, M (holy water and incense worth 1,500 gp, plus 1,500 gp per 60-foot cube), DF

Effect

Range: medium (100 ft. + 10 ft./lvl)
Target or Area: 60-ft. cube/lvl (S)
Duration: permanent
Saving Throw: see text
Save DC:
Spell Resistance: Yes

Description

Forbiddance seals an area against all planar travel into or within it. This includes all teleportation spells (such as Dimension Door (Spell) and Teleport (Spell)), Plane Shifting (Spell), astral travel, ethereal travel, and all summoning spells. Such effects simply fail automatically.
In addition, it damages entering creatures whose alignments are different from yours. The effect on those attempting to enter the warded area is based on their alignment relative to yours (see below). A creature inside the area when the spell is cast takes no damage unless it exits the area and attempts to reenter, at which time it is affected as normal.
  • Alignments identical: No effect. The creature may enter the area freely (although not by planar travel).
  • Alignments different with respect to either law/chaos or good/evil: The creature takes 6d6 points of damage. A successful WILL save halves the damage, and Spell Resistance (SR) applies.
  • Alignments different with respect to both law/chaos and good/evil: The creature takes 12d6 points of damage. A successful WILL save halves the damage, and SR applies.
At your option, the abjuration can include a password, in which case creatures of alignments different from yours can avoid the damage by speaking the password as they enter the area. You must select this option (and the password) at the time of casting. Adding a password requires the burning of additional rare incenses worth at least 1,000 gp, plus 1,000 gp per 60-foot cube.
Dispel Magic (Spell) does not dispel a Forbiddance effect unless the dispeller's level is at least as high as your caster level.
You can't have multiple overlapping Forbiddance effects. In such a case, the more recent effect stops at the boundary of the older effect.



Mana Burn Circle Damage

Spell Circle Burn Cost Req'd Char Level Base Dice Max Dice
0 N/A N/A 1d4 per 2 character levels max of 4d4 at character level 8
1 N/A 1st 1d6 per character level max of 4d6 at character level 4
2 +1 3rd 1d6 per character level max of 6d6 at character level 6
3 +1 5th 1d6 per character level max of 10d6 at character level 10
4 +1 7th 1d6+1 per character level max of 12d6+12 at character level 12
5 +1 9th 1d6+1 per character level max of 15d6+15 at character level 15
6 +1 11th 1d6+2 per character level max of 16d6+32 at character level 16
7 +1 13th 1d6+2 per character level max of 20d6+40 at character level 20
8 +1 15th 1d6+3 per character level max of 21d6+63 at character level 21
9 +1 17th 1d6+3 per character level max of 25d6+75 at character level 25
10 +1 19th 1d6+4 per character level max of 25d6+100 at character level 25
11 +1 21st 1d6+5 per character level max of 25d6+125 at character level 25
12 +1 23rd 1d6+6 per character level max of 27d6+162 at character level 27
13 +1 25th 1d6+7 per character level max of 27d6+189 at character level 27
14 +1 27th 1d6+8 per character level max of 29d6+232 at character level 29
15 +1 29th 1d6+9 per character level max of 29d6+261 at character level 29
16 +1 31st 1d6+10 per character level max of 30d6+300 at character level 30
17 +1 33rd 1d6+11 per character level max of 30d6+330 at character level 30
18 +1 35th 1d6+12 per character level max of 30d6+360 at character level 30