Furious Finish (Feat): Difference between revisions

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; Furious Finish (General, Barbarian)
; Furious Finish (General, Barbarian)


You channel all of your rage into one massive blow to crush your enemy.
You channel all of your rage into massive blows to crush your enemy.


Prerequisite: Rage class feature, Vital Strike, base attack bonus +6.


Prerequisite: Rage class feature, Power Attack, base attack bonus +6.




Benefit: While raging, you can choose not to roll your damage dice and instead deal damage equal to the maximum roll possible on those damage dice. If you do, your rage immediately ends, and you are fatigued (even if you would not normally be).
Benefit: While raging, for the cost of one round of Rage per attack, you can choose not to roll your damage dice and instead deal damage equal to the maximum roll possible on those damage dice. The point of Rage must be expended before the to-hit roll is made.
 
Special: If you run out of Rage due to the use of this feat, you are fatigued even if you are normally immune to that condition.
 
Note: This maximizes all dice even on a critical hit.

Revision as of 23:38, 6 March 2016

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Furious Finish (General, Barbarian)

You channel all of your rage into massive blows to crush your enemy.


Prerequisite: Rage class feature, Power Attack, base attack bonus +6.


Benefit: While raging, for the cost of one round of Rage per attack, you can choose not to roll your damage dice and instead deal damage equal to the maximum roll possible on those damage dice. The point of Rage must be expended before the to-hit roll is made.

Special: If you run out of Rage due to the use of this feat, you are fatigued even if you are normally immune to that condition.

Note: This maximizes all dice even on a critical hit.