Giant Centipede: Difference between revisions
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::: '''Caustic Poison''' (Injury vector; [[Tainted]] intensity) | ::: '''Caustic Poison''' (Injury vector; [[Tainted]] intensity) | ||
::: Fort DC {{#var:Special1SaveDC}}; Frequency: 1/rounds for 3 rounds | ::: Fort DC {{#var:Special1SaveDC}}; Frequency: 1/rounds for 3 rounds | ||
::: Effect: {{#var:Special1-Ability-Dmg}} [[Ability Dilution|DEX | ::: Effect: {{#var:Special1-Ability-Dmg}} [[Ability Dilution|DEX dilution]] and {{#var:Special1StandardDmg}} non-lethal damage per interval; Fruition: - | ||
<!-- Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below --> | <!-- Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below --> |
Revision as of 20:51, 13 August 2017
Centipede, Giant (Summoned) (CR 1)
Neutral - Medium - Vermin |
---|
Lore: | Know (Nature) | ||
2 | 17 | ||
Basic DC | Full DC |
Initiative |
Perception: | |
13 | +3 |
Passive | Active |
Ambush: |
10+ |
on a d20 |
Senses:
Movement Types:
Defense
AC |
Man Def |
Monster Health | ||
31 | 15 | 2 |
Hit Points | Bloodied | Hit Dice |
Saving Throws | |
Fort: | +5 |
Refl: | +0 |
Will: | +0 |
Strong Against:
- (Mindless) Immune (no effect): all mind-affecting effects (charms, compulsions, fear, morale effects, patterns, and phantasms)
Offense
Standard Attack (Melee):
- 1x Chitonous Bite +3 (1d4/19-20 x2)
as undefined damage type
plus Poison
Full Attack (Melee):
- 3x Chitonous Bite +3 (1d4/19-20 x2)
as undefined damage type
plus Poison
Standard Attack (Ranged):
Full Attack (Ranged):
Siege Damage: Not siege capable
Statistics
9 |
STR |
15 |
DEX |
12 |
CON |
Expression error: Unrecognized punctuation character "&". |
INT |
10 |
WIS |
2 |
CHA |
Skills:
- Movement: 3 (+4 to Climb)
- Perception: 3
- Stealth: 4
- All other skills: 0 (no ranks)
Special Abilities
Poison (Ex) |
Each time the giant centipede successfully bites a creature, that creature must make a Fortitude save, DC , or become Tainted.
|
Centipede, Giant (Summoned)
This vile bug features a long segmented body with a pair of legs on each body segment and a pincer-like jaw that can inject venom into its prey. Giant centipedes are quick, dangerous vermin that can lurk anywhere damp and dark.
Combat Tactics
They rely on their high speed and maneuverability to keep their prey off-balance, and prefer charge attacks. Their climb speed allows them to easily navigate around rough terrain and attack from unexpected angles. While they are very, very dumb, their hunting instincts are sharp enough to use their speed to their best advantage.
- When they encounter multiple foes, they will try to spread their bite attacks around to keep every target poisoned, in hopes at least one will die and become a tasty meal.
Out of Combat
Giant centipedes nest in areas with good cover (leaves, rubble, garbage), and can be found almost anywhere.
Rewards
XP: 400
Treasure: Sellable Goods worth 219 gp.
- Weight: 10 lbs. Volume: 0.4 cu. ft.
Optional Treasure Rules: Roll a d20 on Table 1 below once per encounter (NOT per creature). Any items discovered are in addition to the normal treasure for the encounter.
Table 1: Remnant(s) Found | |
---|---|
1 - 10 | Nothing Found |
11 - 14 | 1 Languid Remnant (tier 1) |
15 - 17 | 1 Pale Remnant (tier 2) |
18 - 19 | 1 Bright Remnant (tier 3) |
20 | Roll on Table 2 |
### | Nothing to see here! |
### | Or here. Move along. |
Table 2: Remnant(s) Found | |
---|---|
1 - 5 | 3 Languid Remnants (tier 1) |
6 - 10 | 3 Pale Remnants (tier 2) |
11 - 14 | 1 Intense Remnant (tier 4) |
15 - 17 | 1 Blazing Remnant (tier 5) |
18 - 19 | 1 Vital Remnant (tier 6) |
20 | Roll on Table 3 |
### | Or here. Move along. |
Table 3: Remnant(s) Found | |
---|---|
1 - 5 | 3 Bright Remnants (tier 3) |
6 - 8 | 3 Intense Remnants (tier 4) |
9 - 11 | 3 Blazing Remnants (tier 5) |
12 - 14 | 3 Vital Remnants (tier 6) |
15 - 17 | 1 Prime Remnant (tier 7) |
18 - 19 | 1 Mythic Remnant (tier 8) |
20 | 1 Empyrean Remnant (tier 9) |