Glitterdust (Sorcerer/Wizard Spell): Difference between revisions

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m (Text replacement - "| School|conjuration" to "| School|Conjuration")
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| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School|[[Conjuration]]
| School|[[Enchantement]]
}}</onlyinclude> (creation)
}}</onlyinclude> (creation)
::'''''Elemental School:''''' [[Earth (Arcane School)|earth]] 2, [[Metal (Arcane School)|metal]] 2
::'''''Elemental School:''''' [[Earth (Arcane School)|earth]] 2, [[Metal (Arcane School)|metal]] 2
Line 48: Line 48:
| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components|V, S, M
| Components|V, S, M
}}</onlyinclude> (ground mica)
}}</onlyinclude> (A pinch of ground mica, worth 1 gp.)


| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
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| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}}
| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}}
| Target|creatures and objects within 10-ft.-radius spread
| Target|{{targets|aoe}}, creatures and objects within 10-ft.-radius spread (5x5 square area)
}}</onlyinclude>
}}</onlyinclude>


| Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}}
| Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}}
| Duration|1 rnd/lvl
| Duration|Combat
   <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
   <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
}}</onlyinclude>
}}</onlyinclude>


| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}}
| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}}
| Save|[[WILL]] negates (blinding only)
| Save|WillHalf
   <!-- Values: None,  
   <!-- Values: None,  
       FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates,  
       FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates,  
Line 74: Line 74:


| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}}
| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}}
| Save-DC|
| Save-DC|Weak
   <!-- Values: None, Weak, Strong, Hybrid, or anything else -->
   <!-- Values: None, Weak, Strong, Hybrid, or anything else -->
}}</onlyinclude>
}}</onlyinclude>


| Lays-Charge=<onlyinclude>{{#ifeq:{{{transcludesection|Lays-Charge}}}
| Lays-Charge=<onlyinclude>{{#ifeq:{{{transcludesection|Lays-Charge}}}
| Lays-Charge|
| Lays-Charge|Y
   <!-- Values: Y, or leave blank -->
   <!-- Values: Y, or leave blank -->
}}</onlyinclude>
}}</onlyinclude>
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| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}}
| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}}
| SR|no
| SR|Y
   <!-- Values: Y, or leave blank -->
   <!-- Values: Y, or leave blank -->
}}</onlyinclude>
}}</onlyinclude>


| Description = A cloud of golden particles covers everyone and everything in the area, causing creatures to become [[blind]]ed and visibly outlining [[invisible]] things for the duration of the spell. All within the area are covered by the dust, which cannot be removed and continues to sparkle until it fades. Each round at the end of their turn blinded creatures may attempt new [[saving throw]]s to end the blindness effect.
| Description = You croon the beautiful phrases of this spell in a gentle voice, as if coaxing the magics to act, rather than commanding. Your bashful entreaties work perfectly, as the magic is eager to respond.  


:Any creature covered by the dust takes a -40 penalty on [[Stealth]] checks.
: A cloud of golden particles of the purest magic covers everyone and everything in the area you choose. This inflicts {{circle|2}} of {{dmg|light}} damage, as well as causing creatures to become [[blind]]ed to all visual senses and visibly outlining [[invisible]] things for the duration of the spell, negating all benefits of the invisible state. A saving throw as defined above halves the damage and negates the blindness, but the effects versus the invisible remain regardless.
 
: All creatures and unattended objects within the area are covered by the dust, which cannot be removed save by Dispel Magic, Dijunction, and similar effects, and of course, it dfoes not function within Antimagic effects. This dust continues to sparkle until it fades.
 
:Any creature covered by the dust takes a -10 penalty on [[Stealth]] checks.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Blinds creatures, outlines invisible creatures.
| ShortDesc|Inflicts [[Light}] damage, blinds creatures, and outlines invisible creatures or objects.
}}</onlyinclude>
}}</onlyinclude>


| Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}}
| Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}}
| Reviewed|N
| Reviewed|Y
<!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" -->
<!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" -->
}}</onlyinclude>
}}</onlyinclude>


}}
}}

Revision as of 18:32, 22 November 2018

{{Template:Spell

| Alchemist=

| Bard=2

| Cleric=

| Druid=

| Paladin=

| Pariah=

| Ranger=

| Sorcerer/Wizard=2


| School=Enchantement (creation)

Elemental School: earth 2, metal 2

| CastTime=Standard

| Components=V, S, M (A pinch of ground mica, worth 1 gp.)

| Range=Medium

| Target=all creatures in target area (friend or foe), creatures and objects within 10-ft.-radius spread (5x5 square area)

| Duration=Combat

| Save=WillHalf

| Save-DC=Weak

| Lays-Charge=Y

| Lays-Dual-Charge=

| Charge-Notes=

| SR=Y

| Description = You croon the beautiful phrases of this spell in a gentle voice, as if coaxing the magics to act, rather than commanding. Your bashful entreaties work perfectly, as the magic is eager to respond.

A cloud of golden particles of the purest magic covers everyone and everything in the area you choose. This inflicts (Circle 2 damage): 1d6 points of damage per character level (max 6d6 at character level 6) of light (energy, uncommon) damage, as well as causing creatures to become blinded to all visual senses and visibly outlining invisible things for the duration of the spell, negating all benefits of the invisible state. A saving throw as defined above halves the damage and negates the blindness, but the effects versus the invisible remain regardless.
All creatures and unattended objects within the area are covered by the dust, which cannot be removed save by Dispel Magic, Dijunction, and similar effects, and of course, it dfoes not function within Antimagic effects. This dust continues to sparkle until it fades.
Any creature covered by the dust takes a -10 penalty on Stealth checks.

| ShortDesc={{#ifeq:ShortDesc | ShortDesc|Inflicts [[Light}] damage, blinds creatures, and outlines invisible creatures or objects. }}

| Reviewed=Y

}}