Glorious Heat (Feat): Difference between revisions

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When you cast divine fire spells, their heat empowers nearby allies.
When you cast divine fire spells, their heat empowers nearby allies.


Prerequisites: Ability to cast divine spells, caster level 5th.
Prerequisites: Ability to cast divine spells, caster level 5th.




Benefit: When you cast a divine spell with the [fire] descriptor, choose a single ally within 30 feet that you can see. That ally heals a number of hit points equal to the level of the spell cast and gains a +1 morale bonus on attack rolls until the end of its next turn.
Benefit: When you cast a divine spell with the [fire] descriptor, choose a single ally within 30 feet of your space that you can see. That ally heals a number of hit points equal to the level of the spell cast and gains a +1 divine bonus on their attack rolls until the end of its next turn.
 
Special: If the ally you chose to heal is also within the area of effect of the spell, they take no damage or ill effects from the spell, and are still healed.

Revision as of 00:09, 7 March 2016



Glorious Heat (General)

When you cast divine fire spells, their heat empowers nearby allies.


Prerequisites: Ability to cast divine spells, caster level 5th.


Benefit: When you cast a divine spell with the [fire] descriptor, choose a single ally within 30 feet of your space that you can see. That ally heals a number of hit points equal to the level of the spell cast and gains a +1 divine bonus on their attack rolls until the end of its next turn.

Special: If the ally you chose to heal is also within the area of effect of the spell, they take no damage or ill effects from the spell, and are still healed.