Glorious Heat (Feat): Difference between revisions
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When you cast divine fire spells, their heat empowers nearby allies. | When you cast divine fire spells, their heat empowers nearby allies. | ||
Prerequisites: Ability to cast divine spells, caster level 5th. | Prerequisites: Ability to cast divine spells, caster level 5th. | ||
Benefit: When you cast a divine spell with the [fire] descriptor, choose a single ally within 30 feet that you can see. That ally heals a number of hit points equal to the level of the spell cast and gains a +1 | Benefit: When you cast a divine spell with the [fire] descriptor, choose a single ally within 30 feet of your space that you can see. That ally heals a number of hit points equal to the level of the spell cast and gains a +1 divine bonus on their attack rolls until the end of its next turn. | ||
Special: If the ally you chose to heal is also within the area of effect of the spell, they take no damage or ill effects from the spell, and are still healed. |
Revision as of 00:09, 7 March 2016
- Glorious Heat (General)
When you cast divine fire spells, their heat empowers nearby allies.
Prerequisites: Ability to cast divine spells, caster level 5th.
Benefit: When you cast a divine spell with the [fire] descriptor, choose a single ally within 30 feet of your space that you can see. That ally heals a number of hit points equal to the level of the spell cast and gains a +1 divine bonus on their attack rolls until the end of its next turn.
Special: If the ally you chose to heal is also within the area of effect of the spell, they take no damage or ill effects from the spell, and are still healed.