Glossary of Terms: Difference between revisions

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: <small>''See also: [[#Defenseless|Defenseless]]''</small>
: <small>''See also: [[#Defenseless|Defenseless]]''</small>
===Weapon Feature===
Weapons in Epic Path have many, many distinguishing characteristics, to reflect a small amount of the incredible complexity of real weaponry. Now, we're certainly not going to get into the intricacies of Oakeshott typology or anything, but we think that every weapon should be interesting, unique, and fun.
A Weapon write-up has a LOT of information in it, and we have divided that information into three main categories, Features, Qualities, and Properties. (Yes, and there's also dweomermetals, tempers, and feat support for various weapons, but we have to leave SOME stuff for the players to discover.)
A Weapon Feature is the basic 'nuts and bolts' of what a weapon IS. It includes the name of the weapon, the size and handedness of the weapon, the amount of damage it does in small, medium, and large versions of that weapon, the type of damage it does, and a very broad sorting of that weapon into a weapon group, such as Heavy Blades.
Yes, that's a huge amount of detail, but trust us, compared to the Real World details of weaponry, we've really simplified things a lot!
===Weapon Property===
Weapons in Epic Path have many, many distinguishing characteristics, to reflect a small amount of the incredible complexity of real weaponry.  But Epic Path is a game of EPIC FANTASY, and thus, 'real weapons' are just the starting point for all the incredibly awesome things you can do with weapons.
If weapon features are what a weapon IS, and weapon Qualities are what a weapon DOES, then weapon Properties are what a magically enhanced weapon CAN BE.
Weapon Properties are magical enhancements that can be added onto the amazing weapons that exist in Epic Path, and they can turn the intensity of those weapons up to about fourteen, never mind a measly eleven. Flaming swords, vibrating death-blades, swords that decapitate you if you're lucky, all the way up to swords that literally cut holes in reality...all that and lots more can be yours.
Now, how Epic is that?
===Weapon Quality===
Weapons in Epic Path have many, many distinguishing characteristics, to reflect a small amount of the incredible complexity of real weaponry.
If Weapon Features are the basic nuts and bolts of what a weapon IS, then Weapon Qualities are the details of what a weapon DOES. Different weapons are good at different things, just like a hammer is good at breaking rocks, but is terrible at turning screws. Some weapons don't have any special Qualities, while others have a whole list. All the Qualities of a given 'base' weapon are listed in its weapon write-up. 
Every weapon is unique and interesting, and a lot of that interesting-ness comes from the Qualities the various weapons have.  Don't just look for the weapon that has the biggest damage die!  We promise, EVERY weapon is pretty amazing. Try something new! You'll like it!

Revision as of 19:55, 19 April 2020