Glossary of Terms: Difference between revisions

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:In Epic Path combat, most weapon attacks are resolved with a D20 roll, along with many, many modifiers, both positive and negative. At high levels of play, the die roll can come to be a fairly small component of the entire number.  
:In Epic Path combat, most weapon attacks are resolved with a D20 roll, along with many, many modifiers, both positive and negative. At high levels of play, the die roll can come to be a fairly small component of the entire number.  


:In order to maintain the relevance of the core D20 mechanic, Epic Path uses the concept of 'Natural 20' and 'Natural 1'. In other words, no matter how potent your stack of buffs, no matter how huge your bonuses become, no matter how good (or bad!) your chances are, the actual die roll always matters. If you roll a 1 on the face of the die, you fail. If you roll a 20 on the face of the die, you get a goodie.
:In order to maintain the relevance of the core D20 mechanic, Epic Path uses the concept of '[[Natural 20]]' and '[[Natural 1]]'. In other words, no matter how potent your stack of buffs, no matter how huge your bonuses become, no matter how good (or bad!) your chances are, the actual die roll always matters. If you roll a 1 on the face of the die, you fail. If you roll a 20 on the face of the die, you get a goodie.


:A Critical Hit is a huge bonus that is unlocked after you roll very well in combat to hit a foe with an attack that threatens. All physical weapons and quite a few spells ([[ray]] attacks) can threaten critical hits. Critical hits serve to keep combat unpredictable, as well as make every die roll relevant.
:A Critical Hit is a huge bonus that is unlocked after you roll very well in combat to hit a foe with an attack that threatens. All physical weapons and quite a few spells ([[ray]] attacks) can threaten critical hits. Critical hits serve to keep combat unpredictable, as well as make every die roll relevant.
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=== Natural 20 ===
=== Natural 20 ===
:* '''AKA:''' A TWENTY!
:* '''AKA:''' A TWENTY!
: A 'natural result' is the actual number rolled on the die, before any modifiers. Natural 20's in Epic Path are always good. In combat, a natural 20 always hits, for example. Natural 20's are related to but different than the threat range (or critical range) of a weapon. A natural 20 always hits, and usually threatens a crit, as well, but crits must still be confirmed, and it is possible to roll a natural 20, hit, but then miss the confirmation roll.  it is also common for the threat range to be wider than just a 20, and if you roll a number inside the threat range of your weapon (say, a 19), but that result still mosses your target, then that is just a plain miss, with no extra result.  
: A 'natural result' is the actual number rolled on the die, before any modifiers. Natural 20's in Epic Path are always good. In combat, a natural 20 always hits, for example. Natural 20's are related to but different than the threat range (or critical range) of a weapon. A natural 20 always hits, and usually threatens a crit, as well, but crits must still be confirmed, and it is possible to roll a natural 20, hit, but then miss the confirmation roll.  It is also common for the threat range to be wider than just a 20 (such as 19-20), and if you roll a number inside the threat range of your weapon (say, a 19), but that result still misses your target, then that is just a plain miss, with no extra result.  


: If you are using an electronic die roller (see 'Dice', above), a natural 20 is the base result coming up as a 20 before any modifiers are added or removed. If your die roller won't report the base result, than you cannot claim the sweet, sweet rewards of that lucky roll, so buy some dice.
: If you are using an electronic die roller (see '[[Dice]]', above), a natural 20 is the base result coming up as a 20 before any modifiers are added or removed. If your die roller won't report the base result, than you cannot claim the sweet, sweet rewards of that lucky roll, so buy some dice.


=== Natural Attack ===
=== Natural Attack ===

Revision as of 15:19, 24 April 2020