Glossary of Terms: Difference between revisions

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=== [[Lay Magic]] ===
=== [[Lay Magic]] ===


Despite the 'lay-m' name, this is actually an interesting topic...at least to us, who would try and make that terrible pun work. Sorry.
: Despite the 'lay-m' name, this is actually an interesting topic...at least to us, who would try and make that terrible pun work. Sorry.


In a fantasy game such as Epic Path, magic is present to a larger or smaller degree. The GM chooses how much magic is available in the game setting for their campaign.
: In a fantasy game such as Epic Path, magic is present to a larger or smaller degree. The GM chooses how much magic is available in the game setting for their campaign.


In Epic Path, we have many, many [[Magic Items]] defined with potent effects on the nuts and bolts of the game mechanics. This is how magic items make your character stronger, in game terms.
: In Epic Path, we have many, many [[Magic Items]] defined with potent effects on the nuts and bolts of the game mechanics. This is how magic items make your character stronger, in game terms.


But in terms of world building and story-telling, is that the only kind of magic that there is?
: But in terms of world building and story-telling, is that the only kind of magic that there is?


In a highly magical setting, it does not!  Why aren't there magical cooking pots and house-warmers and coolers and sanitation devices? Labor-saving devices are ubiquitous because they're AWESOME.  Why wouldn't there be similar things in a magical world?
: In a highly magical setting, it does not!  Why aren't there magical cooking pots and house-warmers and coolers and sanitation devices? Labor-saving devices are ubiquitous because they're AWESOME.  Why wouldn't there be similar things in a magical world?


Thus, lay magic. Lay magic items are not weapons or armor or crystal balls, they don't really make you character much 'strongler' in the game mechanics, they exist to be convenient and make the game world feel more 'fleshed out'.  They are always completely optional, and the GM rules if any or all or none of them are available.
: Thus, lay magic. Lay magic items are not weapons or armor or crystal balls, they don't really make you character much 'strongler' in the game mechanics, they exist to be convenient and make the game world feel more 'fleshed out'.  They are always completely optional, and the GM rules if any or all or none of them are available.


Ask your GM before you buy any of these, and see just how awesome, or scary, your game world is!
: Ask your GM before you buy any of these, and see just how awesome, or scary, your game world is!


=== Lays a Charge ===
=== Lays a Charge ===

Revision as of 14:45, 25 April 2020