Glossary of Terms: Difference between revisions

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: In Epic Path, dice rolls are the principal source of randomness. Dice rolls are used one at a time to determine game outcomes such as attack rolls and saving throws. Dice rolls are also used in large aggregate numbers to generate damage rolls, in which case all the dice results (and any modifiers) are added up to generate a random result on a bell curve. In these roles, and all others, dice play a big role in the game mechanics.
: In Epic Path, dice rolls are the principal source of randomness. Dice rolls are used one at a time to determine game outcomes such as attack rolls and saving throws. Dice rolls are also used in large aggregate numbers to generate damage rolls, in which case all the dice results (and any modifiers) are added up to generate a random result on a bell curve. In these roles, and all others, dice play a big role in the game mechanics.


: Epic Path uses dice with four sides (d4's), six sides (d6's), eight sides (d8's), ten sides (d10's), twelve sides (d12's) and twenty sides (d20's). Sometimes, two of these dice will be used together to roll a random range larger than 20, the most common of which is rolling two d10's, counting one as the 'tens' die, the other as the 'ones' die, to generate a 'percentile' roll, ranging from 1 to 100.  
: Epic Path uses dice with four sides (d4's), six sides (d6's), eight sides (d8's), ten sides (d10's), twelve sides (d12's) and twenty sides (d20's). Sometimes, two of these dice will be used together to roll a random range larger than 20, the most common of which is rolling two d10's, counting one as the 'tens' die, the other as the 'ones' die, to generate a 'percentile' roll, ranging from 01 to 00 (which is counted as 100).  


: All of these dice types except for the D10 represent one of the ancient Platonic Solids, which have been known since antiquity and all of which have great historical significance...which is why they're named after Plato, one of histories greatest and most impactful thinkers. So if anybody is giving you grief about those colorful plastic random number generators, hit them up with some of that deep historical significance!  
: All of these dice types except for the D10 represent one of the ancient Platonic Solids, which have been known since antiquity and all of which have great historical significance...which is why they're named after Plato, one of histories greatest and most impactful thinkers. So if anybody is giving you grief about those colorful plastic random number generators, hit them up with some of that deep historical significance!  


: The D10 is a lowly cylindrical prism with the eye-popping name of 'pentagonal trapezohedron', but don't make too much fun of it, that sort of shape can be used to generate dice with a tremendous number of sides if desired. Epic Path doesn't use such oddities, however.
: The one non-Platonic solid is the D10, which is a lowly cylindrical prism with the eye-popping name of 'pentagonal trapezohedron'. Yikes. Don't make too much fun of that class of shapes, that sort of shape can be used to generate dice with a tremendous number of sides if desired. Epic Path doesn't use such oddities, however.


: We strongly encourage all players of Epic Path to purchase at least one set of polyhedral dice from your local gaming store, and we recommend the use of a dice bag or storage tin to keep them in as well. Many hobbyists wind up with daunting collections of dice, to include sentimental favorites, dice you suspect of being out to get you, and solid, reliable partners in your fun. We do suggest you try to avoid naming or talking to your dice in public. (But, really, we all do it.)
: We strongly encourage all players of Epic Path to purchase at least one set of polyhedral dice from your local gaming store, and we recommend the use of a dice bag or storage tin to keep them in as well. Many hobbyists wind up with daunting collections of dice, to include sentimental favorites, dice you suspect of being out to get you, and solid, reliable partners in your fun. We do suggest you try to avoid naming or talking to your dice in public. (But, really, we all do it.)

Revision as of 12:25, 8 May 2020