Glossary of Terms: Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
No edit summary
Line 163: Line 163:


==== Feat Bonus ====
==== Feat Bonus ====
{{:Feat Bonus}}
{{:Feat Bonus}}     
 
==== Game Master Fiat ====
The 'Game Master' is the player of an Epic Path game who is 'telling the story' rather than 'playing the game'. This means that the Game Master has a TON OF FUN, because they get to be the author of the adventure, they get to play all the [[bad guys | Bestiary]] and fun and crazy [[non-player characters | Constituent,_Lowly]], they get to come up with all the wacky and hopefully awesome and fun stories.
 
BUT.
 
All this comes with a terrible responsibility.
 
The Game Master is responsible for the fun of the adventure, and their players. This means they must challenge their players, but fairly.  This means they must tell their story, but accept and integrate the inputs of the players. This means they must frequently interpret the rules in a fair, equitable, and narrative-friendly way. (And boy, is THAT one a doozy.)
 
Epic Path is a VERY 'crunch-heavy' game, in that we have rules and guidelines for almost everything...BUT.
 
The most important rule of all, is the rule of Game Master Fiat. 
 
In other words, the GM is the final arbiter, at the gaming table, of ALL QUESTIONS, SITUATIONS, and DISPUTES. What the GM says, ARE THE RULES.  What we have written here are only guidelines, and every GM can follow or ignore any and all of them at their whim.
 
Now, a good GM always, always, listens first, thinks, and then rules gently, wisely, and with an eye to fun and story, IN THAT ORDER.
 
But even if a GM has (gasp) made a BAD CALL, then GM fiat means, the players must accept this, and move on.
 
Obviously, the players may privately express their feelings and present arguments, and good Game Masters take these arguments into account....BUT.
 
The Game Master has Fiat.  What they say goes.
 
If the players decide, individually or collectively that they cannot accept this, then, they can, and should, move on to another table of gamers, with no hard feelings in any direction, for any reason. Some games just don't work out.  We've been in hundreds of games, and they all end, for good reasons or bad. The hobby of gaming is about fun and social activity, not drama, agendas, and stress. We're all adults here (sort of), so let's act like it.      


==== Implement Bonus ====
==== Implement Bonus ====
Line 495: Line 470:


: After all, the point of playing with your friends is to have fun. That means everybody! So go play, and have fun!
: After all, the point of playing with your friends is to have fun. That means everybody! So go play, and have fun!
=== Game Master Fiat ===
The 'Game Master' is the player of an Epic Path game who is 'telling the story' rather than 'playing the game'. This means that the Game Master has a TON OF FUN, because they get to be the author of the adventure, they get to play all the [[bad guys | Bestiary]] and fun and crazy [[non-player characters | Constituent,_Lowly]], they get to come up with all the wacky and hopefully awesome and fun stories.
BUT.
All this comes with a terrible responsibility.
The Game Master is responsible for the fun of the adventure, and their players. This means they must challenge their players, but fairly.  This means they must tell their story, but accept and integrate the inputs of the players. This means they must frequently interpret the rules in a fair, equitable, and narrative-friendly way. (And boy, is THAT one a doozy.)
Epic Path is a VERY 'crunch-heavy' game, in that we have rules and guidelines for almost everything...BUT.
The most important rule of all, is the rule of Game Master Fiat. 
In other words, the GM is the final arbiter, at the gaming table, of ALL QUESTIONS, SITUATIONS, and DISPUTES. What the GM says, ARE THE RULES.  What we have written here are only guidelines, and every GM can follow or ignore any and all of them at their whim.
Now, a good GM always, always, listens first, thinks, and then rules gently, wisely, and with an eye to fun and story, IN THAT ORDER.
But even if a GM has (gasp) made a BAD CALL, then GM fiat means, the players must accept this, and move on.
Obviously, the players may privately express their feelings and present arguments, and good Game Masters take these arguments into account....BUT.
The Game Master has Fiat.  What they say goes.
If the players decide, individually or collectively that they cannot accept this, then, they can, and should, move on to another table of gamers, with no hard feelings in any direction, for any reason. Some games just don't work out.  We've been in hundreds of games, and they all end, for good reasons or bad. The hobby of gaming is about fun and social activity, not drama, agendas, and stress. We're all adults here (sort of), so let's act like it.


=== Gaze ===
=== Gaze ===

Revision as of 06:54, 20 December 2020