Glossary of Terms: Difference between revisions
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=== Adjusted Dexterity Modifier === | === Adjusted Dexterity Modifier === | ||
:Your adjusted dexterity modifier is | :Your adjusted dexterity modifier is your Dexterity modifier minus any Dex Penalty to AC caused by either your armor or your shield. That is, if you have a Dexterity modifier of +5 (by having a 20 Dexterity score), but your armor has a Dex Penalty to AC of -2, your adjusted dexterity modifier is 3, not 5. Note that a Dex Modifier to AC from armor (or a shield) can never reduce your Dexterity modifier below a 0 for purposes of modifying your Armor Class. That is, if you have a Dexterity modifier of 1 (from having a 12 Dexterity score), but wear heavy armor that inflicts a -3 Dex Penalty to AC, your Adjusted Dexterity Modifier is 0 (not -2). | ||
:Adjusted dexterity modifier is | :Adjusted dexterity modifier is '''''only''''' used for Armor Class calculations. It '''''does not''''' apply to your dexterity modifier for any other calculations, such as maneuver defense, skill checks, Reflex saving throws, etc. | ||
=== [[Afflictions]] === | === [[Afflictions]] === |