Glossary of Terms: Difference between revisions

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=== Immunity ===
=== Immunity ===
:* '''AKA:'''  
:* '''AKA:''' Immune
A creature which is immune to something takes no damage from it. (See also: Hardened)  Creatures with no discernible anatomy are often immune to flanking, for example.
A creature which is immune to something takes no damage from it. (See also: Hardened)  Creatures with no discernible anatomy are often immune to flanking, for example. Immunity is a VERY strong defense, and is usually narrow in scope or limited in duration.  GM's can also levy immunity to creatures that are important to the story but not pugnacious, so that their players (who are often famously aggressive murder-hobo's) don't accidentally derail important story arcs.  For example, the King on his throne may have Immunity to all damage as long as he stays there while court is in session. In no cases should any creature ever have comprehensive immunity and any significant ability to harm the players in combat.  That's just unfair.  


Few creatures should ever be immune to precision damage (unless that is their schtick), since it essentially takes several classes out of the fight entirely.  Similarly, immunity to magic should probably be represented by Spell Resistance instead of immunity.
As an example of 'blanket immunity' that shouldn't exist, few creatures should ever be always-immune to precision damage (unless that is their schtick), since it essentially takes several classes out of the fight entirely.  Similarly, immunity to magic should probably be represented by Spell Resistance instead of immunity.


=== Improvised Weapon ===
=== Improvised Weapon ===

Revision as of 10:31, 22 February 2020