Glossary of Terms: Difference between revisions

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=== [[Swift Action]] ===
=== [[Swift Action]] ===
:* '''AKA:'''  
:* '''AKA:'''
 
=== Synergy ===
A synergy is a special kind of bonus attack, most often caused by spells (but sometimes from other sources, such as the Monk's Rattling Fist class feature), that must be triggered by removing a status condition from an affected monster.  If a spell or ability has a synergy effect, it will always list it in the spell or ability's description.  If no synergy effect is described, that spell or ability does not have a synergy.
 
The way synergies work is the spell (or ability) that lays it is cast on the target monster.  In nearly all cases, this will apply a condition to the monster, though it might also inflict some damage.  Assuming the monster doesn't resist the condition, the synergy can be triggered by any player action that causes that condition to be removed prematurely.  In many cases, the easiest way to do this is to apply a new condition.  Since monsters cannot be affected by more than one condition at a time, the new condition replaces the old one.  Now that the old one has been removed through a player action, the synergy is triggered.  Most synergies just inflict damage, but they can be quite significant amounts of damage, so it can be very advantageous to try to trigger them.
 
Note that the character who applies an effect that includes a synergy does not have to be the character that triggers the synergy.  Teamwork is encouraged.
 
If the monster is able to remove the condition through their own actions, or the condition expires on its own, the synergy is not triggered.


=== Take 10 ===
=== Take 10 ===

Revision as of 19:17, 21 March 2020