Glossary of Terms: Difference between revisions

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=== Damage Roll ===
=== Damage Roll ===
:* '''AKA:''' [[Injury, Death and Dying]]
:* '''AKA:''' [[Injury, Death and Dying]]
: A damage roll is the second part of the basic combat mechanic in Epic Path, right after the attack roll. If you succeed in an attack, combat maneuver, or in using a class ability, or racial ability, or any other ability such as use of a magic item, and you hurt a bad guy, a damage roll determines ''how much'' you hurt them.
: A damage roll is the second part of the basic combat mechanic in Epic Path, right after the [[Glossary_of_Terms#Attack_Roll | attack roll]]. If you succeed in an attack, combat maneuver, or in using a class ability, or racial ability, or any other ability such as use of a magic item, and you hurt a bad guy, a damage roll determines ''how much'' you hurt them.


: This is an important matter, and is resolved by rolling some number of dice, adding or subtracting all modifiers, and telling that information to the GM or whoever is keeping track of the damage inflicted upon a monster. Once the total damage you have inflicted '''''equals or exceeds''''' their total hit points, the monster is dead (or, rarely, disabled or otherwise inconvenienced as the GM decides).  
: This is an important matter, and is resolved by rolling some number of dice, adding or subtracting all modifiers, and telling that information to the GM or whoever is keeping track of the damage inflicted upon a monster. Once the total damage you have inflicted '''''equals or exceeds''''' their total hit points, the monster is dead (or, rarely, disabled or otherwise inconvenienced as the GM decides).  

Revision as of 11:43, 18 May 2020