Glossary of Terms: Difference between revisions
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The important thing is to have fun, and if roleplaying and metagaming both lead to fun, then that's fine with us! | The important thing is to have fun, and if roleplaying and metagaming both lead to fun, then that's fine with us! | ||
=== | === Mind Affecting === | ||
:* '''AKA:''' | :* '''AKA:''' | ||
'Mind Affecting' is a realism rule adjudicated by the GM. It is a way in which the GM may rule that some things just can't be affected by some effects. | |||
As an example, would an Orc be affected by an Illusion? Almost certainly! Would a Flesh Golem be affected by an Illusion? Hmmm. That gets a bit less clear. Would a stone golem be affected by an illusion? Uh.... Would a magically powered trap be affected by an illusion? Probably not. | |||
Mind Affecting is a way in which the GM can rule out things that just don't make sense in their game world. Can the Bard give a buff to a magical trap? Does that enchantment spell work against a magic talking mirror? Does a fear spell work against an ooze? | |||
Each GM makes this judgement call based on their game world. In all cases, the GM should strive to be fair and even-handed, as much as they can. Of course, the GM doesn't HAVE to be, but their players are also their friends, so try to be a decent sort... as you try to kill them.... | |||
=== Mindless === | === Mindless === |