Glossary of Terms: Difference between revisions
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In Epic Path, a Multiplier is any effect which takes the result of a die roll (often a damage roll) and then multiplies it by some amount. Probably the most common example of a Multiplier is the [[Critical Multiplier]], which ranges from 2x to x4 in most cases. Probably the second most common multiplier is cases of Vulnerable and Defenseless. | In Epic Path, a Multiplier is any effect which takes the result of a die roll (often a damage roll) and then multiplies it by some amount. Probably the most common example of a Multiplier is the [[Critical Multiplier]], which ranges from 2x to x4 in most cases. Probably the second most common multiplier is cases of Vulnerable and Defenseless. | ||
Now, where this gets interesting is the way in which different multipliers 'stack up' with each other. | Now, where this gets interesting is the way in which different multipliers 'stack up' with each other. In a nutshell, multipliers are additive, not multiplicative. | ||
What does that mean? | What does that mean? | ||
If a monster (or player!) is subject to an effect to which two or more multiplier apply, the | If a monster (or player!) is subject to an effect to which two or more multiplier apply, the multipliers are added together, then multiplied by the base effect, not all multiplied together. | ||
As an example, suppose a player is using a weapon with an x4 critical multiplier, made of bladesilver, and they land a critical hit against a monster which is Defenseless against Silver, meaning they take double damage from bladesilver attacks. | As an example, suppose a player is using a weapon with an x4 critical multiplier, made of bladesilver, and they land a critical hit against a monster which is Defenseless against Silver, meaning they take double damage from bladesilver attacks. |