Gnoll Marauder: Difference between revisions

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   <!--Values: any positive or negative number, or leave blank. Max recommended is +/-8 -->
   <!--Values: any positive or negative number, or leave blank. Max recommended is +/-8 -->


| Senses =  
| Senses = [[Low-Light Vision]] 120ft.
   <!--List the sense type and distance (in feet). (E.g. "[[Darkvision]] 60 ft.") -->
   <!--List the sense type and distance (in feet). (E.g. "[[Darkvision]] 60 ft.") -->
   <!-- [[Standard Vision]], [[Low-Light Vision]], [[Darkvision]], [[Heartsight]]    -->
   <!-- [[Standard Vision]], [[Low-Light Vision]], [[Darkvision]], [[Heartsight]]    -->
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   <!--name of primary attack, weapons or natural attacks (e.g. "Longsword" or "Bite")-->
   <!--name of primary attack, weapons or natural attacks (e.g. "Longsword" or "Bite")-->


| PriAtkNotes = plus Snapping Bite +13 (1d6+3/20x2)
| PriAtkNotes = plus Snapping Bite
   <!--add any specials (e.g. "as negative energy" or "plus filth fever (see below)", etc.)-->
   <!--add any specials (e.g. "as negative energy" or "plus filth fever (see below)", etc.)-->


| PriAtkNotes-FullAtkOnly = plus Snapping Bite +13 (1d6+3/20x2)
| PriAtkNotes-FullAtkOnly = plus Snapping Bite +13
   <!--use if Primary Attack does something different during a full attack; replaces PriAtkNotes value if not blank-->
   <!--use if Primary Attack does something different during a full attack; replaces PriAtkNotes value if not blank-->


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   <!--Values: "S" for strong caster, "W" for weak caster, leave blank if unneeded; will auto-detect Combat Casting and include it-->
   <!--Values: "S" for strong caster, "W" for weak caster, leave blank if unneeded; will auto-detect Combat Casting and include it-->


| Ability-1-Description = Any time the gnoll takes a standard attack or a full attack, it may also attempt a snapping bite attack on the same target.  This attack may only be used once per round.  Snapping Bite +13 (1d6+3/20x2)
| Ability-1-Description = Any time the gnoll takes a standard attack or a full attack, it may also attempt a snapping bite attack on the same target.  This attack may only be used once per round.  Snapping Bite targets AC at +{{#var:Special1ToHit}} to-hit and does {{#var:Special1SwiftDmg}} of Bite damage.
   <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below-->
   <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below-->
   <!--Available Variables:  
   <!--Available Variables:  
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   <!--Values: vhi (+4 CR's), hi (+2 CR's), lo (-2 CR's), vlo (-4 CR's), or leave blank-->
   <!--Values: vhi (+4 CR's), hi (+2 CR's), lo (-2 CR's), vlo (-4 CR's), or leave blank-->


| NudgeAbility1SwiftDamage =  
| NudgeAbility1SwiftDamage = hi
   <!--Values: vhi (+4 CR's), hi (+2 CR's), lo (-2 CR's), vlo (-4 CR's), or leave blank-->
   <!--Values: vhi (+4 CR's), hi (+2 CR's), lo (-2 CR's), vlo (-4 CR's), or leave blank-->



Revision as of 23:54, 10 December 2016