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[[Image:Gnome1.jpg|800px|right|This pair of Gnomes took Hyperactive and Explorer, and are on their way to see every single country in the world. They're going to be busy for a long time!]]
[[Image:Gnome_2.png|400px|right|Yes, she's a Fighter, and yes, that's a Godsword, and yes, she's very, very good with it since she took both Hyperactive and Not Compensating.]]
==Gnome==
==Gnome==
: ''Say, do you really need all these gears in this Astrolabe?''
: ''Say, do you really need all these gears in this Astrolabe?''

Revision as of 04:57, 30 July 2015


Yes, she's a Fighter, and yes, that's a Godsword, and yes, she's very, very good with it since she took both Hyperactive and Not Compensating.

Gnome

Say, do you really need all these gears in this Astrolabe?


Origins

Culture

Growing Up Gnome

Economy

Customs

Lifespan and Burial

Relations with Others

Starting Height and Weight

Gender Base Height Height Modifier Weight Weight Modifier
Male 3 ft. 0 in. +2d4 in. (3 ft. 2 in. - 3 ft. 8 in.) 35 lbs. +(2d4 lbs.) (37 - 43 lbs.)
Female 2 ft. 10 in. +2d4 in. (3 ft. 0 in. - 3 ft. 6 in.) 30 lbs. +(2d4 lbs.) (32 - 38 lbs.)


Starting Ages

Adulthood Intuitive Self-Taught Trained
40 years +4d6 years (44 - 64 years) +6d6 years (46 - 76 years) +9d6 years (49 - 94 years)


PC's

Gnomes have no class or alignment restrictions.


Standard Racial Traits

All Gnomes have the following Standard Racial Advantages:

  • Attributes: Gnomes choose from one of the following ability score bonus sets when creating their character. No ability score may ever be modified above a 20 or below a 7.
    • +2 to two different stats, -2 to one stat
    • +2 to one stat, +1 to three different stats, -2 to one stat
    • +4 to one stat, -2 to two different stats
  • Size: Gnomes are Small creatures and thus gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their Combat Maneuver Bonus and Combat Maneuver Defense, and a +4 size bonus on Stealth checks.
  • Type: Gnomes have the Humanoid type, with the Gnome subtype.
  • Base Speed: Gnomes have a base speed of 20 feet.
  • Languages: Gnomes begin play speaking Common, Gnome, and Sylvan. Gnomes with high Intelligence scores can choose from the following: Draconic, Dwarven, Elven, Giant, Goblin, and Orc. See the Linguistics skill page for more information about these languages.
  • Low-Light Vision (Ex): Gnomes can see twice as far as humans in conditions of dim light.
  • Illusion Resistance (Su): Gnomes gain a +2 racial saving throw bonus against illusion spells and effects.


Major Racial Traits

Choose one of the following Major Racial Traits:

  • Darkvision (Ex): Gnomes with this racial trait gain Standard Darkvision with a range of 60 feet. This is in addition to the Low-Light Vision that all Gnomes get. At level 20, this becomes Superior Darkvision with a range of 120 feet.
  • Pyromaniac (Su): Gnomes with this racial trait are treated as one level higher when casting spells with the fire descriptor, using granted powers of the Fire domain, using the bloodline powers of the fire elemental bloodline, and determining the damage of alchemist bombs that deal fire damage (this ability does not give gnomes early access to level-based powers; it only affects the powers they could use without this ability). At 12th level, Gnomes are treated as two levels higher for these spells, and at 25th level, they are treated as three levels higher.
  • Gift of Tongues (Ex): Gnomes with this racial trait choose either the Diplomacy skill or the Linguistics skill, and may add half their character level as a racial bonus to that skill (round down, minimum 1). At 10th level, they may add half their character level as a racial bonus to the other skill (round down). Both skills become class skills for the Gnome at 1st level.
  • Eternal Hope (Su): Gnomes rarely lose hope and are always confident that even hopeless situations will work out. Once per day, a Gnome with this racial trait, after rolling a 1 on a d20, may reroll the 1 as a free action and use the second result. At 10th level, this trait may be used up to twice per day. At 20th, it may be used 3 times per day, and at 30th level it can be used 4 times per day. In addition, the Gnome receives a +2 racial bonus on saving throws against fear and despair effects.
  • Hyperactive (Ex): Gnomes with this racial trait have a base land speed of 30 feet, instead of only 20 feet. In addition, the Gnome gains a +2 racial bonus to initiative, which improves to +3 at 10th, +4 at 20th and +5 at 30th.

Minor Racial Traits

Choose one of the following Minor Racial Traits:

  • Pursuit of Knowledge (Ex): A Gnome with this racial trait can choose a Knowledge skill. This skill becomes a class skill for her. and she receives a +2 racial bonus to the skill. This bonus increases to +4 if she has 10 or more ranks in the skill, +6 if she has 20 or more ranks in the skill, and +8 if she has 30 or more ranks in the skill.
  • Keen Senses (Ex): Gnomes receive a +2 racial bonus on Perception checks. This bonus increases to +3 if she has 10 or more ranks in the skill, +4 if she has 20 or more ranks in the skill, and +5 if she has 30 or more ranks in the skill.
  • Always Prepared (Ex): Gnomes with this racial trait can either prepare 2 additional Bombs per day (Alchemist), or gain 2 additional uses of Channel Divinity per day (Cleric), or 2 additional Lay on Hands and 2 Mercies (Paladin), or 2 additional Inspirations (Warlord). If multiclassing is allowed, this trait only provides one of the listed benefits, chosen at character creation.
  • Explorer (Ex): Many gnomes are obsessed with seeing as many unknown corners of the world as possible, rather than perfecting some specific talent or vocation. These gnomes may put ranks into the Naturalism skill even if it is not normally available to their class, and add a +2 racial bonus to their checks. This bonus increases to +3 if they have 10 or more ranks in the skill, +4 if they have 20 or more ranks in the skill, and +5 if they have 30 or more ranks in the skill. This racial trait does not make Naturalism a class skill, however.
  • Not Compensating (Ex): Gnomes with this racial trait can use sized-medium weapons without a size or handiness penalty.