Goading Ki (Feat): Difference between revisions

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'''Benefit''': As a swift action once per round, the Monk may spend a point of Ki to place a spiritual goad upon one foe you can see.  This foe must be within twenty feet plus five feet per two monk levels, round down.  Foes who are subject to Goading Ki suffer a -2 penalty to all attack rolls except those made against the monk, from the Ki charging their bodies.  The only way to end this penalty is to end combat or successfully strike the Monk with a melee or ranged attack, thus grounding out the Ki.  Note that missed attacks do not ground the ki and end the condition, only a successful hit will end the condition.
'''Benefit''': As a swift action once per round, the Monk may spend a point of Ki to place a spiritual goad upon one foe you can see.  This foe must be within twenty feet plus five feet per two monk levels, round down.  Foes who are subject to Goading Ki suffer a -2 penalty to all attack rolls, and all saving throw DC's, and Concentration Checks, except those made against the monk, from the Ki charging their bodies.  The only way to end this penalty is to end combat or successfully strike the Monk with a melee or ranged attack, thus grounding out the Ki.  Note that missed attacks do not ground the ki and end the condition, only a successful hit will end the condition.

Revision as of 22:21, 8 January 2016


Goading Ki

Prerequisite: Monk 1


Benefit: As a swift action once per round, the Monk may spend a point of Ki to place a spiritual goad upon one foe you can see. This foe must be within twenty feet plus five feet per two monk levels, round down. Foes who are subject to Goading Ki suffer a -2 penalty to all attack rolls, and all saving throw DC's, and Concentration Checks, except those made against the monk, from the Ki charging their bodies. The only way to end this penalty is to end combat or successfully strike the Monk with a melee or ranged attack, thus grounding out the Ki. Note that missed attacks do not ground the ki and end the condition, only a successful hit will end the condition.