Gouge (Feat): Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
No edit summary
Line 13: Line 13:




'''Benefits''': At the start of each round as a free action you may declare that your unarmed damage is either bludgeoning or piercing. Once selected, all damage you do with your unarmed attacks is of the selected type until the start of your next turn or until you change it.  Furthermore, you can now critically hit with your unarmed strikes on a 19-20. You still only deal double damage on a crit.  If you have the Improved Critical feat, this feat adds one to your crit range (making it 18-20).
'''Benefits''': At the start of each round as a free action you may declare that your unarmed damage is either bludgeoning or piercing. Once selected, all damage you do with your unarmed attacks is of the selected type until the start of your next turn or until you change it.  Furthermore, your critical hit range is improved by 1, to a 19-20, though you still only deal double damage on a crit.  This improvement to your critical hit range stacks with the benefits granted by other critical hit feats, such as Improved Critical.


'''Normal''': Brawlers may only do bludgeoning damage, and only crit on a 20.
'''Normal''': Brawlers may only do bludgeoning damage, and only crit on a 20.

Revision as of 21:48, 19 April 2014

Go back to Reese's Campaign page.

Go back to Combat Feats page.

Go back to Class-Specific Feats page.


Gouge

You have toughened your fingers and knuckles to the point that they can inflict deep wounds.

Prerequisites: Brawler level 13


Benefits: At the start of each round as a free action you may declare that your unarmed damage is either bludgeoning or piercing. Once selected, all damage you do with your unarmed attacks is of the selected type until the start of your next turn or until you change it. Furthermore, your critical hit range is improved by 1, to a 19-20, though you still only deal double damage on a crit. This improvement to your critical hit range stacks with the benefits granted by other critical hit feats, such as Improved Critical.

Normal: Brawlers may only do bludgeoning damage, and only crit on a 20.