Grappling Hook, Mithril: Difference between revisions

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| Description| A mithril grappling hook, which is both lighter and stronger than a standard grappling hook, can (and should) be attached to a rope (sold separately).
| Description| A mithril grappling hook, which is both lighter and stronger than a standard grappling hook, can (and should) be attached to a rope (sold separately).


Throwing a grappling hook requires a ranged attack roll, treating the hook as a thrown weapon with a range increment of 10 feet. Objects with ample places to catch the hook have an AC of 5. If a silk rope is attached instead of a hemp rope, the range increment improves to 15 feet, and if a spider silk rope is used, the range increment improves to 20.
Throwing a grappling hook requires a ranged attack roll, treating the hook as a thrown weapon with a range increment of 10 feet. If a silk rope is attached instead of a hemp rope, the range increment improves to 15 feet, and if a spider silk rope is used, the range increment improves to 20.
 
Objects with ample places to catch the hook have an AC of 5, while spaces with little or no protrusions to catch upon can have an AC as high as 25.  Spaces which have been actively warded against grappling hooks, or treated with magic or alchemy to repel attempts to climb them might have an AC as high as 50.  
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Revision as of 14:30, 14 March 2018

  • Cost: 1,001 gp
  • Weight: 2 lbs.
A mithril grappling hook, which is both lighter and stronger than a standard grappling hook, can (and should) be attached to a rope (sold separately).

Throwing a grappling hook requires a ranged attack roll, treating the hook as a thrown weapon with a range increment of 10 feet. If a silk rope is attached instead of a hemp rope, the range increment improves to 15 feet, and if a spider silk rope is used, the range increment improves to 20.

Objects with ample places to catch the hook have an AC of 5, while spaces with little or no protrusions to catch upon can have an AC as high as 25. Spaces which have been actively warded against grappling hooks, or treated with magic or alchemy to repel attempts to climb them might have an AC as high as 50.