Great Pick (Weapon): Difference between revisions
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| LgDmg = 2d8 | | LgDmg = 2d8 | ||
| Crit = 19-20 | | Crit = 19-20 x4 | ||
| Range = - | | Range = - |
Latest revision as of 08:58, 27 December 2020
Great Pick | 2-Hand / Exotic | [edit] | |||||||
---|---|---|---|---|---|---|---|---|---|
Cost | Sm Dmg | Med Dmg | Large Dmg | Crit | Range | Wt | Type | ||
40 gp | 1d8 | 1d10 | 2d8 | 19-20 x4 | - | 9 lbs | Spindling (physical, rare) | ||
Weapon Qualities: Battering, Pilfering, Sunder, Trip | |||||||||
The great pick is a heavy two-handed weapon, whose rarity and extremely top-heavy balance make it an exotic weapon. The damage it does is not large for a two-handed weapon, but with every swing it has the chance to do massive critical damage on a lucky strike. The great pick belongs to the "Axes" and "Blades, Heavy" weapon groups, and is treated as a piercing weapon for the application of Weapon Properties, Feats, Dweomermetals and all other effects. |