Greater Mutagen (Discovery): Difference between revisions

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[[Category:Epic Path]]
{{Template:Discovery
[[Category:Alchemist Discoveries]]
* ''Go back to the [[Epic Path]] page.''
* ''Go back to the [[Alchemist]] page.''
* ''Go back to the [[Alchemist Discoveries]] page.''


| IsBombMod=<onlyinclude>{{#ifeq:{{{transcludesection|IsBombMod}}}
| IsBombMod|
}}</onlyinclude>


=== Greater Mutagen ===
| GrandDiscovery=<onlyinclude>{{#ifeq:{{{transcludesection|GrandDiscovery}}}
| GrandDiscovery|
}}</onlyinclude>


'''Prerequisites''': Alchemist 6, [[Mutagen]] class ability
| Flavor = Your experiments have advanced to the point where you can retain more control over yourself while in your mutagen form.


| Type=<onlyinclude>{{#ifeq:{{{transcludesection|Type}}}
| Type|Ex
}}</onlyinclude>


'''Benefit''': An alchemist who selects this discovery can improve the effects of his mutagen, gaining the following abilities instead of those listed for the standard mutagen:
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Mutagen class feature
}}</onlyinclude>


:* A +4 bonus to natural armor
| Benefit=<onlyinclude>{{#ifeq:{{{transcludesection|Benefit}}}
:* Instantly gains 10 + (2 x Alchemist Level) in hit points, and the Alchemist's maximum hit points increase by the same amount.
| Benefit|When you consume a dose of mutagen, instead of the standard template, you may instead use the following template when you transform:
:* +6 alchemy bonus to Strength and a -2 penalty to Intelligence.
::{{Transmog-Lists
:* +2 alchemy bonus to Fortitude and Reflex saves, and a -2 penalty to Will saves.
| Natural-Only =
:* A base attack (BAB) equal to his Alchemist level.  This also impacts their CMB and CMD values.
| Melee-Only =
:* Natural claw attacks, doing 1d6 base damage each, and a bite attack, doing 1d8 base damage.  These attacks do the same damage regardless of your base size. While in mutation form, all Attacks of Opportunity and bonus attacks are made using this claw damage. (Note that this base damage increases at level 8, 15, 22, and 29 as per standard melee weapon rules.)
| Natural-With-Weak-Ranged =
:* The alchemist's natural attacks are considered magic for purposes of overcoming DR.
| Melee-With-Weak-Ranged = Y
:* The effects of the mutagen last for 10 minutes per Alchemist level.
| Natural-With-Strong-Ranged =
| Melee-With-Strong-Ranged =
}}


This new form offers you a ranged attack, allowing you to throw bombs even as your body undergoes the constant transformations of the mutagen.  You use the [[ranged touch attack]] to-hit number (listed in the special abilities section of the template), and each ranged touch attack you make uses up one of your bombs for the day.  Your bombs still have a range increment of 20 feet, with a maximum range of 100 feet.  You may choose do deal your normal bomb damage (as per your normal form), or deal the damage listed under the template's ranged attack, instead.  Regardless, since you cannot add bomb discoveries in this form, your bombs deal only their basic {{dmg|fire}} damage. Your bombs still inflict splash damage to adjacent targets as normal.


:; Natural Attacks
In addition, you can make a full attack action to throw up to 2 bombs per round, both at the same to-hit number listed under "Full Ranged Attack" on the template. Unlike your to-hits in your 'normal' form, the second attack of your full attack does not suffer a -5 penalty to-hit.
: Natural attacks fall into one of two categories, primary and secondary attacks. Primary attacks are made using the alchemist's full base attack bonus and add the alchemist's full Strength bonus on damage rolls. Secondary attacks are made using the alchemist's base attack bonus - 5 and add only &frac12; the alchemist's Strength bonus on damage rolls. The alchemist's claws and bite attacks from his mutagen are primary natural attacks. The discoveries "vestigial arm" or "tentacle" can provide the alchemist with secondary natural attacks.


: During a standard attack action, natural attacks are much like standard weapons: the alchemist makes one attack at full BAB with a single claw (or bite, if available).  During a full attack action, however, the alchemist uses his full BAB to attack with each of his primary natural attacks, and BAB - 5 for each of his secondary natural attacks.  Bonus attacks, such as from a haste spell, and attacks of opportunity always use a single claw attack unless the creature has some ability which specifically states otherwise.
If you possess the Pop Rocks class feature, you may use that feature while in your mutagen form, upon gaining this discovery (this also applies to the Infinite Bombs grand discovery, if you have that).


: Natural attacks do not benefit from any of the two-weapon fighting feats or the multi-attack feat.
You cannot use any bomb discoveries, feats, or other abilities which are normally available to you outside of your mutagen form; only basic fire-based bombs can be used in this form.
}}</onlyinclude>


: See also [http://www.d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules#TOC-Natural-Attacks natural attacks].
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|You can use basic (fire-based) bombs while in mutagen form.
}}</onlyinclude>
 
}}

Latest revision as of 19:26, 21 November 2020

Your experiments have advanced to the point where you can retain more control over yourself while in your mutagen form.

Ability Type: Ex

Prerequisites: Mutagen class feature

Benefit: When you consume a dose of mutagen, instead of the standard template, you may instead use the following template when you transform:

Melee Attacks (Some Ranged)
CR 1 CR 2 CR 3 CR 4 CR 5 CR 6 CR 7 CR 8 CR 9 CR 10
CR 11 CR 12 CR 13 CR 14 CR 15 CR 16 CR 17 CR 18 CR 19 CR 20
CR 21 CR 22 CR 23 CR 24 CR 25 CR 26 CR 27 CR 28 CR 29 CR 30
CR 31 CR 32 CR 33 CR 34 CR 35

This new form offers you a ranged attack, allowing you to throw bombs even as your body undergoes the constant transformations of the mutagen. You use the ranged touch attack to-hit number (listed in the special abilities section of the template), and each ranged touch attack you make uses up one of your bombs for the day. Your bombs still have a range increment of 20 feet, with a maximum range of 100 feet. You may choose do deal your normal bomb damage (as per your normal form), or deal the damage listed under the template's ranged attack, instead. Regardless, since you cannot add bomb discoveries in this form, your bombs deal only their basic fire (energy, common) damage. Your bombs still inflict splash damage to adjacent targets as normal.

In addition, you can make a full attack action to throw up to 2 bombs per round, both at the same to-hit number listed under "Full Ranged Attack" on the template. Unlike your to-hits in your 'normal' form, the second attack of your full attack does not suffer a -5 penalty to-hit.

If you possess the Pop Rocks class feature, you may use that feature while in your mutagen form, upon gaining this discovery (this also applies to the Infinite Bombs grand discovery, if you have that).

You cannot use any bomb discoveries, feats, or other abilities which are normally available to you outside of your mutagen form; only basic fire-based bombs can be used in this form.