Grippli: Difference between revisions

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===Origins===
===Origins===
Of all the intelligent races, there are several that are aligned with animal spirits. The story of their origin is vague, but no matter where you go, the same general outline is agreed upon.  That outline goes something like this:


In the Dawn Times, there were several civilized intelligent races.  Who was the First Race is a matter of debate, but there is no doubt that there were Elves, Dwarves, and Humans very early, followed closely by Gnomes and Halflings.  For a very long time, these were the dominant races. 
After the Dawn Times but still very long ago, there were many animal Gods who wished to also have a race of intelligent creatures to worship them.  As a result, there came to be hundreds of intelligent races, many of them aligned with animal spirits. This was a period of great strife and chaos as all the multitude of races strove among themselves.
Eventually, the Gods decided there would be a great contest, and from the hundreds of intelligent animal races there would be chosen five, to match the number of the First Races.  The details of the contest can be found in thousands of myths all over the world, but in the end, there were indeed five animal races chosen to Bear the Spark of Civility.
Those five races exist to this day.  The races that lost the contest were understandably bitter, as they were relegated to a lesser role.  Some races, like the centaurs, moldered away into decline.  Other races embraced their lesser status as a matter of pride, like the gnolls.
Of the five races who won that Great Contest, all are available as player races, as they have the Spark. 
One of those races is the Grippli.


===Culture===
===Culture===

Revision as of 20:04, 5 April 2015


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Grippli

Quote Here.


Origins

Of all the intelligent races, there are several that are aligned with animal spirits. The story of their origin is vague, but no matter where you go, the same general outline is agreed upon. That outline goes something like this:

In the Dawn Times, there were several civilized intelligent races. Who was the First Race is a matter of debate, but there is no doubt that there were Elves, Dwarves, and Humans very early, followed closely by Gnomes and Halflings. For a very long time, these were the dominant races.

After the Dawn Times but still very long ago, there were many animal Gods who wished to also have a race of intelligent creatures to worship them. As a result, there came to be hundreds of intelligent races, many of them aligned with animal spirits. This was a period of great strife and chaos as all the multitude of races strove among themselves.

Eventually, the Gods decided there would be a great contest, and from the hundreds of intelligent animal races there would be chosen five, to match the number of the First Races. The details of the contest can be found in thousands of myths all over the world, but in the end, there were indeed five animal races chosen to Bear the Spark of Civility.

Those five races exist to this day. The races that lost the contest were understandably bitter, as they were relegated to a lesser role. Some races, like the centaurs, moldered away into decline. Other races embraced their lesser status as a matter of pride, like the gnolls.

Of the five races who won that Great Contest, all are available as player races, as they have the Spark.

One of those races is the Grippli.

Culture

Growing Up Grippli

Economy

Customs

Froggy

Lifespan and Burial

Relations with Others

Starting Height and Weight

Gender Base Height Height Modifier Weight Weight Modifier
Male 2 ft. 9 in. +2d4 in. (2 ft. 11 in. - 3 ft. 5 in.) 50 lbs. +(2d8×3 lbs.) (56 - 74 lbs.)
Female 2 ft. 7 in. +2d4 in. (2 ft. 9 in. - 3 ft. 3 in.) 40 lbs. +(2d8×2 lbs.) (44 - 56 lbs.)


Starting Ages

Adulthood Intuitive Self-Taught Trained
10 years +1d4 years (11 - 14 years) +1d6 years (11 - 16 years) +1d10 years (11 - 20 years)


PC's

Grippli have no class or alignment restrictions.


Standard Racial Traits

All Grippli have the following Standard Racial Advantages:

  • Attributes: Grippli may choose to gain one of the following ability score bonus sets when creating their character. No ability score may ever be modified above a 20 or below a 7.
    • +2 to two different stats, -2 to one stat
    • +2 to one stat, +1 to three different stats, -2 to one stat
    • +4 to one stat, -2 to two different stats
  • Size: Grippli are Small creatures and thus receive no bonuses or penalties due to their size.
  • Type: Grippli have the Humanoid type, with the Grippli subtype.
  • Base Speed: Grippli have a base speed of 20 feet, but they have a Climb speed that is equal to their base speed.
  • Languages: Grippli begin play speaking Common and Slough. Grippli with high Intelligence scores can choose from the following: Aquan, Boggard, Elven, Gàbhach, Goblin, Myerl, Terran, and Urbleburblelou. See the Languages page for more information about these languages.
  • Grippli have normal vision, and require bright light to see without penalty.

Major Racial Traits

Choose one of the following Major Racial Traits:

  • Bounding Leaper (Su): A Grippli with this racial trait gains Acrobatics as a class skill and gains a +2 racial bonus to Acrobatics checks. This bonus increases to +4 if they have 10 or more ranks in the skill, +6 if they have 20 or more ranks in the skill, and +8 if they have 30 or more ranks in the skill. In addition, the Grippli is treated as always having a running start for jumps and the DC of all Jump checks is halved.
  • Slick Skin,
  • Piranhaclypse

Minor Racial Traits

Choose one of the following Minor Racial Traits:

  • ,
  • Hibernation,
  • Eyespots,