Halberd (Weapon): Difference between revisions

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| DamageType = {{dmg|Piercing}} or {{dmg|Slashing}}
| DamageType = {{dmg|Piercing}} or {{dmg|Slashing}}


| Quality1 = Brace
| Quality1 = Adaptive Reach
| Quality2 = Trip
| Quality2 = Brace
| Quality3 =  
| Quality3 = Trip
| Quality4 =  
| Quality4 =  
| Quality5 =  
| Quality5 =  

Revision as of 14:46, 22 April 2020

Halberd 2-Hand / Martial [edit]
Halberd
Cost Sm Dmg Med Dmg Large Dmg Crit Range Wt Type
10 gp 1d8 1d10 2d8 x3 - 12 lbs Piercing (physical, common) or Slashing (physical, common)
Weapon Qualities: Adaptive Reach, Brace, Trip
The halberd is the weapon of choice for professional military's everywhere. It can be used in general melee, is good against the charge, and can put opponents on the ground, all at a very reasonable price and while doing solid damage. There are other weapons that do some things better, but for all around utility, the halberd is hard to beat. The Halberd belongs to the "Polearms" weapon group.