Hauberk of the Magus +3

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[[Image:{{:{{{First-Page-URL}}}|transcludesection=Image}}|450x450px|right|{{#if:{{:{{{First-Page-URL}}}|transcludesection=Image-Caption|}}|Hauberk of the Magus +3]]

Hauberk of the Magus +3

CL 11 Armor Slot Item • Moderate {{:{{{First-Page-URL}}}|transcludesection=Aura|Enchantment}}
Cost: 31,000 gp
Weight: 5 lbs.
Family: [[{{:{{{First-Page-URL}}}|transcludesection=Family-Name|(Family-Name)}}]]

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The Hauberk of the Magus +3 grants a +1 circumstance bonus to save DC of spells you cast, including any cast from magic items you are wielding or wearing.

When you Mana Burn a spell you are casting, add one additional "Circle Die" to the damage dealt. A "Circle Die" is the amount dealt per level by the circle of the spell being cast. For example, circle 4 damage is 1d6+1 per level, so a "circle die" would add an additional 1d6+1. This bonus circle die is added regardless of the caster's level and also regardless of the limitations normally established by the circle, so if a 14th level caster cast a 4th circle spell (1d6+1 per level to a max of 12d6+12 at 12th level), they would deal 13d6+13 with this effect.

The Hauberk of the Magus +3 also grants a +1 to-hit circumstance bonus with spells you cast that require a to-hit roll, including any cast from a magic item you are wielding or wearing.

This magic item does not require an attunement period, and grants its benefits immediately upon being worn or wielded.

Creation: Creator (Feat), Bailiwick Check (DC 32 (10 + double CL)), Pale (tier 2) remnant, An item symbolic of the enchantment, 15,500 gp (minus cost of symbolic item).