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[[Category:Epic Path]]
[[Category:Epic Path]][[Category:Magic Items]]
[[Category:Magic Items]]
These are sturdy or dainty, heavily decorated to spartan, items of clothing that are worn on the entire head, covering some or all of the skull from the crown to the ears or sometimes even to the nape of the neck.  They may or may not cover the face.  They may or may not have a brim, all the way around or partially, and a brim may be narrow to extremely wide.  They fit tightly, may or may not cover the hair, and are often attached with straps or other fastenings.  They are worn over eye slot and headband items.
{{Breadcrumbs|[[Wondrous Magic Items]]}}


{|  {{MagicItemTableHeader}}
{{Magic-Item-Table-Aid|Adventurers Crown of Swords +1}}
{{Magic-Item-Table-Aid|Rulers Crown of Swords +2}}
{{Magic-Item-Table-Aid|Eyebite Crown of Swords +3}}
{{Magic-Item-Table-Aid|Destroyers Crown of Swords +4}}
{{Magic-Item-Table-Aid|Imperial Crown of Swords +5}}
{{Magic-Item-Table-Aid|Cosmic Crown of Swords +6}}


{| class="ep-default sortable" style="text-align:left" width="90%"
{{Magic-Item-Table-Aid|Facade of Winsomeness +2}}
|- style="Background:#DEB887; Color:#000;"
{{Magic-Item-Table-Aid|Facade of Winsomeness +4}}
! width="200" | Magic Item Name || width="100" | Cost || width="100" | Slot || Description
{{Magic-Item-Table-Aid|Facade of Winsomeness +6}}
|-
{{Magic-Item-Table-Aid|Facade of Winsomeness +8}}
| [[Cap of Human Guise (Magic Item)|Cap of Human Guise]] || 800 gp || Head || Grants the wearer the Disguise Self spell at will, but only to change into a plainly dressed human child, halfling adult or gnome adult
{{Magic-Item-Table-Aid|Facade of Winsomeness +10}}
|-
{{Magic-Item-Table-Aid|Facade of Winsomeness +12}}
| [[Cap of Light (Magic Item)|Cap of Light]] || 900 gp || Head || The wearer can command the cap to emit light, as the Light cantrip, at will
{{Magic-Item-Table-Aid|Facade of Winsomeness +14}}
|-
{{Magic-Item-Table-Aid|Facade of Winsomeness +16}}
| [[Hat of Disguise (Magic Item)|Hat of Disguise]] || 1,800 gp || Head || Grants the wearer the Disguise Self spell usable at will
{{Magic-Item-Table-Aid|Facade of Winsomeness +18}}
|-
 
| [[Buffering Cap (Magic Item)|Buffering Cap]] || 2,000 gp || Head || Once per day, when the wearer is struck by a critical hit, she can convert the extra damage from the crit to non-lethal damage.
{{Magic-Item-Table-Aid|Facade of Facility +2}}
|-
{{Magic-Item-Table-Aid|Facade of Facility +4}}
| [[Miser's Mask (Magic Item)|Miser's Mask]] || 3,000 gp || Head || Grants the wearer the Scent sense, but only to detect coins and gems. Grants a +5 competence bonus to Appraise checks
{{Magic-Item-Table-Aid|Facade of Facility +6}}
|-
{{Magic-Item-Table-Aid|Facade of Facility +8}}
| [[Stalker's Mask (Magic Item)|Stalker's Mask]] || 3,500 gp || Head || Grants the wearer a +5 competence bonus to Stealth checks, and once per day, the wearer can emulate the features of a seen individual for 1 hour
{{Magic-Item-Table-Aid|Facade of Facility +10}}
|-
{{Magic-Item-Table-Aid|Facade of Facility +12}}
| [[Circlet of Persuasion (Magic Item)|Circlet of Persuasion]] || 4,500 gp || Head || Grants the wearer a +3 competence bonus to all Charisma-based skill checks
{{Magic-Item-Table-Aid|Facade of Facility +14}}
|-
{{Magic-Item-Table-Aid|Facade of Facility +16}}
| [[Grappler's Mask (Magic Item)|Grappler's Mask]] || 5,000 gp || Head || When the wearer attempts a Bull Rush or Grapple combat maneuver, he does not provoke any attacks of opportunity
{{Magic-Item-Table-Aid|Facade of Facility +18}}
|-
 
| [[Helm of Fearsome Mien (Magic Item)|Helm of Fearsome Mien]] || 5,000 gp || Head || If the wearer is a barbarian, grants her the use of the Intimidating Glare rage power whenever she rages
{{Magic-Item-Table-Aid|Facade of Perspicacity +2}}
|-
{{Magic-Item-Table-Aid|Facade of Perspicacity +4}}
| [[Jingasa of the Fortunate Soldier (Magic Item)|Jingasa of the Fortunate Soldier]] || 5,000 gp || Head || Once per day, the wearer can negate a critical hit or sneak attack, forcing the enemy to roll regular damage instead
{{Magic-Item-Table-Aid|Facade of Perspicacity +6}}
|-
{{Magic-Item-Table-Aid|Facade of Perspicacity +8}}
| [[Helm of Comprehension (Magic Item)|Helm of Comprehension]] || 5,200 gp || Head || Grants the wearer the ability to read and understand written and spoken languages, and grants a +5 competence bonus to Linguistics for understanding written messages
{{Magic-Item-Table-Aid|Facade of Perspicacity +10}}
|-
{{Magic-Item-Table-Aid|Facade of Perspicacity +12}}
| [[Crown of Swords (Magic Item)|Crown of Swords]] || 6,000 gp || Head || Allows the wearer to create a Spiritual Weapon (Longsword) up to 10 non-consecutive rounds per day, as an immediate action after being struck
{{Magic-Item-Table-Aid|Facade of Perspicacity +14}}
|-
{{Magic-Item-Table-Aid|Facade of Perspicacity +16}}
| [[Crown of Blasting, Minor (Magic Item)|Crown of Blasting, Minor]] || 6,480 gp || Head || Once per day, this crown can be commanded to produce a blast of searing light (3d8 points of damage) as a ray attack
{{Magic-Item-Table-Aid|Facade of Perspicacity +18}}
|-
 
| [[Mask of the Krenshar (Magic Item)|Mask of the Krenshar]] || 7,200 gp || Head || Three times per day, the wearer can inspire fear in all who can see him within 100 feet
{{Magic-Item-Table-Aid|Facade of Wisdom +2}}
|-
{{Magic-Item-Table-Aid|Facade of Wisdom +4}}
| [[Mask of Stony Demeanor (Magic Item)|Mask of Stony Demeanor]] || 8,000 gp || Head || Wearer gains a +10 competence bonus to Bluff when lying and a +5 competence bonus to Bluff to feint, but takes a -5 penalty to Bluff to pass messages
{{Magic-Item-Table-Aid|Facade of Wisdom +6}}
|-
{{Magic-Item-Table-Aid|Facade of Wisdom +8}}
| [[Helm of the Mammoth Lord (Magic Item)|Helm of the Mammoth Lord]] || 8,500 gp || Head || Wearer gains a gore attack during full attack actions, and is protected from cold environments as the Endure Elements spell, and loves elephants too much
{{Magic-Item-Table-Aid|Facade of Wisdom +10}}
|-
{{Magic-Item-Table-Aid|Facade of Wisdom +12}}
| [[Veil of Fleeting Glances (Magic Item)|Veil of Fleeting Glances]] || 9,000 gp || Head || Grants the wearer a 50% chance to avoid gaze attacks, and a +4 circumstance bonus on saves against visual-based illusions
{{Magic-Item-Table-Aid|Facade of Wisdom +14}}
|-
{{Magic-Item-Table-Aid|Facade of Wisdom +16}}
| [[Mask of a Thousand Tomes (Magic Item)|Mask of a Thousand Tomes]] || 10,000 gp || Head || Blinds the wearer when worn, but after 10 minutes, grants a +10 competance bonus to all Knowledge checks
{{Magic-Item-Table-Aid|Facade of Wisdom +18}}
|-
 
| [[Medusa Mask (Magic Item)|Medusa Mask]] || 10,000 gp || Head || Grants a +4 circumstance bonus to saves against gaze attacks and visual-based illusions. Once per day, wearer can attempt to petrify a target within 30 feet
{{Magic-Item-Table-Aid|Facade of Wits +2}}
|-
{{Magic-Item-Table-Aid|Facade of Wits +4}}
| [[Cap of the Free Thinker (Magic Item)|Cap of the Free Thinker]] || 12,000 gp || Head || Wearer can roll twice to save against mind-affecting effects
{{Magic-Item-Table-Aid|Facade of Wits +6}}
|-
{{Magic-Item-Table-Aid|Facade of Wits +8}}
| [[Hat of Disguise, Greater (Magic Item)|Hat of Disguise, Greater]] || 12,000 gp || Head || Grants the wearer the ability to cast Alter Self at will
{{Magic-Item-Table-Aid|Facade of Wits +10}}
|-
{{Magic-Item-Table-Aid|Facade of Wits +12}}
| [[Halo of Inner Calm (Magic Item)|Halo of Inner Calm]] || 16,000 gp || Head || Wearer can roll twice to save against fear effects or spells with the Emotion descriptor
{{Magic-Item-Table-Aid|Facade of Wits +14}}
|-
{{Magic-Item-Table-Aid|Facade of Wits +16}}
| [[Cat's Eye Crown (Magic Item)|Cat's Eye Crown]] || 18,000 gp || Head || Grants the wearer darkvision 60 ft, or extends existing darkvision by 60 ft. Once per day, grants the wearer Clairvoyance/Clairaudience on a target carrying the gem of the crown
{{Magic-Item-Table-Aid|Facade of Wits +18}}
|-
 
| [[Maw of the Wyrm (Magic Item)|Maw of the Wyrm]] || 18,000 gp || Head || Grants wearer a +4 insight bonus to resist a dragon's Terrible Majesty power. Once per day, the wearer can emit a breath weapon of one dragon type
{{Magic-Item-Table-Aid|Hat of Disguise +1}}
|-
{{Magic-Item-Table-Aid|Hat of Disguise +2}}
| [[Mitre of the Hierophant (Magic Item)|Mitre of the Hierophant]] || 18,000 gp || Head || Grants the wearer a +5 competence bonus to Diplomacy and Knowledge (Religion) checks. Once per day, wearer can cast Commune, and once per week, can cast Atonement
{{Magic-Item-Table-Aid|Hat of Disguise +3}}
|-
{{Magic-Item-Table-Aid|Hat of Disguise +4}}
| [[Magician's Hat (Magic Item)|Magician's Hat]] || 20,000 gp || Head || If worn by a Wizard, wearer can swap metamagic feats on prepared spells up to 3 times per day (with some restrictions)
{{Magic-Item-Table-Aid|Hat of Disguise +5}}
|-
{{Magic-Item-Table-Aid|Hat of Disguise +6}}
| [[Circlet of Mindsight (Magic Item)|Circlet of Mindsight]] || 22,000 gp || Head || Grants the wearer blindsense 30 feet, but only against non-mindless creatures
{{Magic-Item-Table-Aid|Hat of Disguise +7}}
|-
{{Magic-Item-Table-Aid|Hat of Disguise +8}}
| [[Mask of the Skull (Magic Item)|Mask of the Skull]] || 22,000 gp || Head || Once per day, allows wearer to cast Finger of Death as a ranged touch attack
{{Magic-Item-Table-Aid|Hat of Disguise +9}}
|-
 
| [[Howling Helm (Magic Item)|Howling Helm]] || 22,600 gp || Head || Three times per day, the wearer can attempt to Demoralize all enemies within 30 feet which also summons 1d3 wolves, as Summon Nature's Ally III spell
{{Magic-Item-Table-Aid|Helm of Protection +1}}
|-
{{Magic-Item-Table-Aid|Helm of Protection +2}}
| [[Crown of Blasting, Major (Magic Item)|Crown of Blasting, Major]] || 23,760 gp || Head || Once per day, this crown can be commanded to produce a maximized blast of searing light (40 points of damage) as a ray attack
{{Magic-Item-Table-Aid|Helm of Protection +3}}
|-
{{Magic-Item-Table-Aid|Helm of Protection +4}}
| [[Helm of Underwater Action (Magic Item)|Helm of Underwater Action]] || 24,000 gp || Head || Allows wearer to see 5 times further when underwater, and on command grants a swim speed of 30 feet and creates a bubble of air around the wearer's head
{{Magic-Item-Table-Aid|Helm of Protection +5}}
|-
{{Magic-Item-Table-Aid|Helm of Protection +6}}
| [[Crown of Conquest (Magic Item)|Crown of Conquest]] || 24,600 gp || Head || Grants the wearer a +5 competence bonus to Intimidate checks, and whenever she confirms a critical hit, casts Prayer centered on her (caster level 5)
{{Magic-Item-Table-Aid|Helm of Protection +7}}
|-
{{Magic-Item-Table-Aid|Helm of Protection +8}}
| [[Batrachian Helm (Magic Item)|Batrachian Helm]] || 26,000 gp || Head || Three times per day as a swift action, wearer can fire a tongue of force at a creature or object up to 20 feet away, attempting to pull it adjacent to the wearer
{{Magic-Item-Table-Aid|Helm of Protection +9}}
|-
{{Magic-Item-Table-Aid|Helm of Protection +10}}
| [[Helm of Telepathy (Magic Item)|Helm of Telepathy]] || 27,000 gp || Head || Wearer can Detect Thoughts at will, and communicate telepathically with a creature she is detecting thoughts upon. Grants Suggestion once per day.
{{Magic-Item-Table-Aid|Helm of Protection +11}}
|-
 
| [[Plague Mask (Magic Item)|Plague Mask]] || 27,000 gp || Head || Grants a +4 resistance bonus on saves against Disease, and once per day can cast Remove Disease on a single adjacent creature
{{Magic-Item-Table-Aid|Honcho Helmet +1}}
|-
{{Magic-Item-Table-Aid|Honcho Helmet +2}}
| [[Iron Circlet of Guarded Souls (Magic Item)|Iron Circlet of Guarded Souls]] || 30,000 gp || Head || Wearer is immune to effects which target souls or effects which are foiled by a Nondetection spell
{{Magic-Item-Table-Aid|Honcho Helmet +3}}
|-
{{Magic-Item-Table-Aid|Honcho Helmet +4}}
| [[Laurel of Command (Magic Item)|Laurel of Command]] || 30,000 gp || Head || As a swift action, wearer can bestow a luck bonus to attack rolls, saving throws, skill and ability checks to herself or an ally within 30 feet for 1 round
{{Magic-Item-Table-Aid|Honcho Helmet +5}}
|-
{{Magic-Item-Table-Aid|Honcho Helmet +6}}
| [[Mask of Giants, Lesser (Magic Item)|Mask of Giants, Lesser]] || 30,000 gp || Head || A druid wearing this mask can use Wild Shape to take the form of a giant, gaining some of the giant's abilities.
{{Magic-Item-Table-Aid|Honcho Helmet +7}}
|-
{{Magic-Item-Table-Aid|Honcho Helmet +8}}
| [[Steel-Mind Cap (Magic Item)|Steel-Mind Cap]] || 33,600 gp || Head || Up to 5 non-consecutive rounds per day, reduces the Stunned or Dazed conditions on the wearer to lesser conditions
{{Magic-Item-Table-Aid|Honcho Helmet +9}}
|-
 
| [[Stormlord's Helm (Magic Item)|Stormlord's Helm]] || 35,000 gp || Head || Once per day, the wearer can cast Control Weather, as the spell, and for up to 10 minutes, during the resulting storm, can Call Lightning, as the spell
{{Magic-Item-Table-Aid|Mask of a Thousand Tomes +1}}
|-
{{Magic-Item-Table-Aid|Mask of a Thousand Tomes +2}}
| [[Judge's Wig (Magic Item)|Judge's Wig]] || 59,200 gp || Head || The wearer can cast Discern Lies on a target within 30 feet at will, and gains a +4 competence bonus to Diplomacy and Intimidate checks.
{{Magic-Item-Table-Aid|Mask of a Thousand Tomes +3}}
|-
{{Magic-Item-Table-Aid|Mask of a Thousand Tomes +4}}
| [[Helm of Teleportation (Magic Item)|Helm of Teleportation]] || 73,500 gp || Head || The wearer can cast Teleport three times per day, as the spell
{{Magic-Item-Table-Aid|Mask of a Thousand Tomes +5}}
|-
{{Magic-Item-Table-Aid|Mask of a Thousand Tomes +6}}
| [[Halo of Menace (Magic Item)|Halo of Menace]] || 84,000 gp || Head || Enemies within 20 feet of the wearer must make a will save or suffer a -2 penalty to attacks, saves and AC unless they attack the wearer
{{Magic-Item-Table-Aid|Mask of a Thousand Tomes +7}}
|-
{{Magic-Item-Table-Aid|Mask of a Thousand Tomes +8}}
| [[Mask of Giants, Greater (Magic Item)|Mask of Giants, Greater]] || 90,000 gp || Head || A druid wearing this mask can use Wild Shape to take the form of a giant, gaining many of the giant's abilities.
{{Magic-Item-Table-Aid|Mask of a Thousand Tomes +9}}
|-
| [[Helm of Brilliance (Magic Item)|Helm of Brilliance]] || 125,000 gp || Head || A gaudy, crazy helm which can do a lot of things based on fire, including accidentally killing its wearer
|-
| [[Helm of Electric Radiance (Magic Item)|Helm of Electric Radiance]] || 125,000 gp || Head || A gaudy, crazy helm which can do a lot of things based on lightning, including accidentally killing its wearer
|-
| [[Crown of Heaven (Magic Item)|Crown of Heaven]] || 150,000 gp || Head || Grants the wearer fluency in Celestial, and the ability to cast Detect Evil at will, and Tongues once per day. Part of the Regalia of Heaven set.
|}
|}

Latest revision as of 23:23, 26 December 2020

These are sturdy or dainty, heavily decorated to spartan, items of clothing that are worn on the entire head, covering some or all of the skull from the crown to the ears or sometimes even to the nape of the neck. They may or may not cover the face. They may or may not have a brim, all the way around or partially, and a brim may be narrow to extremely wide. They fit tightly, may or may not cover the hair, and are often attached with straps or other fastenings. They are worn over eye slot and headband items.

Magic Item Name Description Cost
Adventurers Crown of Swords +1 Make attacks of opportunity against foes who strike you. 8,000 gp
Rulers Crown of Swords +2 Make attacks of opportunity against foes who strike at you. 22,750 gp
Eyebite Crown of Swords +3 Make attacks of opportunity against foes who strike you, even from range. 90,000 gp
Destroyers Crown of Swords +4 Make attacks of opportunity against foes who strike at you, even from range. 377,500 gp
Imperial Crown of Swords +5 Make attacks of opportunity against any foes who strike you, even from range. 1,550,000 gp
Cosmic Crown of Swords +6 Make attacks of opportunity against any foes who strike at you, even from range. 6,250,000 gp
Facade of Winsomeness +2 Grants wearer a +2 enhancement bonus to their Charisma score. 6,000 gp
Facade of Winsomeness +4 Grants wearer a +4 enhancement bonus to their Charisma score. 15,000 gp
Facade of Winsomeness +6 Grants wearer a +6 enhancement bonus to their Charisma score. 27,300 gp
Facade of Winsomeness +8 Grants wearer a +8 enhancement bonus to their Charisma score. 78,000 gp
Facade of Winsomeness +10 Grants wearer a +10 enhancement bonus to their Charisma score. 192,000 gp
Facade of Winsomeness +12 Grants wearer a +12 enhancement bonus to their Charisma score. 600,000 gp
Facade of Winsomeness +14 Grants wearer a +14 enhancement bonus to their Charisma score. 1,860,000 gp
Facade of Winsomeness +16 Grants wearer a +16 enhancement bonus to their Charisma score. 5,670,000 gp
Facade of Winsomeness +18 Grants wearer a +18 enhancement bonus to their Charisma score. 13,230,000 gp
Facade of Facility +2 Grants wearer a +2 enhancement bonus to their Intelligence, Wisdom, and Charisma scores. 20,000 gp
Facade of Facility +4 Grants wearer a +4 enhancement bonus to their Intelligence, Wisdom, and Charisma scores. 50,000 gp
Facade of Facility +6 Grants wearer a +6 enhancement bonus to their Intelligence, Wisdom, and Charisma scores. 91,000 gp
Facade of Facility +8 Grants wearer a +8 enhancement bonus to their Intelligence, Wisdom, and Charisma scores. 260,000 gp
Facade of Facility +10 Grants wearer a +10 enhancement bonus to their Intelligence, Wisdom, and Charisma scores. 640,000 gp
Facade of Facility +12 Grants wearer a +12 enhancement bonus to their Intelligence, Wisdom, and Charisma scores. 2,000,000 gp
Facade of Facility +14 Grants wearer a +14 enhancement bonus to their Intelligence, Wisdom, and Charisma scores. 9,300,000 gp
Facade of Facility +16 Grants wearer a +16 enhancement bonus to their Intelligence, Wisdom, and Charisma scores. 37,800,000 gp
Facade of Facility +18 Grants wearer a +18 enhancement bonus to their Intelligence, Wisdom, and Charisma scores. 110,250,000 gp
Facade of Perspicacity +2 Grants wearer a +2 enhancement bonus to two mental ability scores (Intelligence, Wisdom, or Charisma). 13,200 gp
Facade of Perspicacity +4 Grants wearer a +4 enhancement bonus to two mental ability scores (Intelligence, Wisdom, or Charisma). 33,000 gp
Facade of Perspicacity +6 Grants wearer a +6 enhancement bonus to two mental ability scores (Intelligence, Wisdom, or Charisma). 60,060 gp
Facade of Perspicacity +8 Grants wearer a +8 enhancement bonus to two mental ability scores (Intelligence, Wisdom, or Charisma). 171,600 gp
Facade of Perspicacity +10 Grants wearer a +10 enhancement bonus to two mental ability scores (Intelligence, Wisdom, or Charisma). 422,400 gp
Facade of Perspicacity +12 Grants wearer a +12 enhancement bonus to two mental ability scores (Intelligence, Wisdom, or Charisma). 1,320,000 gp
Facade of Perspicacity +14 Grants wearer a +14 enhancement bonus to two mental ability scores (Intelligence, Wisdom, or Charisma). 6,200,000 gp
Facade of Perspicacity +16 Grants wearer a +16 enhancement bonus to two mental ability scores (Intelligence, Wisdom, or Charisma). 26,460,000 gp
Facade of Perspicacity +18 Grants wearer a +18 enhancement bonus to two mental ability scores (Intelligence, Wisdom, or Charisma). 77,175,000 gp
Facade of Wisdom +2 Grants wearer a +2 enhancement bonus to Wisdom. 6,000 gp
Facade of Wisdom +4 Grants wearer a +4 enhancement bonus to Wisdom. 15,000 gp
Facade of Wisdom +6 Grants wearer a +6 enhancement bonus to Wisdom. 27,300 gp
Facade of Wisdom +8 Grants wearer a +8 enhancement bonus to Wisdom. 78,000 gp
Facade of Wisdom +10 Grants wearer a +10 enhancement bonus to Wisdom. 192,000 gp
Facade of Wisdom +12 Grants wearer a +12 enhancement bonus to Wisdom. 600,000 gp
Facade of Wisdom +14 Grants wearer a +14 enhancement bonus to Wisdom. 1,860,000 gp
Facade of Wisdom +16 Grants wearer a +16 enhancement bonus to Wisdom. 5,670,000 gp
Facade of Wisdom +18 Grants wearer a +18 enhancement bonus to Wisdom. 13,230,000 gp
Facade of Wits +2 Grants wearer a +2 enhancement bonus to Intelligence. 6,000 gp
Facade of Wits +4 Grants wearer a +4 enhancement bonus to Intelligence. 15,000 gp
Facade of Wits +6 Grants wearer a +6 enhancement bonus to Intelligence. 27,300 gp
Facade of Wits +8 Grants wearer a +8 enhancement bonus to Intelligence. 78,000 gp
Facade of Wits +10 Grants wearer a +10 enhancement bonus to Intelligence. 192,000 gp
Facade of Wits +12 Grants wearer a +12 enhancement bonus to Intelligence. 600,000 gp
Facade of Wits +14 Grants wearer a +14 enhancement bonus to Intelligence. 1,860,000 gp
Facade of Wits +16 Grants wearer a +16 enhancement bonus to Intelligence. 5,670,000 gp
Facade of Wits +18 Grants wearer a +18 enhancement bonus to Intelligence. 13,230,000 gp
Hat of Disguise +1 Use Disguise as a standard action, negating up to -3 in penalities to the roll. 10,000 gp
Hat of Disguise +2 Use Disguise as a standard action, negating up to -6 in penalities to the roll. 18,750 gp
Hat of Disguise +3 Use Disguise as a swift action, negating up to -9 in penalities to the roll. 35,500 gp
Hat of Disguise +4 Use Disguise as a swift action, negating up to -12 in penalities to the roll. 90,000 gp
Hat of Disguise +5 Use Disguise as a swift action, negating up to -15 in penalities to the roll. 212,500 gp
Hat of Disguise +6 Use Disguise as a swift or as part of a move action, negating up to -18 in penalities to the roll. 500,000 gp
Hat of Disguise +7 Use Disguise as a swift or as part of a move action, negating up to -21 in penalities to the roll. 1,150,000 gp
Hat of Disguise +8 Use Disguise as a free or as part of a move action, negating up to -25 in penalities to the roll. 2,725,000 gp
Hat of Disguise +9 Use Disguise as a free or as part of a move action, negating up to -30 in penalities to the roll. 6,250,000 gp
Helm of Protection +1 Grants the wearer a +1 Shield Bonus to AC. 900 gp
Helm of Protection +2 Grants the wearer a +2 Shield Bonus to AC. 6,050 gp
Helm of Protection +3 Grants the wearer a +3 Shield Bonus to AC. 17,600 gp
Helm of Protection +4 Grants the wearer a +4 Shield Bonus to AC. 41,250 gp
Helm of Protection +5 Grants the wearer a +5 Shield Bonus to AC. 106,150 gp
Helm of Protection +6 Grants the wearer a +6 Shield Bonus to AC. 352,000 gp
Helm of Protection +7 Grants the wearer a +8 Shield Bonus to AC. 1,100,000 gp
Helm of Protection +8 Grants the wearer a +8 Shield Bonus to AC. 2,990,000 gp
Helm of Protection +9 Grants the wearer a +9 Shield Bonus to AC. 10,080,000 gp
Helm of Protection +10 Grants the wearer a +10 Shield Bonus to AC. 38,750,000 gp
Helm of Protection +11 Grants the wearer a +11 Shield Bonus to AC. 78,435,000 gp
Honcho Helmet +1 Up to three times per day, grant a bonus move action to one summoned monster, animal companion, or familiar you control. 1,875 gp
Honcho Helmet +2 Up to five times per day, grant a bonus move action to one summoned monster, animal companion, or familiar you control. 5,000 gp
Honcho Helmet +3 Up to seven times per day, grant a bonus move action to one summoned monster, animal companion, or familiar you control. 10,000 gp
Honcho Helmet +4 Up to nine times per day, grant a bonus move action to one summoned monster, animal companion, or familiar you control. 31,850 gp
Honcho Helmet +5 Once per round, grant a bonus move action to one summoned monster, animal companion, or familiar you control. 91,000 gp
Honcho Helmet +6 Grant bonus move actions to one or more of your summoned creatures, animal companions, or familiars. 297,500 gp
Honcho Helmet +7 Nine times per day, grant a bonus move action to one summoned monster, animal companion, or familiar you control. 1,575,000 gp
Honcho Helmet +8 Once per round, grant bonus move actions to each summoned monster, animal companion, or familiar you control. 4,905,000 gp
Honcho Helmet +9 Grant bonus move actions to summoned monsters, animal companions, or familiars you control. 14,895,000 gp
Mask of a Thousand Tomes +1 Acts as a magical Library, once per week, for a +4 circumstance bonus to a skill roll. 3,750 gp
Mask of a Thousand Tomes +2 Acts as a magical Library, once per week, for a +6 circumstance bonus to a skill roll. 10,000 gp
Mask of a Thousand Tomes +3 Acts as a magical Library, once per day, for a +5 circumstance bonus to a skill roll. 22,750 gp
Mask of a Thousand Tomes +4 Acts as a magical Library, three times per week, for a +6 circumstance bonus to a skill roll. 65,000 gp
Mask of a Thousand Tomes +5 Acts as a magical Library, two times per day, for a +7 circumstance bonus to a skill roll. 212,500 gp
Mask of a Thousand Tomes +6 Acts as a magical Library, three times per day, for a +8 circumstance bonus to a skill roll. 650,000 gp
Mask of a Thousand Tomes +7 Acts as a magical Library, four times per day, for a +9 circumstance bonus to a skill roll. 2,050,000 gp
Mask of a Thousand Tomes +8 Acts as a magical Library, five times per day, for a +10 circumstance bonus to a skill roll. 6,250,000 gp
Mask of a Thousand Tomes +9 Acts as a magical Library, six times per day, for a +11 circumstance bonus to a skill roll. 18,675,000 gp