Headband Slot Magic Items: Difference between revisions

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[[Category:Epic Path]]
[[Category:Epic Path]][[Category:Magic Items]]
[[Category:Magic Items]]
These are small, narrow items of clothing or jewelry worn around the head, above the eyes and ears but below the crown of the head, usually covering the forehead above the eyes but not always.  They may be simple or complex but are usually tight to the body.  They are worn under head slot items and above eye slot items.
{{Breadcrumbs|[[Wondrous Magic Items]]}}


{|  {{MagicItemTableHeader}}
{{Magic-Item-Table-Aid|Deadhead Headband +1}}
{{Magic-Item-Table-Aid|Deadhead Headband +2}}
{{Magic-Item-Table-Aid|Deadhead Headband +3}}
{{Magic-Item-Table-Aid|Deadhead Headband +4}}
{{Magic-Item-Table-Aid|Deadhead Headband +5}}
{{Magic-Item-Table-Aid|Deadhead Headband +6}}
{{Magic-Item-Table-Aid|Deadhead Headband +7}}
{{Magic-Item-Table-Aid|Deadhead Headband +8}}
{{Magic-Item-Table-Aid|Deadhead Headband +9}}
{{Magic-Item-Table-Aid|Headband of the Theorist +1}}
{{Magic-Item-Table-Aid|Headband of the Theorist +2}}
{{Magic-Item-Table-Aid|Headband of the Theorist +3}}
{{Magic-Item-Table-Aid|Headband of the Theorist +4}}
{{Magic-Item-Table-Aid|Headband of the Theorist +5}}
{{Magic-Item-Table-Aid|Imbued Headband of the Theorist +2}}
{{Magic-Item-Table-Aid|Imbued Headband of the Theorist +4}}
{{Magic-Item-Table-Aid|Headband of the Theorist +6}}
{{Magic-Item-Table-Aid|Imbued Headband of the Theorist +6}}
{{Magic-Item-Table-Aid|Headband of the Theorist +7}}
{{Magic-Item-Table-Aid|Headband of the Theorist +8}}
{{Magic-Item-Table-Aid|Imbued Headband of the Theorist +8}}
{{Magic-Item-Table-Aid|Headband of the Theorist +9}}
{{Magic-Item-Table-Aid|Headband of the Theorist +10}}
{{Magic-Item-Table-Aid|Imbued Headband of the Theorist +10}}
{{Magic-Item-Table-Aid|Headband of the Philosopher +1}}
{{Magic-Item-Table-Aid|Headband of the Philosopher +2}}
{{Magic-Item-Table-Aid|Headband of the Philosopher +3}}
{{Magic-Item-Table-Aid|Headband of the Philosopher +4}}
{{Magic-Item-Table-Aid|Headband of the Philosopher +5}}
{{Magic-Item-Table-Aid|Imbued Headband of the Philosopher +2}}
{{Magic-Item-Table-Aid|Imbued Headband of the Philosopher +4}}
{{Magic-Item-Table-Aid|Headband of the Philosopher +6}}
{{Magic-Item-Table-Aid|Imbued Headband of the Philosopher +6}}
{{Magic-Item-Table-Aid|Headband of the Philosopher +7}}
{{Magic-Item-Table-Aid|Headband of the Philosopher +8}}
{{Magic-Item-Table-Aid|Imbued Headband of the Philosopher +8}}
{{Magic-Item-Table-Aid|Headband of the Philosopher +9}}
{{Magic-Item-Table-Aid|Headband of the Philosopher +10}}
{{Magic-Item-Table-Aid|Imbued Headband of the Philosopher +10}}
{{Magic-Item-Table-Aid|Headband of the Logician +1}}
{{Magic-Item-Table-Aid|Headband of the Logician +2}}
{{Magic-Item-Table-Aid|Headband of the Logician +3}}
{{Magic-Item-Table-Aid|Headband of the Logician +4}}
{{Magic-Item-Table-Aid|Headband of the Logician +5}}
{{Magic-Item-Table-Aid|Imbued Headband of the Logician +2}}
{{Magic-Item-Table-Aid|Imbued Headband of the Logician +4}}
{{Magic-Item-Table-Aid|Headband of the Logician +6}}
{{Magic-Item-Table-Aid|Imbued Headband of the Logician +6}}
{{Magic-Item-Table-Aid|Headband of the Logician +7}}
{{Magic-Item-Table-Aid|Headband of the Logician +8}}
{{Magic-Item-Table-Aid|Imbued Headband of the Logician +8}}
{{Magic-Item-Table-Aid|Headband of the Logician +9}}
{{Magic-Item-Table-Aid|Headband of the Logician +10}}
{{Magic-Item-Table-Aid|Imbued Headband of the Logician +10}}
{{Magic-Item-Table-Aid|Headband of the Savant +1}}
{{Magic-Item-Table-Aid|Headband of the Savant +2}}
{{Magic-Item-Table-Aid|Headband of the Savant +3}}
{{Magic-Item-Table-Aid|Headband of the Savant +4}}
{{Magic-Item-Table-Aid|Headband of the Savant +5}}
{{Magic-Item-Table-Aid|Imbued Headband of the Savant +2}}
{{Magic-Item-Table-Aid|Imbued Headband of the Savant +4}}
{{Magic-Item-Table-Aid|Headband of the Savant +6}}
{{Magic-Item-Table-Aid|Imbued Headband of the Savant +6}}
{{Magic-Item-Table-Aid|Headband of the Savant +7}}
{{Magic-Item-Table-Aid|Headband of the Savant +8}}
{{Magic-Item-Table-Aid|Imbued Headband of the Savant +8}}
{{Magic-Item-Table-Aid|Headband of the Savant +9}}
{{Magic-Item-Table-Aid|Headband of the Savant +10}}
{{Magic-Item-Table-Aid|Imbued Headband of the Savant +10}}
{{Magic-Item-Table-Aid|Chronicler's Coronet +2}}
{{Magic-Item-Table-Aid|Chronicler's Coronet +4}}
{{Magic-Item-Table-Aid|Chronicler's Coronet +6}}
{{Magic-Item-Table-Aid|Chronicler's Coronet +8}}
{{Magic-Item-Table-Aid|Chronicler's Coronet +10}}
{{Magic-Item-Table-Aid|Chronicler's Coronet +12}}
{{Magic-Item-Table-Aid|Chronicler's Coronet +14}}
{{Magic-Item-Table-Aid|Chronicler's Coronet +16}}
{{Magic-Item-Table-Aid|Chronicler's Coronet +18}}
{{Magic-Item-Table-Aid|Diadem of Deep Design +2}}
{{Magic-Item-Table-Aid|Diadem of Deep Design +4}}
{{Magic-Item-Table-Aid|Diadem of Deep Design +6}}
{{Magic-Item-Table-Aid|Diadem of Deep Design +8}}
{{Magic-Item-Table-Aid|Diadem of Deep Design +10}}
{{Magic-Item-Table-Aid|Diadem of Deep Design +12}}
{{Magic-Item-Table-Aid|Diadem of Deep Design +14}}
{{Magic-Item-Table-Aid|Diadem of Deep Design +16}}
{{Magic-Item-Table-Aid|Diadem of Deep Design +18}}
{{Magic-Item-Table-Aid|Coronet of Eloquence +1}}
{{Magic-Item-Table-Aid|Coronet of Eloquence +2}}
{{Magic-Item-Table-Aid|Coronet of Eloquence +3}}
{{Magic-Item-Table-Aid|Coronet of Eloquence +4}}
{{Magic-Item-Table-Aid|Coronet of Eloquence +5}}
{{Magic-Item-Table-Aid|Coronet of Eloquence +6}}
{{Magic-Item-Table-Aid|Coronet of Eloquence +7}}
{{Magic-Item-Table-Aid|Coronet of Eloquence +8}}
{{Magic-Item-Table-Aid|Coronet of Eloquence +9}}
{{Magic-Item-Table-Aid|Headband of Gracious Wit +2}}
{{Magic-Item-Table-Aid|Headband of Gracious Wit +4}}
{{Magic-Item-Table-Aid|Headband of Gracious Wit +6}}
{{Magic-Item-Table-Aid|Headband of Gracious Wit +8}}
{{Magic-Item-Table-Aid|Headband of Gracious Wit +10}}
{{Magic-Item-Table-Aid|Headband of Gracious Wit +12}}
{{Magic-Item-Table-Aid|Headband of Gracious Wit +14}}
{{Magic-Item-Table-Aid|Headband of Gracious Wit +16}}
{{Magic-Item-Table-Aid|Headband of Gracious Wit +18}}
{{Magic-Item-Table-Aid|Mechanists Lappet +1}}
{{Magic-Item-Table-Aid|Mechanists Lappet +2}}
{{Magic-Item-Table-Aid|Mechanists Lappet +3}}
{{Magic-Item-Table-Aid|Mechanists Lappet +4}}
{{Magic-Item-Table-Aid|Mechanists Lappet +5}}
{{Magic-Item-Table-Aid|Mechanists Lappet +6}}
{{Magic-Item-Table-Aid|Mechanists Lappet +7}}
{{Magic-Item-Table-Aid|Mechanists Lappet +8}}
{{Magic-Item-Table-Aid|Mechanists Lappet +9}}
{{Magic-Item-Table-Aid|Sage's Circlet +2}}
{{Magic-Item-Table-Aid|Sage's Circlet +4}}
{{Magic-Item-Table-Aid|Sage's Circlet +6}}
{{Magic-Item-Table-Aid|Sage's Circlet +8}}
{{Magic-Item-Table-Aid|Sage's Circlet +10}}
{{Magic-Item-Table-Aid|Sage's Circlet +12}}
{{Magic-Item-Table-Aid|Sage's Circlet +14}}
{{Magic-Item-Table-Aid|Sage's Circlet +16}}
{{Magic-Item-Table-Aid|Sage's Circlet +18}}
{{Magic-Item-Table-Aid|Scholar's Laurel +2}}
{{Magic-Item-Table-Aid|Scholar's Laurel +4}}
{{Magic-Item-Table-Aid|Scholar's Laurel +6}}
{{Magic-Item-Table-Aid|Scholar's Laurel +8}}
{{Magic-Item-Table-Aid|Scholar's Laurel +10}}
{{Magic-Item-Table-Aid|Scholar's Laurel +12}}
{{Magic-Item-Table-Aid|Scholar's Laurel +14}}
{{Magic-Item-Table-Aid|Scholar's Laurel +16}}
{{Magic-Item-Table-Aid|Scholar's Laurel +18}}
{{Magic-Item-Table-Aid|Summoners Medallion +1}}
{{Magic-Item-Table-Aid|Summoners Medallion +2}}
{{Magic-Item-Table-Aid|Summoners Medallion +3}}
{{Magic-Item-Table-Aid|Summoners Medallion +4}}
{{Magic-Item-Table-Aid|Summoners Medallion +5}}
{{Magic-Item-Table-Aid|Summoners Medallion +6}}
{{Magic-Item-Table-Aid|Summoners Medallion +7}}
{{Magic-Item-Table-Aid|Summoners Medallion +8}}
{{Magic-Item-Table-Aid|Summoners Medallion +9}}
{{Magic-Item-Table-Aid|Victory Laurel +1}}
{{Magic-Item-Table-Aid|Victory Laurel +2}}
{{Magic-Item-Table-Aid|Victory Laurel +3}}
{{Magic-Item-Table-Aid|Victory Laurel +4}}
{{Magic-Item-Table-Aid|Victory Laurel +5}}
{{Magic-Item-Table-Aid|Victory Laurel +6}}
{{Magic-Item-Table-Aid|Victory Laurel +7}}
{{Magic-Item-Table-Aid|Victory Laurel +8}}
{{Magic-Item-Table-Aid|Victory Laurel +9}}


{| class="ep-default sortable" style="text-align:left" width="90%"
|- style="Background:#DEB887; Color:#000;"
! width="200" | Magic Item Name || width="100" | Cost || width="100" | Slot || Description
|-
| [[Headband of Aerial Agility (Magic Item)|Headband of Aerial Agility]] || varies || Headband || Grants an enhancement bonus to one of the wearer's three mental ability sores (INT, WIS or CHA); higher level versions also grant flight
|-
| [[Shifter's Headband (Magic Item)|Shifter's Headband]] || varies || Headband || Grants an enhancement bonus to one of the wearer's three mental ability sores (INT, WIS or CHA) and grants some bonuses to Polymorph effects
|-
| [[Headband of Mental Prowess (Magic Item)|Headband of Mental Prowess]] || varies || Headband || Grants an enhancement bonus to two of the wearer's three mental ability scores (INT, WIS or CHA)
|-
| [[Headband of Mental Superiority (Magic Item)|Headband of Mental Superiority]] || varies || Headband || Grants an enhancement bonus to all three of the wearer's mental ability scores (INT, WIS and CHA)
|-
| [[Phylactery of Faithfulness (Magic Item)|Phylactery of Faithfulness]] || 1,000 gp || Headband || Warns the wearer just before she performs any action which could adversely affect her alignment
|-
| [[Dead Man's Headband (Magic Item)|Dead Man's Headband]] || 3,600 gp || Headband || Protects the wearer's head-slot item from being Sundered or Stolen, and grants a +1 insight bonus to the save DC of the wearer's fear effects
|-
| [[Headband of Ponderous Recollection (Magic Item)|Headband of Ponderous Recollection]] || 5,100 gp || Headband || Grants a +2 enhancement bonus to the wearer's Intelligence, and 3 times per day, the wearer can study a creature to learn its abilities and weaknesses
|-
| [[Headband of Ki Focus (Magic Item)|Headband of Ki Focus]] || 5,400 gp || Headband || Whenever the wearer spends a Ki point to make an additional attack, she gains a +1 insight bonus to that attack roll.
|-
| [[Headband of Unshakeable Resolve (Magic Item)|Headband of Unshakeable Resolve]] || 5,600 gp || Headband || Grants a +2 enhancement bonus to the wearer's Wisdom, and 3 times per day, the wearer can reduce a fear effect to a lesser fear effect in the same array
|-
| [[Hollywreath Band (Magic Item)|Hollywreath Band]] || 5,700 gp || Headband || Wearer can cast Goodberry once per day, and spells she casts with the Plant descriptor gain a +1 insight bonus to caster level and save DC
|-
| [[Headband of Deathless Devotion (Magic Item)|Headband of Deathless Devotion]] || 6,400 gp || Headband || Wearer gains a +2 morale bonus on stabilization checks and on saves against ongoing effects with recurring saves (e.g. diseases, poisons, compulsions, etc.)
|-
| [[Phylactery of the Shepherd (Magic Item)|Phylactery of the Shepherd]] || 7,000 gp || Headband || Three times per day, the wearer can determine an ally's health and condition, as the status spell, and can Channel Divinity or Lay on Hands on that ally at range
|-
| [[Headband of Intuition (Magic Item)|Headband of Intuition]] || 7,000 gp || Headband || Three times per day, the wearer can cast Augery, as the spell, and always gets a meaningful reply
|-
| [[Headband of Fortune's Favor (Magic Item)|Headband of Fortune's Favor]] || 7,700 gp || Headband || Wearer gains a +1 luck bonus to saving throws, and the duration of any spells cast on the wearer which grant a luck bonus is extended by 1 round
|-
| [[Headband of Havoc (Magic Item)|Headband of Havoc]] || 8,000 gp || Headband || When raging, the wearer treats one of her Rage powers as if she were 4 levels higher. Once per day, the wearer can enter a rage as an immediate action
|-
| [[Serpent's Band (Magic Item)|Serpent's Band]] || 9,000 gp || Headband || Wearer gains a +2 insight bonus against effects with the Emotion descriptor including fear effects, and can speak to reptiles
|-
| [[Hunter's Band (Magic Item)|Hunter's Band]] || 11,000 gp || Headband || Grants a +5 competence bonus to Survival and the effects of the Tireless Pursuit spell. Also grants a ranger a +1 bonus to attack rolls against their quarry
|-
| [[Phylactery of Negative Channeling (Magic Item)|Phylactery of Negative Channeling]] || 11,000 gp || Headband || When the wearer Channels Divinity to harm the living or to heal the undead, this phylactory adds 2d6 to that Channel's effect
|-
| [[Phylactery of Positive Channeling (Magic Item)|Phylactery of Positive Channeling]] || 11,000 gp || Headband || When the wearer Channels Divinity to heal the living or to harm the undead, this phylactory adds 2d6 to that Channel's effect.
|-
| [[Veiled Eye (Magic Item)|Veiled Eye]] || 12,000 gp || Headband || Wearer can still see with his eyes closed, but takes a -2 penalty on attack rolls and gains a +2 insight bonus to saves versus gaze attacks
|-
| [[Band of the Stalwart Warrior (Magic Item)|Band of the Stalwart Warrior]] || 14,000 gp || Headband || Reduces any fear effects on the wearer to their weakest status, and grants the wearer a +2 competence bonus to Will saves versus fear
|-
| [[Headband of Ninjitsu (Magic Item)|Headband of Ninjitsu]] || 15,000 gp || Headband || Grants wearer a +2 insight bonus to attack rolls on sneak attacks, and once per day, can perform a Feint or Reposition as a swift action.
|-
| [[Headband of Arcane Energy (Magic Item)|Headband of Arcane Energy]] || 20,000 gp || Headband || Three times per day, the wearer can sacrifice an arcane spell to create an offensive blast or a defensive shield.
|-
| [[Headband of Counterspelling (Magic Item)|Headband of Counterspelling]] || 20,000 gp || Headband || Once per day, the wearer can attempt to counter a spell as an immediate action instead of a readied action.
|-
| [[Headband of Knucklebones (Magic Item)|Headband of Knucklebones]] || 27,500 gp || Headband || Wearer can cast Command Undead three times per day, and Animate Dead once per day, but both spells can only affect or create zombies
|-
| [[Soulbound Eye (Magic Item)|Soulbound Eye]] || 30,000 gp || Headband || The owner of this gem can implant it in the head of a helpless victim, granting the master the ability to see through the victim's senses.
|-
| [[Winter Wolf Headband (Magic Item)|Winter Wolf Headband]] || 32,000 gp || Headband || The wearer gains ER 10/cold, can turn into a wolf once per day, and can breathe a Cone of Cold, as the spell, once per day.
|-
| [[Headband of Seduction (Magic Item)|Headband of Seduction]] || 40,000 gp || Headband || Grants a +2 enhancement bonus to the wearer's Charisma, and the wearer can cast Unnatural Lust once per day
|-
| [[Headband of Mental Resilience (Magic Item)|Headband of Mental Resilience]] || 64,000 gp || Headband || Grants a +2 enhancement bonus to all three of the wearer's mental ability scores (INT, WIS and CHA), and 5 ability points which are used first when ability drained
|}
|}

Latest revision as of 19:27, 29 July 2020

These are small, narrow items of clothing or jewelry worn around the head, above the eyes and ears but below the crown of the head, usually covering the forehead above the eyes but not always. They may be simple or complex but are usually tight to the body. They are worn under head slot items and above eye slot items.

Magic Item Name Description Cost
Deadhead Headband +1 Add +1 Enhancement bonus to all damage DC's, add temp hit points once per day. 3,750 gp
Deadhead Headband +2 Add +2 Enhancement bonus to all damage DC's, add temp hit points three times per day. 10,000 gp
Deadhead Headband +3 Add +2 Enhancement bonus to all damage DC's, add auto temp hit points once per encounter, and at-will once per day. 22,750 gp
Deadhead Headband +4 Add +2 Enhancement bonus to all damage DC's, add 2xBAB auto temp hit points once per encounter, and 2xBAB at-will once per day. 90,000 gp
Deadhead Headband +5 Add +3 Enhancement bonus to all damage DC's, add 2xBAB auto temp hit points once per encounter, and 2xBAB at-will once per day. 399,000 gp
Deadhead Headband +6 Add +3 Enhancement bonus to all damage DC's, add 2xBAB auto temp hit points once per encounter, add 2xBAB when Bloodied, and 2xBAB at-will once per day. 910,000 gp
Deadhead Headband +7 Add +3 Enhancement bonus to all damage DC's, add 2xBAB auto temp hit points once per encounter, add 2xBAB when Bloodied, and 2xBAB at-will twice per day. 2,870,000 gp
Deadhead Headband +8 Add +4 Enhancement bonus to all damage DC's, add 2xBAB auto temp hit points once per encounter, add 2xBAB when Bloodied, and 2xBAB at-will twice per day. 11,585,000 gp
Deadhead Headband +9 Add +4 Enhancement bonus to all damage DC's, add 3xBAB auto temp hit points once per encounter, add 3xBAB when Bloodied, and 3xBAB at-will three times per day. 40,915,000 gp
Headband of the Theorist +1 Grants a +1 enhancement bonus to a single skill. 96 gp
Headband of the Theorist +2 Grants a +2 enhancement bonus to a single skill. 900 gp
Headband of the Theorist +3 Grants a +3 enhancement bonus to a single skill. 2,880 gp
Headband of the Theorist +4 Grants a +4 enhancement bonus to a single skill. 7,644 gp
Headband of the Theorist +5 Grants a +5 enhancement bonus to a single skill. 24,960 gp
Imbued Headband of the Theorist +2 Grants a +2 enhancement bonus to a single skill, and a +2 enhancement bonus to Intelligence, Wisdom, and Charisma. 27,020 gp
Imbued Headband of the Theorist +4 Grants a +4 enhancement bonus to a single skill, and a +4 enhancement bonus to Intelligence, Wisdom, and Charisma. 89,600 gp
Headband of the Theorist +6 Grants a +6 enhancement bonus to a single skill. 91,800 gp
Imbued Headband of the Theorist +6 Grants a +6 enhancement bonus to a single skill, and a +6 enhancement bonus to Intelligence, Wisdom, and Charisma. 280,000 gp
Headband of the Theorist +7 Grants a +7 enhancement bonus to a single skill. 312,000 gp
Headband of the Theorist +8 Grants a +8 enhancement bonus to a single skill. 1,082,400 gp
Imbued Headband of the Theorist +8 Grants a +8 enhancement bonus to a single skill, and a +8 enhancement bonus to Intelligence, Wisdom, and Charisma. 2,016,000 gp
Headband of the Theorist +9 Grants a +9 enhancement bonus to a single skill. 3,600,000 gp
Headband of the Theorist +10 Grants a +10 enhancement bonus to a single skill. 11,653,200 gp
Imbued Headband of the Theorist +10 Grants a +10 enhancement bonus to a single skill, and a +10 enhancement bonus to Intelligence, Wisdom, and Charisma. 19,922,000 gp
Headband of the Philosopher +1 Grants a +1 enhancement bonus to three different skills. 192 gp
Headband of the Philosopher +2 Grants a +2 enhancement bonus to three different skills. 1,800 gp
Headband of the Philosopher +3 Grants a +3 enhancement bonus to three different skills. 5,760 gp
Headband of the Philosopher +4 Grants a +4 enhancement bonus to three different skills. 15,288 gp
Headband of the Philosopher +5 Grants a +5 enhancement bonus to three different skills. 49,920 gp
Imbued Headband of the Philosopher +2 Grants a +2 enhancement bonus to three different skills, and a +2 enhancement bonus to Intelligence, Wisdom, and Charisma. 54,040 gp
Imbued Headband of the Philosopher +4 Grants a +4 enhancement bonus to three different skills, and a +4 enhancement bonus to Intelligence, Wisdom, and Charisma. 179,200 gp
Headband of the Philosopher +6 Grants a +6 enhancement bonus to three different skills. 183,600 gp
Imbued Headband of the Philosopher +6 Grants a +6 enhancement bonus to three different skills, and a +6 enhancement bonus to Intelligence, Wisdom, and Charisma. 560,000 gp
Headband of the Philosopher +7 Grants a +7 enhancement bonus to three different skills. 624,000 gp
Headband of the Philosopher +8 Grants a +8 enhancement bonus to three different skills. 2,164,800 gp
Imbued Headband of the Philosopher +8 Grants a +8 enhancement bonus to three different skills, and a +8 enhancement bonus to Intelligence, Wisdom, and Charisma. 4,032,000 gp
Headband of the Philosopher +9 Grants a +9 enhancement bonus to three different skills. 7,200,000 gp
Headband of the Philosopher +10 Grants a +10 enhancement bonus to three different skills. 23,306,400 gp
Imbued Headband of the Philosopher +10 Grants a +10 enhancement bonus to three different skills, and a +10 enhancement bonus to Intelligence, Wisdom, and Charisma. 39,844,000 gp
Headband of the Logician +1 Grants a +1 enhancement bonus to five different skills. 288 gp
Headband of the Logician +2 Grants a +2 enhancement bonus to five different skills. 2,700 gp
Headband of the Logician +3 Grants a +3 enhancement bonus to five different skills. 8,640 gp
Headband of the Logician +4 Grants a +4 enhancement bonus to five different skills. 22,932 gp
Headband of the Logician +5 Grants a +5 enhancement bonus to five different skills. 74,880 gp
Imbued Headband of the Logician +2 Grants a +2 enhancement bonus to five different skills, and a +2 enhancement bonus to Intelligence, Wisdom, and Charisma. 81,060 gp
Imbued Headband of the Logician +4 Grants a +4 enhancement bonus to five different skills, and a +4 enhancement bonus to Intelligence, Wisdom, and Charisma. 268,800 gp
Headband of the Logician +6 Grants a +6 enhancement bonus to five different skills. 275,400 gp
Imbued Headband of the Logician +6 Grants a +6 enhancement bonus to five different skills, and a +6 enhancement bonus to Intelligence, Wisdom, and Charisma. 840,000 gp
Headband of the Logician +7 Grants a +7 enhancement bonus to five different skills. 936,000 gp
Headband of the Logician +8 Grants a +8 enhancement bonus to five different skills. 3,247,200 gp
Imbued Headband of the Logician +8 Grants a +8 enhancement bonus to five different skills, and a +8 enhancement bonus to Intelligence, Wisdom, and Charisma. 6,048,000 gp
Headband of the Logician +9 Grants a +9 enhancement bonus to five different skills. 10,800,000 gp
Headband of the Logician +10 Grants a +10 enhancement bonus to five different skills. 34,959,600 gp
Imbued Headband of the Logician +10 Grants a +10 enhancement bonus to five different skills, and a +10 enhancement bonus to Intelligence, Wisdom, and Charisma. 59,766,000 gp
Headband of the Savant +1 Grants a +1 enhancement bonus to eight different skills. 384 gp
Headband of the Savant +2 Grants a +2 enhancement bonus to eight different skills. 3,600 gp
Headband of the Savant +3 Grants a +3 enhancement bonus to eight different skills. 11,520 gp
Headband of the Savant +4 Grants a +4 enhancement bonus to eight different skills. 30,576 gp
Headband of the Savant +5 Grants a +5 enhancement bonus to eight different skills. 99,840 gp
Imbued Headband of the Savant +2 Grants a +2 enhancement bonus to eight different skills, and a +2 enhancement bonus to Intelligence, Wisdom, and Charisma. 108,080 gp
Imbued Headband of the Savant +4 Grants a +4 enhancement bonus to eight different skills, and a +4 enhancement bonus to Intelligence, Wisdom, and Charisma. 358,400 gp
Headband of the Savant +6 Grants a +6 enhancement bonus to eight different skills. 367,200 gp
Imbued Headband of the Savant +6 Grants a +6 enhancement bonus to eight different skills, and a +6 enhancement bonus to Intelligence, Wisdom, and Charisma. 1,120,000 gp
Headband of the Savant +7 Grants a +7 enhancement bonus to eight different skills. 1,248,000 gp
Headband of the Savant +8 Grants a +8 enhancement bonus to eight different skills. 4,329,600 gp
Imbued Headband of the Savant +8 Grants a +8 enhancement bonus to eight different skills, and a +8 enhancement bonus to Intelligence, Wisdom, and Charisma. 8,064,000 gp
Headband of the Savant +9 Grants a +9 enhancement bonus to eight different skills. 14,400,000 gp
Headband of the Savant +10 Grants a +10 enhancement bonus to eight different skills. 46,612,800 gp
Imbued Headband of the Savant +10 Grants a +10 enhancement bonus to eight different skills, and a +10 enhancement bonus to Intelligence, Wisdom, and Charisma. 79,688,000 gp
Chronicler's Coronet +2 Grants wearer a +2 enhancement bonus to their Charisma score. 5,000 gp
Chronicler's Coronet +4 Grants wearer a +4 enhancement bonus to their Charisma score. 12,500 gp
Chronicler's Coronet +6 Grants wearer a +6 enhancement bonus to their Charisma score. 22,750 gp
Chronicler's Coronet +8 Grants wearer a +8 enhancement bonus to their Charisma score. 65,000 gp
Chronicler's Coronet +10 Grants wearer a +10 enhancement bonus to their Charisma score. 160,000 gp
Chronicler's Coronet +12 Grants wearer a +12 enhancement bonus to their Charisma score. 500,000 gp
Chronicler's Coronet +14 Grants wearer a +14 enhancement bonus to their Charisma score. 1,550,000 gp
Chronicler's Coronet +16 Grants wearer a +16 enhancement bonus to their Charisma score. 4,725,000 gp
Chronicler's Coronet +18 Grants wearer a +18 enhancement bonus to their Charisma score. 11,025,000 gp
Diadem of Deep Design +2 Grants wearer a +2 enhancement bonus to their Intelligence, Wisdom, and Charisma scores. 20,000 gp
Diadem of Deep Design +4 Grants wearer a +4 enhancement bonus to their Intelligence, Wisdom, and Charisma scores. 50,000 gp
Diadem of Deep Design +6 Grants wearer a +6 enhancement bonus to their Intelligence, Wisdom, and Charisma scores. 91,000 gp
Diadem of Deep Design +8 Grants wearer a +8 enhancement bonus to their Intelligence, Wisdom, and Charisma scores. 260,000 gp
Diadem of Deep Design +10 Grants wearer a +10 enhancement bonus to their Intelligence, Wisdom, and Charisma scores. 640,000 gp
Diadem of Deep Design +12 Grants wearer a +12 enhancement bonus to their Intelligence, Wisdom, and Charisma scores. 2,000,000 gp
Diadem of Deep Design +14 Grants wearer a +14 enhancement bonus to their Intelligence, Wisdom, and Charisma scores. 9,300,000 gp
Diadem of Deep Design +16 Grants wearer a +16 enhancement bonus to their Intelligence, Wisdom, and Charisma scores. 37,800,000 gp
Diadem of Deep Design +18 Grants wearer a +18 enhancement bonus to their Intelligence, Wisdom, and Charisma scores. 110,250,000 gp
Coronet of Eloquence +1 Teaches two Languages to the attuned wearer, one at Fluent, one at Pidgin. 500 gp
Coronet of Eloquence +2 Teaches two Languages to the attuned wearer, one at Fluent, one at Novice. 2,750 gp
Coronet of Eloquence +3 Teaches three Languages to the attuned wearer, two at Fluent, one at Pidgin. 6,250 gp
Coronet of Eloquence +4 Teaches four Languages to the attuned wearer, two at Fluent, one at Novice, one at Pidgin. 12,500 gp
Coronet of Eloquence +5 Teaches five Languages to the attuned wearer, two at Fluent, two at Novice, one at Pidgin. 22,750 gp
Coronet of Eloquence +6 Teaches five Languages to the attuned wearer, two at Native, one at Fluent, one at Novice, one at Pidgin. 65,000 gp
Coronet of Eloquence +7 Teaches five Languages to the attuned wearer, three at Native, one at Fluent, one at Novice. 285,000 gp
Coronet of Eloquence +8 Teaches five Languages to the attuned wearer, all at Native. 6,200,000 gp
Coronet of Eloquence +9 Teaches five Languages to the attuned wearer, all at Native. 35,575,000 gp
Headband of Gracious Wit +2 Grants wearer a +2 enhancement bonus to two of their mental ability scores (Intelligence, Wisdom, or Charisma). 13,200 gp
Headband of Gracious Wit +4 Grants wearer a +4 enhancement bonus to two of their mental ability scores (Intelligence, Wisdom, or Charisma). 33,000 gp
Headband of Gracious Wit +6 Grants wearer a +6 enhancement bonus to two of their mental ability scores (Intelligence, Wisdom, or Charisma). 60,060 gp
Headband of Gracious Wit +8 Grants wearer a +8 enhancement bonus to two of their mental ability scores (Intelligence, Wisdom, or Charisma). 171,600 gp
Headband of Gracious Wit +10 Grants wearer a +10 enhancement bonus to two of their mental ability scores (Intelligence, Wisdom, or Charisma). 422,400 gp
Headband of Gracious Wit +12 Grants wearer a +12 enhancement bonus to two of their mental ability scores (Intelligence, Wisdom, or Charisma). 1,320,000 gp
Headband of Gracious Wit +14 Grants wearer a +14 enhancement bonus to two of their mental ability scores (Intelligence, Wisdom, or Charisma). 6,200,000 gp
Headband of Gracious Wit +16 Grants wearer a +16 enhancement bonus to two of their mental ability scores (Intelligence, Wisdom, or Charisma). 26,460,000 gp
Headband of Gracious Wit +18 Grants wearer a +18 enhancement bonus to two of their mental ability scores (Intelligence, Wisdom, or Charisma). 77,175,000 gp
Mechanists Lappet +1 Adds +1 DC to all aspects of one other magic item also attuned by the wearer. 3,750 gp
Mechanists Lappet +2 Adds +2 DC to all aspects of one other magic item also attuned by the wearer. 12,500 gp
Mechanists Lappet +3 Adds +3 DC to all aspects of one other magic item also attuned by the wearer. 31,000 gp
Mechanists Lappet +4 Adds +4 DC to all aspects of one or two other magic items also attuned by the wearer. 71,000 gp
Mechanists Lappet +5 Adds +5 DC to all aspects of one or two other magic items also attuned by the wearer. 320,000 gp
Mechanists Lappet +6 Adds +6 DC to all aspects of one, two, or three other magic items also attuned by the wearer. 1,560,000 gp
Mechanists Lappet +7 Adds +7 DC to all aspects of up to four other magic items also attuned by the wearer. 6,540,000 gp
Mechanists Lappet +8 Adds +8 DC to all aspects of up to five other magic items also attuned by the wearer. 30,870,000 gp
Mechanists Lappet +9 Adds +9 DC to all aspects of all other magic items also attuned by the wearer. 99,610,000 gp
Sage's Circlet +2 Grants wearer a +2 enhancement bonus to their Wisdom score. 5,000 gp
Sage's Circlet +4 Grants wearer a +4 enhancement bonus to their Wisdom score. 12,500 gp
Sage's Circlet +6 Grants wearer a +6 enhancement bonus to their Wisdom score. 22,750 gp
Sage's Circlet +8 Grants wearer a +8 enhancement bonus to their Wisdom score. 65,000 gp
Sage's Circlet +10 Grants wearer a +10 enhancement bonus to their Wisdom score. 160,000 gp
Sage's Circlet +12 Grants wearer a +12 enhancement bonus to their Wisdom score. 500,000 gp
Sage's Circlet +14 Grants wearer a +14 enhancement bonus to their Wisdom score. 1,550,000 gp
Sage's Circlet +16 Grants wearer a +16 enhancement bonus to their Wisdom score. 4,725,000 gp
Sage's Circlet +18 Grants wearer a +18 enhancement bonus to their Wisdom score. 11,025,000 gp
Scholar's Laurel +2 Grants wearer a +2 enhancement bonus to their Intelligence score. 5,000 gp
Scholar's Laurel +4 Grants wearer a +4 enhancement bonus to their Intelligence score. 12,500 gp
Scholar's Laurel +6 Grants wearer a +6 enhancement bonus to their Intelligence score. 22,750 gp
Scholar's Laurel +8 Grants wearer a +8 enhancement bonus to their Intelligence score. 65,000 gp
Scholar's Laurel +10 Grants wearer a +10 enhancement bonus to their Intelligence score. 160,000 gp
Scholar's Laurel +12 Grants wearer a +12 enhancement bonus to their Intelligence score. 500,000 gp
Scholar's Laurel +14 Grants wearer a +14 enhancement bonus to their Intelligence score. 1,550,000 gp
Scholar's Laurel +16 Grants wearer a +16 enhancement bonus to their Intelligence score. 4,725,000 gp
Scholar's Laurel +18 Grants wearer a +18 enhancement bonus to their Intelligence score. 11,025,000 gp
Summoners Medallion +1 Adds +3 damage to monster attacks, adds +1 CR, adds 1 move action once per day to one monster 5,000 gp
Summoners Medallion +2 Adds +5 damage to monster attacks, adds +1 CR, adds 1 move action twice per day per monster summoned 17,500 gp
Summoners Medallion +3 Adds +8 damage to monster attacks, adds +2 CR, adds 1 move action once per encounter per monster summoned 50,400 gp
Summoners Medallion +4 Clones one Monster, adds +13 damage to monster attacks, adds +1 CR, adds 1 move action twice per day, to up to two monsters summoned 198,000 gp
Summoners Medallion +5 Clones one Monster, adds +21 damage to monster attacks, adds +1 CR, adds 1 move action once per encounter, to up to two monsters summoned 741,000 gp
Summoners Medallion +6 Clones one Monster, adds +34 damage to monster attacks, adds +2 CR, adds 1 move action three times per day, to up to two monsters summoned 2,625,000 gp
Summoners Medallion +7 Clones two extra Monsters, adds +55 damage to monster attacks, adds +1 CR, adds 1 move action once per encounter, to up to three monsters summoned 9,265,000 gp
Summoners Medallion +8 Clones two extra Monsters, adds +89 damage to monster attacks, adds +1 CR, adds 1 move action five times per day, to up to three monsters summoned 31,445,000 gp
Summoners Medallion +9 Clones two extra Monsters, adds +144 damage to monster attacks, adds +2 CR, adds 1 move action twice per encounter, to up to three monsters summoned 99,120,000 gp
Victory Laurel +1 Grows one Victory Berry per battle when properly used. 3,750 gp
Victory Laurel +2 Grows two Victory Berries per battle when properly used. 10,000 gp
Victory Laurel +3 Grows three Victory Berries per battle when properly used. 22,750 gp
Victory Laurel +4 Grows four Victory Berries per battle when properly used. 65,000 gp
Victory Laurel +5 Grows five Victory Berries per battle when properly used. 212,500 gp
Victory Laurel +6 Grows six Victory Berries per battle when properly used. 650,000 gp
Victory Laurel +7 Grows seven Victory Berries per battle when properly used. 2,050,000 gp
Victory Laurel +8 Grows eight Victory Berries per battle when properly used. 6,250,000 gp
Victory Laurel +9 Grows nine Victory Berries per battle when properly used. 18,675,000 gp