Headband Slot Magic Items: Difference between revisions

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m (Text replacement - "Resilience" to "Maneuver Defense")
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! width="200" | Magic Item Name || width="100" | Cost || width="100" | Slot || Description
! width="20%" | Magic Item Name || width="7%" align="center" | Slot || width="10%" align="center" | Cost || width="12%" align="center" | Aura || Description
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| [[Headband of Aerial Agility (Magic Item)|Headband of Aerial Agility]] || varies || Headband || Grants an enhancement bonus to one of the wearer's three mental ability sores (INT, WIS or CHA); higher level versions also grant flight
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| [[Shifter's Headband (Magic Item)|Shifter's Headband]] || varies || Headband || Grants an enhancement bonus to one of the wearer's three mental ability sores (INT, WIS or CHA) and grants some bonuses to Polymorph effects
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| [[Headband of Mental Prowess (Magic Item)|Headband of Mental Prowess]] || varies || Headband || Grants an enhancement bonus to two of the wearer's three mental ability scores (INT, WIS or CHA)
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| [[Headband of Mental Superiority (Magic Item)|Headband of Mental Superiority]] || varies || Headband || Grants an enhancement bonus to all three of the wearer's mental ability scores (INT, WIS and CHA)
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| [[Phylactery of Faithfulness (Magic Item)|Phylactery of Faithfulness]] || 1,000 gp || Headband || Warns the wearer just before she performs any action which could adversely affect her alignment
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| [[Dead Man's Headband (Magic Item)|Dead Man's Headband]] || 3,600 gp || Headband || Protects the wearer's head-slot item from being Sundered or Stolen, and grants a +1 insight bonus to the save DC of the wearer's fear effects
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| [[Headband of Ponderous Recollection (Magic Item)|Headband of Ponderous Recollection]] || 5,100 gp || Headband || Grants a +2 enhancement bonus to the wearer's Intelligence, and 3 times per day, the wearer can study a creature to learn its abilities and weaknesses
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| [[Headband of Ki Focus (Magic Item)|Headband of Ki Focus]] || 5,400 gp || Headband || Whenever the wearer spends a Ki point to make an additional attack, she gains a +1 insight bonus to that attack roll.
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| [[Headband of Unshakeable Resolve (Magic Item)|Headband of Unshakeable Resolve]] || 5,600 gp || Headband || Grants a +2 enhancement bonus to the wearer's Wisdom, and 3 times per day, the wearer can reduce a fear effect to a lesser fear effect in the same array
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| [[Hollywreath Band (Magic Item)|Hollywreath Band]] || 5,700 gp || Headband || Wearer can cast Goodberry once per day, and spells she casts with the Plant descriptor gain a +1 insight bonus to caster level and save DC
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| [[Headband of Deathless Devotion (Magic Item)|Headband of Deathless Devotion]] || 6,400 gp || Headband || Wearer gains a +2 morale bonus on stabilization checks and on saves against ongoing effects with recurring saves (e.g. diseases, poisons, compulsions, etc.)
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| [[Phylactery of the Shepherd (Magic Item)|Phylactery of the Shepherd]] || 7,000 gp || Headband || Three times per day, the wearer can determine an ally's health and condition, as the status spell, and can Channel Divinity or Lay on Hands on that ally at range
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| [[Headband of Intuition (Magic Item)|Headband of Intuition]] || 7,000 gp || Headband || Three times per day, the wearer can cast Augery, as the spell, and always gets a meaningful reply
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| [[Headband of Fortune's Favor (Magic Item)|Headband of Fortune's Favor]] || 7,700 gp || Headband || Wearer gains a +1 luck bonus to saving throws, and the duration of any spells cast on the wearer which grant a luck bonus is extended by 1 round
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| [[Headband of Havoc (Magic Item)|Headband of Havoc]] || 8,000 gp || Headband || When raging, the wearer treats one of her Rage powers as if she were 4 levels higher. Once per day, the wearer can enter a rage as an immediate action
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| [[Serpent's Band (Magic Item)|Serpent's Band]] || 9,000 gp || Headband || Wearer gains a +2 insight bonus against effects with the Emotion descriptor including fear effects, and can speak to reptiles
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| [[Hunter's Band (Magic Item)|Hunter's Band]] || 11,000 gp || Headband || Grants a +5 competence bonus to Survival and the effects of the Tireless Pursuit spell. Also grants a ranger a +1 bonus to attack rolls against their quarry
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| [[Phylactery of Negative Channeling (Magic Item)|Phylactery of Negative Channeling]] || 11,000 gp || Headband || When the wearer Channels Divinity to harm the living or to heal the undead, this phylactory adds 2d6 to that Channel's effect
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| [[Phylactery of Positive Channeling (Magic Item)|Phylactery of Positive Channeling]] || 11,000 gp || Headband || When the wearer Channels Divinity to heal the living or to harm the undead, this phylactory adds 2d6 to that Channel's effect.
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| [[Veiled Eye (Magic Item)|Veiled Eye]] || 12,000 gp || Headband || Wearer can still see with his eyes closed, but takes a -2 penalty on attack rolls and gains a +2 insight bonus to saves versus gaze attacks
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| [[Band of the Stalwart Warrior (Magic Item)|Band of the Stalwart Warrior]] || 14,000 gp || Headband || Reduces any fear effects on the wearer to their weakest status, and grants the wearer a +2 competence bonus to Will saves versus fear
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| [[Headband of Ninjitsu (Magic Item)|Headband of Ninjitsu]] || 15,000 gp || Headband || Grants wearer a +2 insight bonus to attack rolls on sneak attacks, and once per day, can perform a Feint or Reposition as a swift action.
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| [[Headband of Arcane Energy (Magic Item)|Headband of Arcane Energy]] || 20,000 gp || Headband || Three times per day, the wearer can sacrifice an arcane spell to create an offensive blast or a defensive shield.
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| [[Headband of Counterspelling (Magic Item)|Headband of Counterspelling]] || 20,000 gp || Headband || Once per day, the wearer can attempt to counter a spell as an immediate action instead of a readied action.
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| [[Headband of Knucklebones (Magic Item)|Headband of Knucklebones]] || 27,500 gp || Headband || Wearer can cast Command Undead three times per day, and Animate Dead once per day, but both spells can only affect or create zombies
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| [[Soulbound Eye (Magic Item)|Soulbound Eye]] || 30,000 gp || Headband || The owner of this gem can implant it in the head of a helpless victim, granting the master the ability to see through the victim's senses.
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| [[Winter Wolf Headband (Magic Item)|Winter Wolf Headband]] || 32,000 gp || Headband || The wearer gains ER 10/cold, can turn into a wolf once per day, and can breathe a Cone of Cold, as the spell, once per day.
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| [[Headband of Seduction (Magic Item)|Headband of Seduction]] || 40,000 gp || Headband || Grants a +2 enhancement bonus to the wearer's Charisma, and the wearer can cast Unnatural Lust once per day
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| [[Headband of Mental Maneuver Defense (Magic Item)|Headband of Mental Maneuver Defense]] || 64,000 gp || Headband || Grants a +2 enhancement bonus to all three of the wearer's mental ability scores (INT, WIS and CHA), and 5 ability points which are used first when ability drained
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Revision as of 14:28, 6 June 2017


Magic Item Name Slot Cost Aura Description