Healing Bomb (Discovery)

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Ability Type: Su

Prerequisites: -

Benefit: When the alchemist creates a bomb, they can choose to have it heal damage instead of inflicting it. Creating a healing bomb requires the alchemist to expend an infused extract or potion containing a cure spell. A creature that takes a direct hit from a healing bomb is healed as if they had imbibed the infusion or potion used to create the bomb. Creatures in the area of effect who are not the direct target are healed for half of the amount that the direct target is healed. A healing bomb damages undead creatures instead of healing them.

Note: This is a 'bomb modifier' discovery, and may not be combined with any other 'bomb modifier' discoveries, until the alchemist learns the Eureka class feature at level 22.