Hellknight: Difference between revisions

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[[Image:Hell_Knight_1.png|384px|right|xx]]
[[Image:Hell_Knight_1.png|384px|right|xx]]
== <Monster Name> (CR 30) ==
== Hellknight Skeleton (CR 30) ==
Referees should adjust the numbers presented below by small amounts to better fit the theme of the monster being converted.
 
<insert descriptive text here>
 
 
=== GENERAL ===
'''CR''' 30  '''Hit Dice''' 59
 
'''XP''' 9,840,000
 
<alignment> <size> <racial keyword>
 
'''Init''' +13; '''Senses''' <any special senses (darkvision, low-light, tremorsense, etc.)>, Perception +45
 
 
=== DEFENSE ===
'''AC''' 56, '''touch''' 35, '''flat-footed''' 50 (+13 armor, +6 dex, +8 natural, +19 deflection)
 
'''hp''' 1,683
 
'''Fort''' +30, '''Ref''' +25, '''Will''' +25 <swap as needed; only one strong save>
 
'''Aura:''' -
 
'''SR:''' - <40, if any>
 
'''Special Defenses:''' -
 
'''Immunities:''' -
 
'''Weaknesses:''' -
 
 
=== OFFENSE ===
'''Speed''' 30 ft. <adjust as needed; list other movement types here also>
 
'''Space / Reach:'''  5 ft. / 5 ft. <adjust as needed>
 
'''Single Melee''' <melee weapon> +50 (5d8+36/19-20x2)
 
: or: '''Single Melee''' Bite +50 (5d8+56/x2)
 
'''Full Melee''' 3x <melee weapon> +50 (5d8+36/19-20x2)
 
: or: '''Full Melee''' Bite +50 (5d8+56/x2), 2x Claws +50 (5d6+22/x2)
 
'''Ranged''' <optional ranged attack> +50 (5d8+36/x2) 
 
'''Special Attacks''' <copy from source; only list ability names here; describe below>
 
'''Action Points''' 0  <common monsters never have action points, named monsters often have one.>
 
 
=== STATISTICS ===
'''Str''' XX, '''Dex''' XX, '''Con''' XX, '''Int''' XX, '''Wis''' XX, '''Cha''' XX <copy from source>
 
'''Base Atk''' +30; '''CMB''' +49; '''CMD''' 50
 
'''Feats''' <pick one or two thematically relevant feats; avoid complicated ones.>
 
'''Skills''' <choose only if relevant, values around 1.5 x creature’s CR>
 
'''Languages''' <copy from source>
 
 
 
=== SPECIAL ABILITIES ===
<special abilities should have a save DC 41>
 
<special attack damage (standard action): 10d6+30>
 
<special attack damage (aoe’s, swift actions or inflicting status effects): 8d6+2>
 
 
; <ability name>
<ability description>
 
 
; <ability name>
<ability description>
 
 
=== TREASURE ===
sell value of approximately 6,250,000 gp
 
 
=== COMBAT TACTICS ===
<describe typical actions taken during combat here>

Revision as of 21:15, 7 November 2015


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Hellknight Skeleton (CR 30)