Human Goon: Revision history

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9 January 2021

3 January 2021

  • curprev 22:5922:59, 3 January 2021Reese talk contribsm 36,278 bytes +735 Text replacement - "| NudgeSpace" to " <!-- MOVE TYPES --> <!-- If the monster has a given movement type, list the speed, in feet (just the number only), below; if they don't have that movement type, leave it blank -->...
  • curprev 18:1918:19, 3 January 2021Reese talk contribsm 35,543 bytes +826 Text replacement - "| NudgePerception" to " <!-- SENSES --> <!-- These senses have no ranges; the monster either has them (Value: "Y") or doesn't (leave blank) --> | Sense-Has-Standard-Senses = Y | Sense-Is-Blind-to-Vision = | Sense-Is-Blind-to-S...

2 January 2021

  • curprev 19:5619:56, 2 January 2021Reese talk contribsm 34,717 bytes +455 Text replacement - " <!-- Values: Heavy, Killer, Leader, Minion, Shooter, Sneak, Tank, Threat, Villain, or leave blank --> }}</onlyinclude> | Description" to " <!-- Values: Heavy, Killer, Leader, Minion, Shooter, Sneak, Tank, Threat, Villain, o...

28 December 2020

16 January 2020

28 November 2019

27 November 2019

15 August 2019

13 August 2019

31 July 2019

  • curprev 20:2020:20, 31 July 2019Reese talk contribsm 34,164 bytes −3 Text replacement - "| TerAtkVSTouchAC = <!-- If to-hit goes against touch AC; Values: Y (for yes), or leave blank (for no) -->" to "| Ter-Atk-Is-Touch = <!-- If attack is a touch attack; Values: Y (for yes), or leave blank (for no) -->"
  • curprev 17:5017:50, 31 July 2019Reese talk contribsm 34,167 bytes −3 Text replacement - "| SecAtkVSTouchAC = <!-- If to-hit goes against touch AC; Values: Y (for yes), or leave blank (for no) -->" to "| Sec-Atk-Is-Touch = <!-- If attack is a touch attack; Values: Y (for yes), or leave blank (for no) -->"
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