Hyperextended Joints (Discovery): Difference between revisions

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===Alchemical Claws, Improved===
===Alchemical Claws, Improved===


'''Prerequisites''': Alchemist 14, [[Mutagen, Grand|Grand Mutagen]]
'''Prerequisites''': Alchemist 14, [[Mutagen, Grand|Grand Mutagen]]


'''Benefit''': As a free action while in mutagen form, after the Alchemist has successfully struck a target in melee, he may declare he is using Improved Alchemical Claws and expend one of his bombs. As a result, he may add the bomb's damage to the damage result.  This bomb damage may only be applied to the first target struck (so if the attack includes several targets, only the first target takes the extra damage), though he may spend additional bombs to deal extra damage to any foe struck.  No foe may take this damage more than once per attack roll, regardless of the number of bombs expended.
'''Benefit''': As a free action while in mutagen form, after the Alchemist has successfully struck a target in melee, he may declare he is using Improved Alchemical Claws and expend one of his bombs. As a result, he may add the bomb's damage to the damage result.  This bomb damage may only be applied to the first target struck (so if the attack includes several targets, only the first target takes the extra damage), though he may spend additional bombs to deal extra damage to any foe struck.  No foe may take this damage more than once per attack roll, regardless of the number of bombs expended.

Revision as of 16:08, 10 March 2016

Alchemical Claws, Improved

Prerequisites: Alchemist 14, Grand Mutagen

Benefit: As a free action while in mutagen form, after the Alchemist has successfully struck a target in melee, he may declare he is using Improved Alchemical Claws and expend one of his bombs. As a result, he may add the bomb's damage to the damage result. This bomb damage may only be applied to the first target struck (so if the attack includes several targets, only the first target takes the extra damage), though he may spend additional bombs to deal extra damage to any foe struck. No foe may take this damage more than once per attack roll, regardless of the number of bombs expended.

This action does not provoke attacks of opportunity, produces no splash effects, and deals physical damage instead of elemental damage. This damage is considered precision damage, and thus is not multiplied on a critical hit.

Note: This is a bomb modifier discovery, and may not be combined with any other bomb modifier discoveries. On reaching Alchemist level 22 and gaining the Eureka bomb discovery, the alchemist may use Eureka bombs instead of normal bombs to add other bomb discovery effects to his melee attacks as described above.