Impaling Critical (Feat): Difference between revisions

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m (Text replacement - "Prerequisites=" to "Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | Prerequisites|")
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| Flavor=Your critical hits can skewer your foes.
| Flavor=Your critical hits can skewer your foes.


| Prerequisites=BAB +11, [[Critical Focus (Feat)]], [[Weapon Specialization (Feat)]] with selected piercing melee weapon
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|BAB +11, [[Critical Focus (Feat)]], [[Weapon Specialization (Feat)]] with selected piercing melee weapon


| Benefit=Whenever you score a critical hit with the selected piercing melee weapon, you may choose to impale your opponent on your weapon. While your opponent is impaled in this way, each time he starts his turn, you deal damage equal to a successful attack with the weapon.  This damage is automatic, no hit-roll is required. Since no to-hit roll is made, this damage cannot crit.  As an immediate action, you can pull your weapon out of your opponent.  
| Benefit=Whenever you score a critical hit with the selected piercing melee weapon, you may choose to impale your opponent on your weapon. While your opponent is impaled in this way, each time he starts his turn, you deal damage equal to a successful attack with the weapon.  This damage is automatic, no hit-roll is required. Since no to-hit roll is made, this damage cannot crit.  As an immediate action, you can pull your weapon out of your opponent.  

Revision as of 04:10, 14 April 2016

{{Template:Feats

| Category=

| Flavor=Your critical hits can skewer your foes.

| Prerequisites=BAB +11, Critical Focus (Feat), Weapon Specialization (Feat) with selected piercing melee weapon