Improved Multitarget (Feat)

From Epic Path
Revision as of 21:28, 9 December 2023 by Tbolling (talk | contribs)
Jump to navigation Jump to search


Your spells affect more targets.

Prerequisites: Caster Level 11, Multitarget (Feat)

Related: Greater Multitarget (Feat), Perfect Multitarget (Feat)

Benefit: You can alter spells that affect one creature or more (including rays) to affect up to two more such creatures. This may be used on attack spells, buffs, or heals, so long as all targets are within range of the spell when cast. This feat has no effect on Area of Effect Spells, which have an unlimited number of targets already. Touch spells (such as Improved Multitarget Cure Moderate Wounds) might require all affected creatures to be adjacent to the caster's space. (Note that Reach Spell is a powerful companion for this feat.)

Special: This metamagic feat raises the spell slot required by two, and adds two additional targets, rays, or effects to the spell's casting each time it is applied. In addition, if the spell's effect (such as a Ray, or a melee touch attack) requires a to-hit roll, this feat adds a +2 training bonus to those to-hit rolls, which stacks with all similar bonuses such as from Weapon Focus and similar feats, implement bonuses, etc.

Level Increase: +2 (An Improved Multitarget spell uses up a spell slot two levels higher than the spell's actual level.)