Incorporeal

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Incorporeal

Creatures with the incorporeal condition do not have a physical body. It can be harmed only by other incorporeal creatures, magic weapons or creatures that strike as magic weapons, and spells, spell-like abilities, or supernatural abilities. It is immune to all non-magical attack forms.

Even when hit by spells or magic weapons, it takes only half damage from a corporeal source.

Although it is not a magical attack, holy water can affect incorporeal undead. Incorporeal undead also take full damage from Channel Divinity.

Corporeal spells and effects that do not cause damage only have a 50% chance of affecting an incorporeal creature.

Force spells and effects, such as from a magic missile, affect an incorporeal creature normally.

An incorporeal creature's attacks nearly always target the Touch AC of corporeal creatures, as they pass straight through an enemy's natural and non-magical protections.

An incorporeal creature can enter or pass through solid objects, but must remain adjacent to the object's exterior, and so cannot pass entirely through an object whose space is larger than its own.

  • It can sense the presence of creatures or objects within a square adjacent to its current location, but enemies have total concealment (50% miss chance) from an incorporeal creature that is inside an object.
  • In order to see beyond the object it is in and attack normally, the incorporeal creature must emerge.
  • An incorporeal creature inside an object has total cover, but when it attacks a creature outside the object it only has cover, so a creature outside with a readied action could strike at it as it attacks.
  • An incorporeal creature cannot pass through a force effect.

Incorporeal creatures pass through and operate in water as easily as they do in air.

Incorporeal creatures cannot fall or take falling damage.

Incorporeal creatures cannot take any physical action that would move or manipulate an opponent or its equipment, nor are they subject to such actions. This includes nearly all combat maneuvers.

Incorporeal creatures have no weight and do not set off traps that are triggered by weight.

An incorporeal creature moves silently and cannot be heard with Perception checks if it doesn't wish to be.

Non-visual senses, such as scent and blindsight, suffer a -10 penalty when attempting to perceive incorporeal creatures.

Incorporeal creatures have an innate sense of direction and can move at full speed even when they cannot see.